qmk-firmware/keyboards/fc980c/config.h

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/*
Copyright 2017 Balz Guenat
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x980C
#define DEVICE_VER 0x0100
#define MANUFACTURER QMK
#define PRODUCT Leopold FC980C with QMK
#define DESCRIPTION Leopold FC980C with Hasu alternative controller using QMK
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 16
// #define MATRIX_ROW_PINS { B0, B2, B4, B5, B6 }
// #define MATRIX_COL_PINS { F5, B1, F0, F1, F4, B3, D7, D6, D4, D5, D3, D2, D1, D0 }
// #define UNUSED_PINS
#define DIODE_DIRECTION CUSTOM_MATRIX
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 1
/* mapping backlight LEDs to correct Pin */
// #define BACKLIGHT_PIN B7
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 0
#define TAPPING_TERM 175
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif