Collin J. Doering
abacb2b30a
The writeStringtoLCD function now wraps text correctly and proceeds to the next line when '\n' is reached in its argument. Note: during debugging of this feature it was noticed that the function loop_until_LCD_BF_clear is broken, as previously suspected. This forces delays to be placed in the clearDisplay and returnHome functions and could cause other undefined behavior if timing requirements aren't met. Signed-off-by: Collin J. Doering <collin.doering@rekahsoft.ca>
59 lines
1.7 KiB
C
59 lines
1.7 KiB
C
/**
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* (C) Copyright Collin J. Doering 2015
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* File: lcdOutput.c
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* Author: Collin J. Doering <collin.doering@rekahsoft.ca>
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* Date: Sep 17, 2015
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*/
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/*---------.
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| Includes |
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`---------*/
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include <avr/power.h>
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#include <util/delay.h>
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#include "lcdLib.h"
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int main(void) {
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clock_prescale_set(clock_div_1);
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STATUS_LED_DDR |= 1 << STATUS_LED; // DEBUG
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const char* data[4] = { "Hello there friend!!\nIsn't it a nice day.\nAnyways, I must go..\nTo a midnight show;)",
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"This is some other text. It should be wrapped appropriately.\nIsn't that neat!",
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"Welcome! (line 1)\nThis is line 2.\nAnd here is line 3.\nAnd finally, line 4.",
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"Finally, this is the\nend; of the array,\nthat is.\nCheers."};
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initLCD();
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//initLCDByInternalReset();
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while (1) {
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for (uint8_t i = 0; i < 4; i++) {
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writeStringToLCD(data[i]);
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_delay_ms(10000);
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clearDisplay();
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}
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_delay_ms(3000);
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}
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return 0;
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}
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