b0910aad2f
* gnu/packages/games.scm (tiled): Move from here... * gnu/packages/game-development (tiled): ...to here.
86 lines
3.2 KiB
Scheme
86 lines
3.2 KiB
Scheme
;;; GNU Guix --- Functional package management for GNU
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;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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;;; GNU Guix is free software; you can redistribute it and/or modify it
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;;; under the terms of the GNU General Public License as published by
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;;; the Free Software Foundation; either version 3 of the License, or (at
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;;; your option) any later version.
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;;;
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;;; GNU Guix is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;;; GNU General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU General Public License
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;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
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(define-module (gnu packages game-development)
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#:use-module ((guix licenses) #:prefix license:)
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#:use-module (guix packages)
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#:use-module (guix download)
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#:use-module (guix build-system cmake)
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#:use-module (guix build-system gnu)
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#:use-module (gnu packages)
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#:use-module (gnu packages qt)
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#:use-module (gnu packages compression))
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(define-public bullet
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(package
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(name "bullet")
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(version "2.82-r2704")
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(source (origin
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(method url-fetch)
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(uri (string-append "https://bullet.googlecode.com/files/bullet-"
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version ".tgz"))
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(sha256
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(base32
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"1lnfksxa9b1slyfcxys313ymsllvbsnxh9np06azkbgpfvmwkr37"))))
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(build-system cmake-build-system)
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(arguments '(#:tests? #f ; no 'test' target
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#:configure-flags (list
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(string-append
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"-DCMAKE_CXX_FLAGS=-fPIC "
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(or (getenv "CXXFLAGS") "")))))
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(home-page "http://bulletphysics.org/")
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(synopsis "3D physics engine library")
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(description
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"Bullet is a physics engine library usable for collision detection. It
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is used in some video games and movies.")
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(license license:zlib)))
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(define-public tiled
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(package
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(name "tiled")
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(version "0.10.2")
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(source (origin
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(method url-fetch)
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(uri (string-append "https://github.com/bjorn/tiled/archive/v"
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version ".tar.gz"))
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(sha256
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(base32
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"0p4p3lv4nw11fkfvvyjirb93r2x4w2rrc2w650gl2k57k92jpiij"))))
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(build-system gnu-build-system)
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(inputs `(("qt" ,qt)
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("zlib" ,zlib)))
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(arguments
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'(#:phases
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(alist-replace
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'configure
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(system* "qmake"
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(string-append "PREFIX=" out))))
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%standard-phases)))
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(home-page "http://www.mapeditor.org/")
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(synopsis "Tile map editor")
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(description
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"Tiled is a general purpose tile map editor. It is meant to be used for
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editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
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clone.")
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;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
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;; under BSD-2.
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(license license:gpl2+)))
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