[Keyboard] Add mx5160 keyboard (#7142)

* Add mx5160 keyboard

* Make necessary changes for merging

rules.mk cleanup, QMK's built in alias for KC_TRNS and change readme blurb

* Add info.json as well

* Update readme, info.json

* Change layout name, update led function

* Fix info.json

* Update rules.mk
This commit is contained in:
Maarten Dekkers 2020-01-20 01:23:03 +01:00 committed by James Young
parent 31c0fe69f6
commit 251a69ea3d
8 changed files with 459 additions and 0 deletions

View File

@ -0,0 +1,252 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4705
#define PRODUCT_ID 0x5160
#define DEVICE_VER 0x0001
#define MANUFACTURER Maartenwut
#define PRODUCT MX-5160
#define DESCRIPTION Replacement PCB for the Chicony 5160c
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS {C6,C7,B5,B6,D7,B4,D4,D6,D5,D3}
#define MATRIX_COL_PINS {D0,D1,D2,F7,F6,F5,F4,F1,F0,E6}
#define UNUSED_PINS {B7,B0}
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
// For QMK DFU
#define QMK_ESC_OUTPUT C6
#define QMK_ESC_INPUT D1
#define QMK_LED B1
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@ -0,0 +1,12 @@
{
"keyboard_name": "mx5160",
"url": "https://github.com/Maartenwut/mx-5160",
"maintainer": "qmk",
"width": 22,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2.5, "y":0}, {"x":3.5, "y":0}, {"x":4.5, "y":0}, {"x":5.5, "y":0}, {"x":6.5, "y":0}, {"x":7.5, "y":0}, {"x":8.5, "y":0}, {"x":9.5, "y":0}, {"x":10.5, "y":0}, {"x":11.5, "y":0}, {"x":12.5, "y":0}, {"x":13.5, "y":0}, {"x":14.5, "y":0}, {"x":15.5, "y":0}, {"x":16.5, "y":0}, {"x":18, "y":0}, {"x":19, "y":0}, {"x":20, "y":0}, {"x":21, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2.5, "y":1, "w":1.5}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1, "w":1.5}, {"x":18, "y":1}, {"x":19, "y":1}, {"x":20, "y":1}, {"x":21, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2.5, "y":2, "w":1.75}, {"x":4.25, "y":2}, {"x":5.25, "y":2}, {"x":6.25, "y":2}, {"x":7.25, "y":2}, {"x":8.25, "y":2}, {"x":9.25, "y":2}, {"x":10.25, "y":2}, {"x":11.25, "y":2}, {"x":12.25, "y":2}, {"x":13.25, "y":2}, {"x":14.25, "y":2}, {"x":15.25, "y":2}, {"x":16.25, "y":2, "w":1.25}, {"x":18, "y":2}, {"x":19, "y":2}, {"x":20, "y":2}, {"x":21, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2.5, "y":3, "w":1.25}, {"x":3.75, "y":3}, {"x":4.75, "y":3}, {"x":5.75, "y":3}, {"x":6.75, "y":3}, {"x":7.75, "y":3}, {"x":8.75, "y":3}, {"x":9.75, "y":3}, {"x":10.75, "y":3}, {"x":11.75, "y":3}, {"x":12.75, "y":3}, {"x":13.75, "y":3}, {"x":14.75, "y":3, "w":1.75}, {"x":16.5, "y":3}, {"x":18, "y":3}, {"x":19, "y":3}, {"x":20, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2.5, "y":4, "w":1.5}, {"x":5, "y":4, "w":1.5}, {"x":6.5, "y":4, "w":7}, {"x":13.5, "y":4, "w":1.5}, {"x":16, "y":4, "w":1.5}, {"x":18, "y":4}, {"x":19, "y":4}, {"x":20, "y":4}, {"x":21, "y":3, "h":2}]
}
}
}

View File

@ -0,0 +1,41 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0 //Main layer
#define _FN 1 //Main layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_all(
KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, _______, \
KC_F5, KC_F6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, _______, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, \
KC_F7, KC_F8, KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _______, KC_P1, KC_P2, KC_P3, \
KC_F9, KC_F10, KC_LCTL, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_P0, _______, KC_PDOT, KC_PENT), \
[_FN] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_PSCR, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
};

View File

@ -0,0 +1 @@
This is the default keymap for the mx-5160 PCB.

View File

@ -0,0 +1,58 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mx5160.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
void led_init_ports(void) {
//Set led pin as output, then high (off)
//Caps lock
setPinOutput(B1);
writePinHigh(B1);
//Num lock
setPinOutput(B2);
writePinHigh(B2);
//Scroll lock
setPinOutput(B3);
writePinHigh(B3);
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if (res) {
writePin(B2, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B3, !led_state.scroll_lock);
}
return res;
}

View File

@ -0,0 +1,47 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, k06, k16, k07, k87, k17, k08, k18, k09, k19, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, k29, k39, \
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k58, k49, k59, \
k60, k70, k61, k71, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k68, k78, k69, \
k80, k90, k81, k82, k94, k96, k97, k88, k98, k89, k99 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
{ k50, k51, k52, k53, k54, k55, k56, k57, k58, k59 }, \
{ k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 }, \
{ k70, k71, k72, k73, k74, k75, k76, k77, k78, XXX }, \
{ k80, k81, k82, XXX, XXX, XXX, XXX, k87, k88, k89 }, \
{ k90, XXX, XXX, XXX, k94, XXX, k96, k97, k98, k99 } \
}

View File

@ -0,0 +1,15 @@
# mx5160
![mx5160](https://i.imgur.com/XZ9xUeq.jpg)
## Support
* Keyboard Maintainer: [Maarten Dekkers](https://github.com/maartenwut)
* Hardware Supported: mx-5160 (Chicony 5160c case)
* Hardware Availability: [Github](https://github.com/Maartenwut/mx-5160)
## Build
Make example for this keyboard (after setting up your build environment):
make maartenwut/mx5160:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -0,0 +1,33 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs