Add Daniel Gordon's Ergodox Infinity and Chimera

* gordon.c defines many aliases for KC codes.
   * gordon.c defines many advanced tap dance functions.
   * This is a squashed commit of about 6 months of work on chimera and
     ergodox infinity changes.
   * Ignore the change-id below.

Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
This commit is contained in:
Daniel Gordon 2017-12-18 16:01:59 -06:00 committed by Jack Humbert
parent e2352d4fbf
commit 383a3c1e08
6 changed files with 1151 additions and 0 deletions

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// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ortho.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define KC_SNAPLEFT LGUI(KC_LEFT)
#define KC_SNAPRIGHT LGUI(KC_RIGHT)
#define KC_SNAPUP LGUI(KC_UP)
#define KC_SNAPDOWN LGUI(KC_DOWN)
#define KC_PREVTAB LCTL(LSFT(KC_TAB))
#define KC_NEXTTAB LCTL(KC_TAB)
#define KC_WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define KC_WORKLEFT LCTL(LGUI(KC_LEFT))
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SCTL MT(MOD_LCTL, KC_LBRC)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_SPRT MT(MOD_LALT, KC_1)
#define KC_GBRC MT(MOD_RGUI, KC_8)
#define KC_GQOT MT(MOD_LGUI, KC_QUOT)
#define KC_CSHW MT(MOD_LCTL|MOD_LSFT,KC_W)
#define KC_CDEL LCTL(KC_DEL)
#define KC_AUDUP KC_AUDIO_VOL_UP
#define KC_AUDOWN KC_AUDIO_VOL_DOWN
#define KC_MEHS MEH_T(KC_S)
#define KC_MEHL MEH_T(KC_L)
#define KC_GWIN GUI_T(KC_G)
#define KC_FCTL CTL_T(KC_F)
#define KC_JCTL CTL_T(KC_J)
#define KC_ZCTL CTL_T(KC_Z)
#define KC_ALTV ALT_T(KC_V)
#define KC_ALTN ALT_T(KC_N)
#define KC_MEHX ALL_T(KC_X)
#define KC_RESET RESET
//LTs
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_DNUM LT(_NUMPAD, KC_D)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_EMAUS LT(_MOUSE,KC_E)
#define KC_ENAV LT(_NAV,KC_E)
#define KC_INAV LT(_TEXTNAV,KC_I)
#define KC_BSPSYM LT(_SYMBOLS,KC_BSPACE)
#define KC_ENTSYM LT(_SYMBOLS,KC_ENTER)
#define KC_CLNMAUS LT(_MOUSE,KC_SCOLON)
#define KC_FUNC TT(_FUNCTION)
//TAP DANCE
#define KC_F6F7 TD(F6F7)
#define KC_ALF4 TD(ALTF4)
#define KC_TTT TD(TTT)
#define KC_ENHM TD(HOME_END)
#define KC_CLPS TD(CALC_PRINTSCREEN)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
/* TODO:
*
* DONE: RESET and CAD into macro layer.
* DONE: WINUP AND WINDOWN in NAV layer
* DONE: Get rid of caps layer. not sure what it is even for.
* DONE: LMEH
* DONE: plus, divide, multiply on left hand for num layer
* DONE: F1 - F12 on a layer toggle (not a temp toggle but a one shot or something)
* DONE: Volume, page up and down for mouse layer.
* DONE: Add full user files - without using anything.
* DONE: Insert, ctrl delete
* DONE: Home and End
* DONE: Printscreen
* Easier way to open new terminal (instead of alt + F2)
* Intellij/text navigation layer (ctrl delete could be here).
* Macro for "System.exit(0)" probably macro layer and "c"
* Some sort of tap dance for comma, H, right pinky, and possibly other corners.
* Something more with the right hand. not sure what.
* Mouse: Left scroll, right scroll
* Passwords and any other macros.
* LED for control
* All modifiers reset
* Russain layer
* Hebrew layer
* Get rid of stupid git pull and push macros.
*
*/
//Tap dance enums
enum {
F12ETAPS = 0,
CALCCOMP,
ALTF4,
F6F7,
TTT,
HOME_END,
CALC_PRINTSCREEN
};
static xtap ttt_state = {
.is_press_action = true,
.state = 0
};
//Already exists in gordon.c, shouldn't need this anymore
/*// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}*/
/* "Super tap toggle"
* Basically, TT but for two or more layers for a single key.
* This particular dance:
* Single tap/hold - TT for Function layer
* Double tap/hold - TT for Numpad layer
* Triple tap/hold - TT for Mouse layer
*
*/
void TTT_finished (qk_tap_dance_state_t *state, void *user_data) {
ttt_state.state = cur_dance(state);
switch (ttt_state.state) {
case SINGLE_TAP: layer_invert(_FUNCTION); break;
case SINGLE_HOLD: layer_on(_FUNCTION); break;
case DOUBLE_TAP: layer_invert(_NUMPAD); break;
case DOUBLE_HOLD: layer_on(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: layer_invert(_NUMPAD); break;
case TRIPLE_TAP: layer_invert(_MOUSE); break;
case TRIPLE_HOLD: layer_on(_MOUSE); break;
}
}
void TTT_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (ttt_state.state) {
case SINGLE_TAP: break;
case SINGLE_HOLD: layer_off(_FUNCTION); break;
case DOUBLE_TAP: break;
case DOUBLE_HOLD: layer_off(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: break;
case TRIPLE_TAP: break;
case TRIPLE_HOLD: layer_off(_MOUSE); break;
}
ttt_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[CALC_PRINTSCREEN] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_PSCR),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_HOME),
[TTT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,TTT_finished, TTT_reset),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q ,CSHW,ENAV, R , T ,SPC , CLPS, Y , U ,INAV, O , P ,TTT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , A , MEHS,DNUM,FCTL,GWIN,GRAVE, TILD, H ,JCTL, K ,MEHL,CLNMAUS,ENHM,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MINUS,ZCTL,MEHX, C ,ALTV, B ,DELETE, INS ,ALTN, M ,COMM,DOT ,SLSH,UNDS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSHIFT,BSPSYM, SPC ,ENTSYM
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , ,ASTR, , , , , 7 , 8 , 9 ,ASTR,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MINS,PLUS,/**/,EQUAL, , , , , 4 , 5 , 6 ,PLUS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , ,SLSH, , , , , 1 , 2 , 3 ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , 0
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
//,----+----+-----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,LCBR,RCBR,HASH, , ,CIRC,AMPR,ASTR,LPRN,RPRN,/**/,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM,EXLM,LPRN,RPRN , , , , ,DQUO,EQUAL,QUOTE,RCBR, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,DOLLAR, PERC,LBRACKET,RBRACKET, , , ,PIPE,BSLASH,PLUS, , , ,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS,/**/, ,/**/
// \-------------------+----+----+---/ \---+----+----+-------------------/
),
[_FUNCTION] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F6F7 ,F1 ,F2 ,F3 ,ALF4,F5 ,F6 , F7 ,F8 ,F9 ,F10 ,F11 ,F12 ,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,SNAPLEFT,/**/,SNAPRIGHT,, , , , , UP , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,SNAPUP,PREVTAB, ,NEXTTAB,SNAPDOWN,, , ,LEFT,DOWN,RGHT, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,WORKLEFT, ,WORKRIGHT,, , , ,PGUP,PGDN, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CDEL ,DEL, ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_TEXTNAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,/**/, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MOUSE] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , ,MS_UP, , , , , , , UP , , , ,/**/
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,MS_LEFT,MS_DOWN,MS_RIGHT, , , , ,LEFT,DOWN,RGHT,/**/, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MS_BTN1 ,MS_BTN2 ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MACROS] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
/**/,RESET,SECRET_2,SECRET_3, , , ,SYSTEM_SLEEP, , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CAD ,SECRET_1, , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
SCAP, , , , , , , , , , , , ,SCAP,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
// layer_on(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
// layer_off(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _MOUSE:
set_led_yellow;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_green;
_delay_ms(45);
set_led_red;
_delay_ms(45);
break;
case _FUNCTION:
set_led_green;
_delay_ms(45);
set_led_blue;
_delay_ms(45);
break;
default:
set_led_green;
break;
}
};

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#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
#define TLSLSH M(TIL_SLASH)
#define F1_F13 TD(F1F13)
#define F2_F14 TD(F2F14)
#define F5_F15 TD(F5F15)
#define F4_ALTF4 TD(ALTF4)
#define END_ESC TD(ENDESC)
#define SHF6_AF7 TD(F6F7)
#define F12_RUN TD(F12ETAPS)
#define COMMA_TD TD(COMMA)
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD,
};
//Tap dance enums
enum {
F12TAP = 0,
F12ETAPS,
CALCCOMP,
REFRESH, //send R, or Control+R if double tapped.
ENDESC,
XESC, //'quad function'. x, control, escape, alt
ALY2, //'quad function': a, Hyper, ctrl+a, layer 2
PRLOCK,
F6F7, // Shift F6 or Alt F7
TABCOMBO,
FCTRL,
F3D,
ALTF4,
COMMA,
AT,
HTAB,
F1F13,
F2F14,
F5F15
};
// Custom tapping terms for each key.
// Requires changes to action_taping.c
/* uint16_t get_tapping_term(keyevent_t* event) {
uint16_t keycode = keymap_key_to_keycode(layer_switch_get_layer(event->key), event->key);
if (keycode == LT(3,KC_E) ) {
return TAPPING_TERM + 50;
}
return TAPPING_TERM;
} */
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_R,LCTL(KC_R)),
[ENDESC] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_ESC),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[F1F13] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F13),
[F2F14] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F14),
[F5F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
[TABCOMBO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tab_finished, tab_reset),
[F3D] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, bt_finished, bt_reset),
[COMMA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, comma_finished, comma_reset),
[HTAB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,h_finished, h_reset)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//**************************FIRST LAYER - LAYER ZERO **************************************
[_QWERTY] = KEYMAP(
SHF6_AF7, F1_F13, F2_F14, TD(F3D), F4_ALTF4, F5_F15, KC_F11,
________, KC_Q, CTR_SH_W, NAV_E, CTR_AL_R, KC_T, PRINTSCR,
KC_TAB, KC_A, MEH_S, NUMPAD_D, CTRL_F, WIN_G,
ALT_SHFT, CTRL_Z, HYPER_X, MOUSE_C, ALT_V, KC_B, TT(_MOUSE),
KC_MINUS, KC_GRAVE, KC_DELETE, KC_LEFT, KC_RIGHT,
KC_INSERT, KC_DELETE,
ALT_HOME,
KC_LSHIFT, SYMB_BSP, END_ESC,
F12_RUN, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, TD(CALCCOMP),
________, KC_Y, KC_U, KC_I, KC_O, KC_P, ________,
WIN_H, CTRL_J, KC_K, MEH_L, COL_MOUS, ________,
KC_LEAD, KC_N, ALT_M, COMMA_TD, HYPE_DOT, KC_SLASH, TD(TABCOMBO),
KC_UP, KC_DOWN, KC_ESC, KC_TILD, KC_UNDS,
KC_ESCAPE, KC_DELETE,
ALT_T(KC_PGUP),
RCTL_T(KC_PGDOWN), LT(_NAV,KC_ENTER), SPAC_SYM),
//**************************SYMBOLS LAYER**************************
[_SYMBOLS] = KEYMAP(
________, ________, ________, ________, ________, ________, ________,
________, TLSLSH, KC_AT, KC_LCBR, KC_RCBR, KC_CIRC, ________,
________, KC_EXLM, KC_PIPE, KC_LPRN, KC_RPRN, M(DEREF),
________,KC_DOLLAR, KC_PERC, LSQUIGLY, RSQUIGLY, ________, ________,
________, M(TICK3), ________, ________, ________,
________,________,
________,
________,________,________,
________, ________, ________, ________, ________, ________, NUMLOCK,
________, TLSLSH, KC_PIPE, KC_PLUS, KC_AMPR, ________, CAPLOCK,
M(EQRIGHT), KC_DQUO, KC_EQUAL, KC_QUOTE,KC_SCOLON, ________,
________, KC_PIPE, BK_SLASH, ASTERSK, KC_DOT, KC_SLASH, ________,
________,________,________,M(TILD3),________,
________,________,
________,
________,________,________),
//**************************MOUSE MOVEMENT LAYER**************************
[_MOUSE] = KEYMAP(RESET,________,________,________,________,________,________,
RESET,________,________,KC_MS_UP,________,KC_MS_WH_UP,CALTDEL,
________,________,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_MS_WH_DOWN,
KC_SECRET_1,________,HYPR(KC_F13),________,HYPR(KC_F14),KC_SECRET_2,________,
________,________,HYPR(KC_F15),KC_MS_WH_LEFT,KC_MS_WH_RIGHT,
________,________,
________,
KC_MS_BTN1,KC_MS_BTN2,________,
________,________,________,________,________,________,________,
KC_MS_WH_UP,________,________,KC_UP,________,________,________,
________,KC_LEFT,KC_DOWN,KC_RIGHT,________,________,
KC_MS_WH_DOWN,________,KC_PGUP,KC_PGDOWN,KC_MEDIA_NEXT_TRACK,________,________,
KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_MEDIA_PLAY_PAUSE,________,
________,________,
________,
________,________,KC_WWW_BACK),
//**************************WINDOWS NAVIGATION LAYER**************************
[_NAV] = KEYMAP(________,________,________,________,________,________,________,
________,________,SNAPLEFT,________,SNAPRGHT,LALT(KC_LEFT),________,
________,LCTL(KC_W),PREVTAB,LGUI(KC_D),NEXTTAB,________,
________,________,WORKLEFT,________,WORKRIGHT,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
________,________,________,________,________,________,________,
________,________,SNAPUP ,KC_UP ,SNAPDOWN,________,________,
________,KC_LEFT ,KC_DOWN ,KC_RIGHT,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________),
//****************************NUMPAD LAYER****************************
[_NUMPAD] = KEYMAP(________,________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
BL_TOGG ,BL_STEP ,________,________,________,________,________,
________,________,KC_7 ,KC_8 ,KC_9 ,________,________,
________,KC_4 ,KC_5 ,KC_6 ,________,________,
________,________,KC_1 ,KC_2 ,KC_3 ,________,________,
KC_0 ,KC_0 , KC_DOT ,________,________,
________,________,
________,
________,________,KC_0),
//****************************TEXT/INTELLIJ NAVIGATION LAYER****************************
[_TEXTNAV] = KEYMAP(________,________,________,________,________,________,________,
________,MEH(KC_Q),LSFT(KC_ESCAPE),MEH(KC_D),MEH(KC_2),LALT(LSFT(KC_UP)),________,
________,LALT(KC_F7),LCTL(KC_LEFT),LCTL(KC_B),LCTL(KC_RIGHT),LALT(LSFT(KC_DOWN)),
________,________,________,LCTL(LSFT(KC_COMMA)),MEH(KC_DOT),LALT(KC_MS_WH_UP),________,________,________,________,________,________,________,________,________,________,LCTL(KC_DELETE),________,LALT(LSFT(KC_F9)),________,________,________,________,________,________,________,MEH(KC_5),LALT(LSFT(KC_Z)),________,LALT(KC_Z),________,________,________,LCTL(LSFT(KC_LEFT)),LALT(LCTL(KC_S)),LCTL(LSFT(KC_RIGHT)),LCTL(LSFT(KC_COMMA)),________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________)
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case INFOQM: {
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
case TIL_SLASH: {
if (record->event.pressed) {
SEND_STRING ("~/.");
}
break;
}
case DEREF: {
if (record->event.pressed) {
SEND_STRING ("->");
}
break;
}
case EQRIGHT: {
if (record->event.pressed) {
SEND_STRING ("=>");
}
break;
}
case TICK3: {
if (record->event.pressed) {
SEND_STRING ("```");
}
break;
}
case TILD3: {
if (record->event.pressed) {
SEND_STRING ("~~~");
}
break;
}
case ALTTAB_START: {
register_code(KC_LALT);
layer_on(8);
}
case ALTTAB_END: {
unregister_code(KC_LALT);
layer_off(8);
}
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_on();
ergodox_led_all_on();
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case _SYMBOLS:
ergodox_right_led_1_on();
break;
case _MOUSE:
ergodox_right_led_2_on();
break;
case _NUMPAD:
ergodox_right_led_3_on();
break;
case _NAV:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
break;
}
};

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#include "gordon.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
#if (__has_include("secret.h"))
#include "secret.h"
#else
const char secret[][64] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
void register_hyper (void) { //Helper function to invoke Hyper
register_code (KC_LSFT);
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_LGUI);
}
void unregister_hyper (void) { //Helper function to invoke Hyper
unregister_code (KC_LSFT);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
unregister_code (KC_LGUI);
}
void register_ctrl_a (void) {
register_code(KC_LCTL);
register_code(KC_A);
}
void unregister_ctrl_a (void) {
unregister_code(KC_LCTL);
unregister_code(KC_A);
}
void register_alt_f7 (void) {
register_code (KC_LALT);
register_code (KC_F7);
}
void unregister_alt_f7 (void) {
unregister_code (KC_LALT);
unregister_code (KC_F7);
}
void register_shift_f6 (void) {
register_code (KC_LSFT);
register_code (KC_F6);
}
void unregister_shift_f6 (void) {
unregister_code (KC_LSFT);
unregister_code (KC_F6);
}
void register_ctrl_shift (void) {
register_code (KC_LSFT);
register_code (KC_LCTRL);
}
void unregister_ctrl_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LCTRL);
}
void register_alt_shift (void) {
register_code (KC_LSFT);
register_code (KC_LALT);
}
void unregister_alt_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LALT);
}
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted) {
// if (!state->pressed) return SINGLE_TAP;
//need "permissive hold" here.
// else return SINsGLE_HOLD;
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
//However, if the tap-dance key is released first, then it is a single TAP
//But how to get access to the state of the interrupting key????
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}
//This works well if you want this key to work as a "fast modifier". It favors being held over being tapped.
int hold_cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if (state->count == 3) {
if (!state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //magic number. At some point this method will expand to work for more presses
}
static xtap htap_state = {
.is_press_action = true,
.state = 0
};
void h_finished (qk_tap_dance_state_t *state, void *user_data) {
htap_state.state = cur_dance(state);
switch (htap_state.state) {
case SINGLE_TAP: register_code(KC_H); break;
case SINGLE_HOLD: layer_on(8); register_code(KC_LALT); break;
case DOUBLE_TAP: layer_invert(8); register_code(KC_LALT); break;
// case DOUBLE_HOLD: register_code(KC_LALT);
case DOUBLE_SINGLE_TAP: register_code(KC_H);unregister_code(KC_H);register_code(KC_H);
}
}
void h_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (htap_state.state) {
case SINGLE_TAP: unregister_code(KC_H); break;
case SINGLE_HOLD: layer_off(8); unregister_code(KC_LALT); break;
case DOUBLE_TAP: unregister_code(KC_LALT);break;
// case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_H);
}
htap_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
// TAB, ALT + SHIFT, TAB TAB, CTRL + SHIFT
static xtap tab_state = {
.is_press_action = true,
.state = 0
};
void tab_finished (qk_tap_dance_state_t *state, void *user_data) {
tab_state.state = cur_dance(state);
switch (tab_state.state) {
case SINGLE_TAP: register_code(KC_TAB); break; //send tab on single press
case SINGLE_HOLD: register_ctrl_shift(); break;
case DOUBLE_HOLD: register_alt_shift(); break; //alt shift on single hold
case DOUBLE_TAP: register_code(KC_TAB); unregister_code(KC_TAB); register_code(KC_TAB); break; //tab tab
case TRIPLE_TAP: register_code(KC_LSHIFT) ;register_code(KC_ESC); break;
case TRIPLE_HOLD: register_code(KC_LSHIFT); register_code(KC_LGUI); break;
}
}
void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tab_state.state) {
case SINGLE_TAP: unregister_code(KC_TAB); break; //unregister tab
case DOUBLE_HOLD: unregister_alt_shift(); break; //let go of alt shift
case DOUBLE_TAP: unregister_code(KC_TAB); break;
case SINGLE_HOLD: unregister_ctrl_shift(); break;
case TRIPLE_TAP: unregister_code(KC_LSHIFT); unregister_code(KC_ESC); break;
case TRIPLE_HOLD: unregister_code(KC_LSHIFT); unregister_code(KC_LGUI); break;
}
tab_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
//*************** SUPER COMMA *******************//
// Assumption: we don't care about trying to hit ,, quickly
//*************** SUPER COMMA *******************//
static xtap comma_state = {
.is_press_action = true,
.state = 0
};
void comma_finished (qk_tap_dance_state_t *state, void *user_data) {
comma_state.state = hold_cur_dance(state); //Use the dance that favors being held
switch (comma_state.state) {
case SINGLE_TAP: register_code(KC_COMMA); break;
case SINGLE_HOLD: layer_on(1); break; //turn on symbols layer
case DOUBLE_TAP: layer_invert(4); break; //toggle numbers layer
case DOUBLE_HOLD: layer_on(2); break;
case TRIPLE_TAP: register_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_on(3);
}
}
void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (comma_state.state) {
case SINGLE_TAP: unregister_code(KC_COMMA); break; //unregister comma
case SINGLE_HOLD: layer_off(1); break;
case DOUBLE_TAP: ;break;
case DOUBLE_HOLD: layer_off(2); break;
case TRIPLE_TAP: unregister_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_off(3);
}
comma_state.state = 0;
}
//*************** SUPER COMMA *******************//
//*************** SUPER COMMA *******************//
//*************** F3 TAP DANCE *******************//
//Good example for accessing multiple layers from the same key.
static xtap S1_state = {
.is_press_action = true,
.state = 0
};
void bt_finished (qk_tap_dance_state_t *state, void *user_data) {
S1_state.state = cur_dance(state);
switch (S1_state.state) {
case SINGLE_TAP: register_code(KC_F3); break;
case SINGLE_HOLD: layer_on(4); break;
case DOUBLE_TAP: layer_invert(4); break;
case DOUBLE_HOLD: layer_on(5); break;
case DOUBLE_SINGLE_TAP: layer_invert(4); break;
}
}
void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (S1_state.state) {
case SINGLE_TAP: unregister_code(KC_F3); break;
case SINGLE_HOLD: layer_off(4); break;
case DOUBLE_TAP: break; //already inverted. Don't do anything.
case DOUBLE_HOLD: layer_off(5); break;
case DOUBLE_SINGLE_TAP: break;
}
S1_state.state = 0;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
if (!record->event.pressed) {
send_string(secret[keycode - KC_SECRET_1]);
}
return false;
break;
}
return true;
}

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#ifndef GORDON
#define GORDON
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ________ KC_TRNS
#define _________ KC_TRNS
#define XXXXXXX KC_NO
// KC codes that are too long
#define DOLLAR KC_DOLLAR
#define LSQUIGLY KC_LBRACKET
#define RSQUIGLY KC_RBRACKET
#define NUMLOCK KC_NUMLOCK
#define CAPLOCK KC_CAPSLOCK
#define BK_SLASH KC_BSLASH
#define ASTERSK KC_KP_ASTERISK
// Navigation
#define SNAPLEFT LGUI(KC_LEFT)
#define SNAPRGHT LGUI(KC_RIGHT)
#define SNAPUP LGUI(KC_UP)
#define SNAPDOWN LGUI(KC_DOWN)
#define PREVTAB LCTL(LSFT(KC_TAB))
#define NEXTTAB LCTL(KC_TAB)
#define WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define WORKLEFT LCTL(LGUI(KC_LEFT))
// KC/modifier hold
#define CTRL_F CTL_T(KC_F)
#define CTRL_J CTL_T(KC_J)
#define CTRL_Z CTL_T(KC_Z)
#define ALT_V ALT_T(KC_V)
#define ALT_M ALT_T(KC_M)
#define WIN_G GUI_T(KC_G)
#define WIN_H GUI_T(KC_H)
#define HYPER_X ALL_T(KC_X)
#define HYPE_DOT ALL_T(KC_DOT)
#define MEH_S MEH_T(KC_S)
#define MEH_L MEH_T(KC_L)
#define ALT_HOME ALT_T(KC_HOME)
// KC/Layer Hold
#define NAV_E LT(_NAV,KC_E)
#define NUMPAD_D LT(_NUMPAD,KC_D)
#define MOUSE_C LT(_MOUSE,KC_C)
#define SYMB_BSP LT(_SYMBOLS,KC_BSPACE)
#define COL_MOUS LT(_MOUSE,KC_SCOLON)
#define SPAC_SYM LT(_SYMBOLS,KC_SPACE)
// Double Modifier ONLY hold
#define ALT_SHFT LSFT(KC_LALT)
#define CTR_SHFT LSFT(KC_LCTL)
// KC/Double modifier Hold
#define CTR_SH_W MT(MOD_LCTL|MOD_LSFT,KC_W)
#define CTR_AL_R MT(MOD_LCTL|MOD_LALT,KC_R)
//MISC
#define PRINTSCR KC_PSCREEN
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
typedef struct {
bool is_press_action;
int state;
} xtap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
enum gordon_layers
{
_QWERTY = 0,
_SYMBOLS,
_MOUSE,
_NUMPAD,
_NAV,
_MACROS,
_FUNCTION,
_TEXTNAV
};
void register_hyper (void);
void unregister_hyper (void);
void register_ctrl_a (void);
void unregister_ctrl_a (void);
void register_alt_f7 (void);
void unregister_alt_f7 (void);
void register_shift_f6 (void);
void unregister_shift_f6 (void);
void register_ctrl_shift (void);
void unregister_ctrl_shift (void);
void register_alt_shift (void);
void unregister_alt_shift (void);
int cur_dance (qk_tap_dance_state_t *state);
int hold_cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
void h_finished (qk_tap_dance_state_t *state, void *user_data);
void h_reset (qk_tap_dance_state_t *state, void *user_data);
void tab_finished (qk_tap_dance_state_t *state, void *user_data);
void tab_reset (qk_tap_dance_state_t *state, void *user_data);
void comma_finished (qk_tap_dance_state_t *state, void *user_data);
void comma_reset (qk_tap_dance_state_t *state, void *user_data);
void bt_finished (qk_tap_dance_state_t *state, void *user_data);
void bt_reset (qk_tap_dance_state_t *state, void *user_data);
// Macro Declarations
enum {
INFOQM,
TIL_SLASH,
DEREF,
EQRIGHT,
TILD3,
TICK3,
ALTTAB_START,
ALTTAB_END
};
enum secret_strings {
KC_SECRET_1 = SAFE_RANGE,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
#endif

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Copyright <year> <name> <email> @<github_username>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

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users/gordon/rules.mk Normal file
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SRC += gordon.c