Add nano switch pad

This commit is contained in:
Danny Nguyen 2017-11-01 14:25:44 -04:00 committed by Jack Humbert
parent fe56fffe7d
commit 13e1388f2d
8 changed files with 334 additions and 0 deletions

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keyboards/nano/config.h Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x0007
#define DEVICE_VER 0x0001
#define MANUFACTURER di0ib
#define PRODUCT Nano
#define DESCRIPTION 8 key microswitch board
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4
/* ws2812 RGB LED */
#define RGB_DI_PIN B1
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define TAPPING_TERM 200
#endif

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#include "nano.h"
#define _MAIN 0
#define _FN 1
#define KC_ KC_TRNS
#define KC_X0 LT(_FN, KC_ESC)
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = KC_KEYMAP(
VOLU,MPLY,MPRV,PGUP,
VOLD,MUTE,MNXT,PGDN
),
[_FN] = KC_KEYMAP(
F , ,RHUI, ,
RTOG,RMOD,RHUD,
)
};

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ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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keyboards/nano/matrix.c Normal file
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/*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "action_layer.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "nano.h"
#include <string.h>
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_stage[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static uint16_t debouncing_time;
static bool debouncing = false;
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
DDRF &= ~(1<<4 | 1<<5 | 1<<6 | 1<<7);
PORTF |= (1<<4 | 1<<5 | 1<<6 | 1<<7);
DDRC &= ~(1<<6);
PORTC |= (1<<6);
DDRD &= ~(1<<0 | 1<<1 | 1<<4);
PORTD |= (1<<0 | 1<<1 | 1<<4);
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
matrix_stage[i] = 0;
}
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
matrix_stage[0] =
(PINF&(1<<4) ? 0 : (1<<0)) |
(PINF&(1<<5) ? 0 : (1<<1)) |
(PINF&(1<<6) ? 0 : (1<<2)) |
(PINF&(1<<7) ? 0 : (1<<3));
matrix_stage[1] =
(PIND&(1<<1) ? 0 : (1<<0)) |
(PIND&(1<<0) ? 0 : (1<<1)) |
(PIND&(1<<4) ? 0 : (1<<2)) |
(PINC&(1<<6) ? 0 : (1<<3));
if (memcmp(matrix_debouncing, matrix_stage, sizeof(matrix)) != 0) {
debouncing = true;
debouncing_time = timer_read();
}
matrix_debouncing[0] = matrix_stage[0];
matrix_debouncing[1] = matrix_stage[1];
if (debouncing && (timer_elapsed(debouncing_time) > 20)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
debouncing = false;
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_modified(void)
{
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}

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#include "nano.h"
void matrix_init_kb(void) {
matrix_init_user();
}

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keyboards/nano/nano.h Normal file
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#ifndef NANO_H
#define NANO_H
#include "quantum.h"
#define KC_KEYMAP(k01, k02, k03, k04, k05, k06, k07, k08) \
{ \
{KC_##k01, KC_##k02, KC_##k03, KC_##k04}, \
{KC_##k05, KC_##k06, KC_##k07, KC_##k08} \
}
#endif

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keyboards/nano/readme.md Normal file
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Nano
====
A 2x4 mini switch pad built using 6mm x 6mm tactile switches and a Pro Micro. [More info here.](http://www.40percent.club/2016/12/nano-tmk.html)
Keyboard Maintainer: [di0ib](https://github.com/di0ib)
Hardware Supported: Pro Micro ATmega32U4
Hardware Availability: [PCB Files](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/nano/pcb)
Make example for this keyboard (after setting up your build environment):
make nano:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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keyboards/nano/rules.mk Normal file
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SRC = matrix.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes