Merge pull request #1168 from newsboytko/newsboytko/frosty-flake
Support Frosty Flake Controller (CM Storm QFR)
This commit is contained in:
commit
0f986a1951
3
keyboards/frosty_flake/Makefile
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3
keyboards/frosty_flake/Makefile
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ifndef MAKEFILE_INCLUDED
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include ../../Makefile
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endif
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147
keyboards/frosty_flake/config.h
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147
keyboards/frosty_flake/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Bathroom Epiphanies
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#define PRODUCT frosty_flake
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#define DESCRIPTION Frosty Flake controller for the CM Storm Quick Fire Rapid
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/*
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* Frosty Flake Rev. 20140521 made by Bathroom Ephiphanies
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* Ported from the Bathroom Epiphanies TMK Firmware:
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* https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers
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*
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*/
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/* key matrix size */
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#define MATRIX_ROWS 8 // Row0 - Row7 in the schematic
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#define MATRIX_COLS 18 // ColA - ColR in the schematic
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/*
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* Keyboard Matrix Assignments
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*/
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#define UNUSED_PINS { B0, C4, D3 }
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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63
keyboards/frosty_flake/frosty_flake.c
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63
keyboards/frosty_flake/frosty_flake.c
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#include "frosty_flake.h"
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record);
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}
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void led_set_kb(uint8_t usb_led) {
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DDRB |= (1<<7);
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DDRC |= (1<<5) | (1<<6);
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print_dec(usb_led);
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if (usb_led & (1<<USB_LED_CAPS_LOCK))
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PORTC &= ~(1<<5);
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else
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PORTC |= (1<<5);
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if (usb_led & (1<<USB_LED_NUM_LOCK))
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PORTB &= ~(1<<7);
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else
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PORTB |= (1<<7);
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if (usb_led & (1<<USB_LED_SCROLL_LOCK))
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PORTC &= ~(1<<6);
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else
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PORTC |= (1<<6);
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led_set_user(usb_led);
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}
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__attribute__ ((weak))
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void matrix_init_user(void) {
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}
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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}
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__attribute__ ((weak))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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void led_set_user(uint8_t usb_led) {
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}
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50
keyboards/frosty_flake/frosty_flake.h
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50
keyboards/frosty_flake/frosty_flake.h
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#ifndef FROSTY_FLAKE_H
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#define FROSTY_FLAKE_H
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#include "quantum.h"
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// This a shortcut to help you visually see your layout.
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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/*
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Matrix col/row mapping
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,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
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| J6 | | I4 | H4 | H2 | H6 | | A7 | E6 | D2 | D4 | | B4 | B7 | B6 | B0 | | C7 | C5 | A5 |
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`----' `-------------------' `-------------------' `-------------------' `--------------'
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,-------------------------------------------------------------------------. ,--------------. ,-------------------.
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| J4 | J7 | I7 | H7 | G7 | G4 | F4 | F7 | E7 | D7 | R7 | R4 | E4 | B2 | | L4 | O4 | Q4 | | K1 | L1 | Q1 | Q0 |
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|-------------------------------------------------------------------------| |--------------| |-------------------|
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| J2 | J5 | I5 | H5 | G5 | G2 | F2 | F5 | E5 | D5 | R5 | R2 | E2 | B3 | | K4 | O7 | Q7 | | K5 | L5 | Q5 | O5 |
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|-------------------------------------------------------------------------| '--------------' |-------------- |
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| O5 | J3 | I3 | H3 | G3 | G6 | F6 | F3 | E3 | D3 | R3 | R6 | B1 | | K2 | L2 | Q2 | |
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|-------------------------------------------------------------------------| ,----. |-------------------|
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| N2 | J1 | I1 | H1 | G1 | G0 | F0 | F1 | E1 | D1 | R0 | N3 | | O6 | | K3 | L3 | Q3 | O3 |
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|-------------------------------------------------------------------------| ,--------------. |-------------- |
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| A4 | P2 | C6 | K6 | C0 | M3 | D0 | A1 | | O0 | K0 | L0 | | L6 | Q6 | |
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`-------------------------------------------------------------------------' `--------------' `-------------------'
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*/
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#define KEYMAP( \
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KJ6, KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0, KC7, KC5, KA5, \
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KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KL4, KO4, KQ4, KK1, KL1, KQ1, KQ0, \
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KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3, KK4, KO7, KQ7, KK5, KL5, KQ5, KO5, \
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KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6, KB1, KK2, KL2, KQ2, \
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KN2, KI6, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0, KN3, KO6, KK3, KL3, KQ3, KO3, \
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KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0, KL6, KQ6 \
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) \
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{ \
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/* Columns and rows need to be swapped in the below definition */ \
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/* A B C D E F G H I J K L M N O P Q R */ \
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/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KQ0, KR0 }, \
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/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KK1, KL1, KC_NO, KC_NO, KC_NO, KC_NO, KQ1, KC_NO }, \
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/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KC_NO, KN2, KC_NO, KP2, KQ2, KR2 }, \
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/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KQ3, KR3 }, \
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/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
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/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KC_NO, KC_NO, KO5, KC_NO, KQ5, KR5 }, \
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/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KL6, KC_NO, KC_NO, KO6, KC_NO, KQ6, KR6 }, \
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/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
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}
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#endif
|
21
keyboards/frosty_flake/keymaps/default/Makefile
Normal file
21
keyboards/frosty_flake/keymaps/default/Makefile
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# Build Options
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||||
# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
|
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COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
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UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
8
keyboards/frosty_flake/keymaps/default/config.h
Normal file
8
keyboards/frosty_flake/keymaps/default/config.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
11
keyboards/frosty_flake/keymaps/default/keymap.c
Normal file
11
keyboards/frosty_flake/keymaps/default/keymap.c
Normal file
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|
||||
#include "frosty_flake.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(\
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
|
||||
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
|
||||
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT)
|
||||
};
|
1
keyboards/frosty_flake/keymaps/default/readme.md
Normal file
1
keyboards/frosty_flake/keymaps/default/readme.md
Normal file
@ -0,0 +1 @@
|
||||
# The default keymap for frosty_flake
|
135
keyboards/frosty_flake/matrix.c
Normal file
135
keyboards/frosty_flake/matrix.c
Normal file
@ -0,0 +1,135 @@
|
||||
/*
|
||||
Copyright 2017 Gabriel Young <gabeplaysdrums@live.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
|
||||
#ifndef DEBOUNCING_DELAY
|
||||
# define DEBOUNCING_DELAY 5
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCING_DELAY;
|
||||
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
static matrix_row_t scan_col(void) {
|
||||
return (
|
||||
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |
|
||||
(PINB&(1<<5) ? 0 : ((matrix_row_t)1<<1)) |
|
||||
(PINB&(1<<4) ? 0 : ((matrix_row_t)1<<2)) |
|
||||
(PINB&(1<<6) ? 0 : ((matrix_row_t)1<<3)) |
|
||||
(PINB&(1<<1) ? 0 : ((matrix_row_t)1<<4)) |
|
||||
(PINB&(1<<2) ? 0 : ((matrix_row_t)1<<5)) |
|
||||
(PINB&(1<<3) ? 0 : ((matrix_row_t)1<<6)) |
|
||||
(PINB&(1<<0) ? 0 : ((matrix_row_t)1<<7))
|
||||
);
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col) {
|
||||
switch (col) {
|
||||
case 0: PORTD = (PORTD & ~0b01111011) | 0b00011011; break;
|
||||
case 1: PORTD = (PORTD & ~0b01111011) | 0b01000011; break;
|
||||
case 2: PORTD = (PORTD & ~0b01111011) | 0b01101010; break;
|
||||
case 3: PORTD = (PORTD & ~0b01111011) | 0b01111001; break;
|
||||
case 4: PORTD = (PORTD & ~0b01111011) | 0b01100010; break;
|
||||
case 5: PORTD = (PORTD & ~0b01111011) | 0b01110001; break;
|
||||
case 6: PORTD = (PORTD & ~0b01111011) | 0b01100001; break;
|
||||
case 7: PORTD = (PORTD & ~0b01111011) | 0b01110000; break;
|
||||
case 8: PORTD = (PORTD & ~0b01111011) | 0b01100000; break;
|
||||
case 9: PORTD = (PORTD & ~0b01111011) | 0b01101000; break;
|
||||
case 10: PORTD = (PORTD & ~0b01111011) | 0b00101011; break;
|
||||
case 11: PORTD = (PORTD & ~0b01111011) | 0b00110011; break;
|
||||
case 12: PORTD = (PORTD & ~0b01111011) | 0b00100011; break;
|
||||
case 13: PORTD = (PORTD & ~0b01111011) | 0b01111000; break;
|
||||
case 14: PORTD = (PORTD & ~0b01111011) | 0b00010011; break;
|
||||
case 15: PORTD = (PORTD & ~0b01111011) | 0b01101001; break;
|
||||
case 16: PORTD = (PORTD & ~0b01111011) | 0b00001011; break;
|
||||
case 17: PORTD = (PORTD & ~0b01111011) | 0b00111011; break;
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_init(void) {
|
||||
/* Row output pins */
|
||||
DDRD |= 0b01111011;
|
||||
/* Column input pins */
|
||||
DDRC &= ~0b10000000;
|
||||
DDRB &= ~0b01111111;
|
||||
PORTC |= 0b10000000;
|
||||
PORTB |= 0b01111111;
|
||||
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++)
|
||||
matrix[i] = matrix_debouncing[i] = 0;
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
select_col(col);
|
||||
_delay_us(3);
|
||||
matrix_row_t col_scan = scan_col();
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
|
||||
bool curr_bit = col_scan & (1<<row);
|
||||
if (prev_bit != curr_bit) {
|
||||
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
|
||||
debouncing = DEBOUNCING_DELAY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
if (--debouncing)
|
||||
_delay_ms(1);
|
||||
else
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++)
|
||||
matrix[i] = matrix_debouncing[i];
|
||||
}
|
||||
|
||||
matrix_scan_quantum();
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline matrix_row_t matrix_get_row(uint8_t row) {
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void) {
|
||||
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
matrix_row_t matrix_row = matrix_get_row(row);
|
||||
xprintf("%02X: ", row);
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
bool curr_bit = matrix_row & (1<<col);
|
||||
xprintf("%c", curr_bit ? '*' : '.');
|
||||
}
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void) {
|
||||
uint8_t count = 0;
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
|
||||
count += bitpop32(matrix[row]);
|
||||
return count;
|
||||
}
|
32
keyboards/frosty_flake/readme.md
Normal file
32
keyboards/frosty_flake/readme.md
Normal file
@ -0,0 +1,32 @@
|
||||
frosty_flake keyboard firmware
|
||||
======================
|
||||
|
||||
This is the firmware for Rev. 20140521 of the Frosty Flake controller by [Bathroom Epiphanies](http://bathroomepiphanies.com/controllers/), a replacement controller for the [Cooler Master Quick Fire Rapid](http://www.coolermaster.com/peripheral/keyboards/quickfirerapid/).
|
||||
|
||||
The code was adapted from the [BathroomEpiphanies TMK Firmware](https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers), but has been cleaned up to match the [schematic](https://deskthority.net/wiki/File:Frosty_Flake_Schematics.pdf) and gone through some minor refactoring for QMK.
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme](/).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/frosty_flake folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make default`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
|
||||
|
||||
```
|
||||
$ make [default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
71
keyboards/frosty_flake/rules.mk
Normal file
71
keyboards/frosty_flake/rules.mk
Normal file
@ -0,0 +1,71 @@
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u2
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE ?= no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
|
||||
|
||||
CUSTOM_MATRIX = yes
|
||||
SRC += matrix.c
|
Loading…
Reference in New Issue
Block a user