qmk-firmware/keyboards/georgi/sten.h

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[Keyboard] Georgi Support (#5384) * Working on chording * Working on chording * Got layouts in order * Initial Georgi support * forgot to add keymaps * Updated readme * Update keyboards/georgi/keymaps/template/readme.md Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/matrix.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/georgi.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/rules.mk Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/default/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/keymaps/template/keymap.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/matrix.c Co-Authored-By: germ <jeremythegeek@gmail.com> * Disabled features, updated info * Update keyboards/georgi/config.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Update keyboards/georgi/config.h Co-Authored-By: germ <jeremythegeek@gmail.com> * Fixed info.json
2019-03-14 20:59:34 +00:00
// 2019, g Heavy Industries
#include QMK_KEYBOARD_H
#include "mousekey.h"
#include "keymap.h"
#include "keymap_steno.h"
// Bitfield representing the current chord
uint32_t cChord = 0;
// See if a given chord is pressed.
// P will return
// PJ will continue processing, removing the found chord
#define P(chord, act) if (cChord == (chord)) { act; return true; }
#define PJ(chord, act) if ((cChord & (chord)) == (chord)) { cChord ^= chord; act; }
// All Steno Codes
// Shift to internal representation
#define STN(n) (1L<<n)
//i.e) S(teno)R(ight)F
enum ORDER {
SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUM,
SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ
};
// Break it all out
#define FN STN(SFN)
#define PWR STN(SPWR)
#define ST1 STN(SST1)
#define ST2 STN(SST2)
#define ST3 STN(SST3)
#define ST4 STN(SST4)
#define NUM STN(SNUM) // No distinction between left and right
#define LSU STN(SLSU)
#define LSD STN(SLSD)
#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
#define LK STN(SLK)
#define LP STN(SLP)
#define LW STN(SLW)
#define LH STN(SLH)
#define LR STN(SLR)
#define LA STN(SLA)
#define LO STN(SLO)
#define RE STN(SRE)
#define RU STN(SRU)
#define RF STN(SRF)
#define RR STN(SRR)
#define RP STN(SRP)
#define RB STN(SRB)
#define RL STN(SRL)
#define RG STN(SRG)
#define RT STN(SRT)
#define RS STN(SRS)
#define RD STN(SRD)
#define RZ STN(SRZ)
bool processQwerty(void);
bool processFakeSteno(void);
void clickMouse(uint8_t kc);
void SEND(uint8_t kc);
extern int getKeymapCount(void);
// Mode state
enum MODE { STENO = 0, QWERTY, COMMAND };
enum MODE cMode = STENO;
enum MODE pMode;
bool QWERSTENO = false;
// Command State
#define MAX_CMD_BUF 20
uint8_t CMDBUF[MAX_CMD_BUF];
uint8_t CMDLEN = 0;
// Key Repeat state
bool inChord = false;
uint16_t repTimer = 0;
#define REP_DELAY 300
// Mousekeys state
bool inMouse = false;
int8_t mousePress;
// All processing done at chordUp goes through here
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
// Check for mousekeys, this is release
#ifdef MOUSEKEY_ENABLE
if (inMouse) {
inMouse = false;
mousekey_off(mousePress);
mousekey_send();
}
#endif
// Toggle Serial/QWERTY steno
if (cChord == (PWR | FN | ST1 | ST2)) {
uprintf("Fallback Toggle\n");
QWERSTENO = !QWERSTENO;
goto out;
}
// handle command mode
if (cChord == (PWR | FN | RD | RZ)) {
uprintf("COMMAND Toggle\n");
if (cMode != COMMAND) { // Entering Command Mode
CMDLEN = 0;
pMode = cMode;
cMode = COMMAND;
} else { // Exiting Command Mode
cMode = pMode;
// Press all and release all
for (int i = 0; i < CMDLEN; i++) {
register_code(CMDBUF[i]);
}
clear_keyboard();
}
goto out;
}
// Handle Gaming Toggle,
if (cChord == (PWR | FN | ST2 | ST3) && getKeymapCount() > 1) {
uprintf("Switching to QMK\n");
layer_on(1);
goto out;
}
// Lone FN press, toggle QWERTY
if (cChord == FN) {
(cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
goto out;
}
// Check for Plover momentary
if (cMode == QWERTY && (cChord & FN)) {
cChord ^= FN;
goto steno;
}
// Do QWERTY and Momentary QWERTY
if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
if (cChord & FN) cChord ^= FN;
processQwerty();
goto out;
}
// Fallback NKRO Steno
if (cMode == STENO && QWERSTENO) {
processFakeSteno();
goto out;
}
steno:
// Hey that's a steno chord!
inChord = false;
cChord = 0;
return true;
out:
inChord = false;
clear_keyboard();
cChord = 0;
return false;
}
// Update Chord State
bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
// Everything happens in here when steno keys come in.
// Bail on keyup
if (!record->event.pressed) return true;
// Update key repeat timers
repTimer = timer_read();
inChord = true;
// Switch on the press adding to chord
bool pr = record->event.pressed;
switch (keycode) {
// Mods and stuff
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
case STN_N1...STN_N6:
case STN_N7...STN_NC: pr ? (cChord |= (NUM)): (cChord &= ~(NUM)); break;
// All the letter keys
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
}
// Check for key repeat in QWERTY mode
return true;
}
void matrix_scan_user(void) {
// We abuse this for early sending of key
// Key repeat only on QWER/SYMB layers
if (cMode != QWERTY) return;
// Check timers
if (timer_elapsed(repTimer) > REP_DELAY) {
// Process Key for report
processQwerty();
// Send report to host
send_keyboard_report();
repTimer = timer_read();
}
};
// Helpers
bool processFakeSteno(void) {
PJ( LSU, SEND(KC_Q););
PJ( LSD, SEND(KC_A););
PJ( LFT, SEND(KC_W););
PJ( LP, SEND(KC_E););
PJ( LH, SEND(KC_R););
PJ( LK, SEND(KC_S););
PJ( LW, SEND(KC_D););
PJ( LR, SEND(KC_F););
PJ( ST1, SEND(KC_T););
PJ( ST2, SEND(KC_G););
PJ( LA, SEND(KC_C););
PJ( LO, SEND(KC_V););
PJ( RE, SEND(KC_N););
PJ( RU, SEND(KC_M););
PJ( ST3, SEND(KC_Y););
PJ( ST4, SEND(KC_H););
PJ( RF, SEND(KC_U););
PJ( RP, SEND(KC_I););
PJ( RL, SEND(KC_O););
PJ( RT, SEND(KC_P););
PJ( RD, SEND(KC_LBRC););
PJ( RR, SEND(KC_J););
PJ( RB, SEND(KC_K););
PJ( RG, SEND(KC_L););
PJ( RS, SEND(KC_SCLN););
PJ( RZ, SEND(KC_COMM););
PJ( NUM, SEND(KC_1););
return false;
}
void clickMouse(uint8_t kc) {
#ifdef MOUSEKEY_ENABLE
mousekey_on(kc);
mousekey_send();
// Store state for later use
inMouse = true;
mousePress = kc;
#endif
}
void SEND(uint8_t kc) {
// Send Keycode, Does not work for Quantum Codes
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
CMDBUF[CMDLEN] = kc;
CMDLEN++;
}
if (cMode != COMMAND) register_code(kc);
return;
}