From 23178d73fc94d28c10029171f205d4815e516270 Mon Sep 17 00:00:00 2001 From: Leo Batyuk Date: Sat, 12 Oct 2019 07:08:03 +0200 Subject: [PATCH] [Keymap] Add soundmonster's keymap for crkbd (#6964) * Add soundmonster's layout for crkbd * Incorporate feedback from review * Remove unneeded base layer-related code --- .../crkbd/keymaps/soundmonster/README.md | 13 + keyboards/crkbd/keymaps/soundmonster/config.h | 110 +++++ .../crkbd/keymaps/soundmonster/glcdfont.c | 241 +++++++++++ keyboards/crkbd/keymaps/soundmonster/keymap.c | 393 ++++++++++++++++++ keyboards/crkbd/keymaps/soundmonster/rules.mk | 6 + 5 files changed, 763 insertions(+) create mode 100644 keyboards/crkbd/keymaps/soundmonster/README.md create mode 100644 keyboards/crkbd/keymaps/soundmonster/config.h create mode 100644 keyboards/crkbd/keymaps/soundmonster/glcdfont.c create mode 100644 keyboards/crkbd/keymaps/soundmonster/keymap.c create mode 100644 keyboards/crkbd/keymaps/soundmonster/rules.mk diff --git a/keyboards/crkbd/keymaps/soundmonster/README.md b/keyboards/crkbd/keymaps/soundmonster/README.md new file mode 100644 index 000000000..8b271cbbb --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/README.md @@ -0,0 +1,13 @@ +# Soundmonster's layout for Corne + +Features: + +* Modern OLED support (many thanks to @drashna): + * Proper orientation + * Graphic layer indicator ↑ ↓ + * Graphic modifier indicator ⌘ ⇧ ⌥ ⌃ +* Similar enough to the default keymap so you can easily port your custom keymap to it +* Mac-friendly (Command and Option on the thumbs) +* Vim-friendly (Esc, `:` and Ctrl on the thumbs) +* Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉) + diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h new file mode 100644 index 000000000..1e58af3ab --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/config.h @@ -0,0 +1,110 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +// #define SSD1306OLED +#undef USE_I2C +#undef SSD1306OLED + +#define USE_SERIAL_PD2 + +// #define TAPPING_FORCE_HOLD +#define TAPPING_TERM 150 +#define RETRO_TAPPING +#define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + #define RGBLED_NUM 27 + #define RGBLIGHT_ANIMATIONS + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + +#define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c" +// #define OLED_FONT_WIDTH 5 +// #define OLED_FONT_HEIGHT 7 + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +// # define DISABLE_RGB_MATRIX_ALPHAS_MODS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BREATHING +// # define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_VAL +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define DISABLE_RGB_MATRIX_CYCLE_ALL +# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define DISABLE_RGB_MATRIX_DUAL_BEACON +# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define DISABLE_RGB_MATRIX_RAINDROPS +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP +// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +// # define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/crkbd/keymaps/soundmonster/glcdfont.c b/keyboards/crkbd/keymaps/soundmonster/glcdfont.c new file mode 100644 index 000000000..291445b5e --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/glcdfont.c @@ -0,0 +1,241 @@ +#pragma once + +#ifdef __AVR__ + #include + #include +#elif defined(ESP8266) + #include +#else + #define PROGMEM +#endif + +// Corne 8x6 font with QMK Firmware Logo +// Online editor: https://helixfonteditor.netlify.com/ +// See also: https://github.com/soundmonster/glcdfont_converter + +const unsigned char font[] PROGMEM = { +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00, +0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00, +0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00, +0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00, +0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00, +0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00, +0x00, 0x18, 0x3C, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00, +0x00, 0x18, 0x24, 0x18, 0x00, 0x00, +0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00, +0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00, +0x26, 0x29, 0x79, 0x29, 0x26, 0x00, +0x40, 0x7F, 0x05, 0x05, 0x07, 0x00, +0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00, +0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00, +0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00, +0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00, +0x14, 0x22, 0x7F, 0x22, 0x14, 0x00, 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+0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x01, 0x01, 0x02, 0x02, +0x04, 0x04, 0x08, 0x08, 0x04, 0x04, +0x02, 0x02, 0x01, 0x01, 0x00, 0x00, +0x00, 0x00, 0x01, 0x01, 0x02, 0x02, +0x04, 0x04, 0x08, 0x08, 0x04, 0x04, +0x02, 0x02, 0x01, 0x01, 0x00, 0x00, +0x00, 0x00, 0x01, 0x01, 0x03, 0x03, +0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07, +0x03, 0x03, 0x01, 0x01, 0x00, 0x00, +0x00, 0x00, 0x01, 0x01, 0x03, 0x02, +0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06, +0x03, 0x02, 0x01, 0x01, 0x00, 0x00 +}; diff --git a/keyboards/crkbd/keymaps/soundmonster/keymap.c b/keyboards/crkbd/keymaps/soundmonster/keymap.c new file mode 100644 index 000000000..28b3e19d1 --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/keymap.c @@ -0,0 +1,393 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +#ifdef OLED_DRIVER_ENABLE +static uint32_t oled_timer = 0; +#endif + +extern uint8_t is_master; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST +}; + +// Custom keycodes for layer keys +// Dual function escape with left command +#define KC_LGESC LGUI_T(KC_ESC) + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE, + ADJUST, + RGBRST, + KC_RACL // right alt / colon +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + //,-----------------------------------------. ,---------------------------------------------. + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + //|------+------+------+------+------+------| |------+------+-------+------+-------+--------| + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, + //|------+------+------+------+------+------| |------+------+-------+------+-------+--------| + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSPC, + //|------+------+------+------+------+------+------| |------+------+------+-------+------+-------+--------| + KC_LGESC,LOWER, KC_SPC, RCTL_T(KC_ENT), RAISE, KC_RACL + //`--------------------' `--------------------' + ), + + [_LOWER] = LAYOUT( + //,---------------------------------------------. ,-----------------------------------------. + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, + //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------| + KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO, + //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------| + KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1, KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO, + //|------+------+-------+-------+-------+-------+------| |------+------+------+------+------+------+------| + KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT + //`--------------------' `--------------------' + ), + + [_RAISE] = LAYOUT( + //,-----------------------------------------. ,-----------------------------------------. + KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC, + //|------+------+------+------+------+------| |------+------+------+------+------+------| + KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV, + //|------+------+------+------+------+------| |------+------+------+------+------+------| + KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD, + //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT + //`--------------------' `--------------------' + ), + + [_ADJUST] = LAYOUT( + //,-----------------------------------------. ,-----------------------------------------. + RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC__MUTE, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+------+------+------| |------+------+------+------+------+------| + RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO, KC_PAUSE,KC__VOLUP, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+------+------+------| |------+------+------+------+------+------| + RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO, KC_SCROLLLOCK,KC__VOLDOWN, KC_NO, KC_NO, KC_NO, RGB_RMOD, + //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT + //`--------------------' `--------------------' + ) +}; + +int RGB_current_mode; + +// Setting ADJUST layer RGB back to default +void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + layer_on(layer3); + } else { + layer_off(layer3); + } +} + +void matrix_init_user(void) { + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif +} + +#ifdef OLED_DRIVER_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } + +void render_space(void) { + oled_write_P(PSTR(" "), false); +} + +void render_mod_status_gui_alt(uint8_t modifiers) { + static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; + static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; + static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; + static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; + + static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; + static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; + static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; + static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_1, false); + } else { + oled_write_P(gui_off_1, false); + } + + if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_1, false); + } else { + oled_write_P(alt_off_1, false); + } + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_2, false); + } else { + oled_write_P(gui_off_2, false); + } + + if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_2, false); + } else { + oled_write_P(alt_off_2, false); + } +} + +void render_mod_status_ctrl_shift(uint8_t modifiers) { + static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; + static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; + static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; + static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; + + static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; + static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; + static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; + static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_1, false); + } else { + oled_write_P(ctrl_off_1, false); + } + + if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_1, false); + } else { + oled_write_P(shift_off_1, false); + } + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_2, false); + } else { + oled_write_P(ctrl_off_2, false); + } + + if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_2, false); + } else { + oled_write_P(shift_off_2, false); + } +} + +void render_logo(void) { + static const char PROGMEM corne_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; + oled_write_P(corne_logo, false); + oled_write_P(PSTR("corne"), false); +} + +void render_layer_state(void) { + static const char PROGMEM default_layer[] = { + 0x20, 0x94, 0x95, 0x96, 0x20, + 0x20, 0xb4, 0xb5, 0xb6, 0x20, + 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; + static const char PROGMEM raise_layer[] = { + 0x20, 0x97, 0x98, 0x99, 0x20, + 0x20, 0xb7, 0xb8, 0xb9, 0x20, + 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; + static const char PROGMEM lower_layer[] = { + 0x20, 0x9a, 0x9b, 0x9c, 0x20, + 0x20, 0xba, 0xbb, 0xbc, 0x20, + 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; + static const char PROGMEM adjust_layer[] = { + 0x20, 0x9d, 0x9e, 0x9f, 0x20, + 0x20, 0xbd, 0xbe, 0xbf, 0x20, + 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; + if(layer_state_is(_ADJUST)) { + oled_write_P(adjust_layer, false); + } else if(layer_state_is(_LOWER)) { + oled_write_P(lower_layer, false); + } else if(layer_state_is(_RAISE)) { + oled_write_P(raise_layer, false); + } else { + oled_write_P(default_layer, false); + } +} + +void render_status_main(void) { + render_logo(); + render_space(); + render_layer_state(); + render_space(); + render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); + render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); +} + +void render_status_secondary(void) { + render_logo(); + render_space(); + render_layer_state(); + render_space(); + render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); + render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); +} + +void oled_task_user(void) { + if (timer_elapsed32(oled_timer) > 30000) { + oled_off(); + return; + } +#ifndef SPLIT_KEYBOARD + else { oled_on(); } +#endif + + if (is_master) { + render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) + } else { + render_status_secondary(); + } +} + +#endif +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { +#ifdef OLED_DRIVER_ENABLE + oled_timer = timer_read32(); +#endif + // set_timelog(); + } + static uint16_t my_colon_timer; + + switch (keycode) { + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + case KC_RACL: + if (record->event.pressed) { + my_colon_timer = timer_read(); + register_code(KC_RALT); + } else { + unregister_code(KC_RALT); + if (timer_elapsed(my_colon_timer) < TAPPING_TERM) { + SEND_STRING(":"); // Change the character(s) to be sent on tap here + } + } + return false; + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + #endif + #ifdef RGB_MATRIX_ENABLE + if (record->event.pressed) { + eeconfig_update_rgb_matrix_default(); + rgb_matrix_enable(); + } + #endif + break; + } + return true; +} + +#ifdef RGB_MATRIX_ENABLE + +void suspend_power_down_keymap(void) { + rgb_matrix_set_suspend_state(true); +} + +void suspend_wakeup_init_keymap(void) { + rgb_matrix_set_suspend_state(false); +} + +#endif diff --git a/keyboards/crkbd/keymaps/soundmonster/rules.mk b/keyboards/crkbd/keymaps/soundmonster/rules.mk new file mode 100644 index 000000000..bf7a84eb1 --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/rules.mk @@ -0,0 +1,6 @@ +RGBLIGHT_ENABLE = no +RGB_MATRIX_ENABLE = WS2812 +MOUSEKEY_ENABLE = no +NKRO_ENABLE = yes +OLED_DRIVER_ENABLE = yes +