Merge branch 'master' into default_atreus_layout

This commit is contained in:
Hugh Enxing 2017-03-28 12:11:49 -04:00
commit 3fdc45b4e9
101 changed files with 4915 additions and 772 deletions

1
.gitignore vendored
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@ -1,5 +1,6 @@
.dep
*.o
*.bin
*.eep
*.elf
*.hex

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@ -23,9 +23,9 @@ ifdef master
MASTER = $(master)
endif
ifeq ($(MASTER),right)
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
@ -38,7 +38,7 @@ KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
else
$(error "$(KEYBOARD_C)" does not exist)
endif
@ -49,7 +49,7 @@ ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
@ -83,7 +83,7 @@ ifneq ($(SUBPROJECT),)
endif
endif
# Save the defines and includes here, so we don't include any keymap specific ones
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H)
@ -139,11 +139,27 @@ ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
MIDI_ENABLE=yes
endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
@ -153,14 +169,6 @@ ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
@ -250,7 +258,7 @@ endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)

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@ -549,6 +549,9 @@ Layer switching with tap key:
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
### 4.2 Tap Toggle
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.

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@ -9,18 +9,34 @@ void promicro_bootloader_jmp(bool program);
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
}
#endif
// Used to create a keymap using only KC_ prefixed keys.
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
}
#endif

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@ -0,0 +1,223 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
* |--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Ins | LGui | | Win | Ctrl |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter |Space |
* |ace | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TT(SYMB),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT,
MT(MOD_LGUI,KC_NONUS_BSLASH),KC_PPLS, KC_PMNS,KC_PAST,MT(MOD_LCTL,KC_PSLS),
KC_INS, KC_LGUI,
KC_HOME,
KC_BSPC,KC_DEL, KC_END,
// right hand
TG(MDIA), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TT(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LALT, KC_N, KC_M, KC_COMM,KC_DOT, KC_BSLASH, MT(MOD_RSFT,KC_SLSH),
MT(MOD_RALT,KC_EQL), KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | . | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | 0 |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, RALT(KC_SCLN), RALT(KC_LCBR), RALT(KC_RCBR), KC_TILD, KC_TRNS,
KC_TRNS, RALT(KC_QUOT), KC_DLR, RALT(KC_LBRC), RALT(KC_RBRC), KC_CIRC,
KC_TRNS, KC_PERC, LSFT(KC_EQL), LSFT(KC_8), LSFT(KC_9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_TRNS, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_DOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_0
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | Lclk | Rclk | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,72 @@
# ErgoDox Italian layout
## Layer 0
```
,--------------------------------------------------. ,--------------------------------------------------.
| \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
|--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| Ins | LGui | | Win | Ctrl |
,------|------|------| |------+--------+------.
| | | Home | | PgUp | | |
|Backsp| Del |------| |------| Enter |Space |
|ace | | End | | PgDn | | |
`--------------------' `----------------------'
```
## Layer 1
```
,--------------------------------------------------. ,--------------------------------------------------.
|Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | . | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | 0 |
| | | | | | | |
`--------------------' `--------------------'
```
## Layer 2
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | | | MsUp | | | | | | Lclk | Rclk | | | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | | | | | | | Prev | Next | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | |VolUp |VolDn | Mute | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | |Brwser|
| | |------| |------| |Back |
| | | | | | | |
`--------------------' `--------------------'
```

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@ -1,3 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
endif

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@ -0,0 +1,147 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Bathroom Epiphanies
#define PRODUCT frosty_flake
#define DESCRIPTION Frosty Flake controller for the CM Storm Quick Fire Rapid
/*
* Frosty Flake Rev. 20140521 made by Bathroom Ephiphanies
* Ported from the Bathroom Epiphanies TMK Firmware:
* https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers
*
*/
/* key matrix size */
#define MATRIX_ROWS 8 // Row0 - Row7 in the schematic
#define MATRIX_COLS 18 // ColA - ColR in the schematic
/*
* Keyboard Matrix Assignments
*/
#define UNUSED_PINS { B0, C4, D3 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "frosty_flake.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
DDRB |= (1<<7);
DDRC |= (1<<5) | (1<<6);
print_dec(usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
PORTC &= ~(1<<5);
else
PORTC |= (1<<5);
if (usb_led & (1<<USB_LED_NUM_LOCK))
PORTB &= ~(1<<7);
else
PORTB |= (1<<7);
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
PORTC &= ~(1<<6);
else
PORTC |= (1<<6);
led_set_user(usb_led);
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}

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#ifndef FROSTY_FLAKE_H
#define FROSTY_FLAKE_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
/*
Matrix col/row mapping
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
| J6 | | I4 | H4 | H2 | H6 | | A7 | E6 | D2 | D4 | | B4 | B7 | B6 | B0 | | C7 | C5 | A5 |
`----' `-------------------' `-------------------' `-------------------' `--------------'
,-------------------------------------------------------------------------. ,--------------. ,-------------------.
| J4 | J7 | I7 | H7 | G7 | G4 | F4 | F7 | E7 | D7 | R7 | R4 | E4 | B2 | | L4 | O4 | Q4 | | K1 | L1 | Q1 | Q0 |
|-------------------------------------------------------------------------| |--------------| |-------------------|
| J2 | J5 | I5 | H5 | G5 | G2 | F2 | F5 | E5 | D5 | R5 | R2 | E2 | B3 | | K4 | O7 | Q7 | | K5 | L5 | Q5 | O5 |
|-------------------------------------------------------------------------| '--------------' |-------------- |
| O5 | J3 | I3 | H3 | G3 | G6 | F6 | F3 | E3 | D3 | R3 | R6 | B1 | | K2 | L2 | Q2 | |
|-------------------------------------------------------------------------| ,----. |-------------------|
| N2 | J1 | I1 | H1 | G1 | G0 | F0 | F1 | E1 | D1 | R0 | N3 | | O6 | | K3 | L3 | Q3 | O3 |
|-------------------------------------------------------------------------| ,--------------. |-------------- |
| A4 | P2 | C6 | K6 | C0 | M3 | D0 | A1 | | O0 | K0 | L0 | | L6 | Q6 | |
`-------------------------------------------------------------------------' `--------------' `-------------------'
*/
#define KEYMAP( \
KJ6, KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0, KC7, KC5, KA5, \
KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KL4, KO4, KQ4, KK1, KL1, KQ1, KQ0, \
KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3, KK4, KO7, KQ7, KK5, KL5, KQ5, KO5, \
KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6, KB1, KK2, KL2, KQ2, \
KN2, KI6, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0, KN3, KO6, KK3, KL3, KQ3, KO3, \
KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0, KL6, KQ6 \
) \
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KQ0, KR0 }, \
/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KK1, KL1, KC_NO, KC_NO, KC_NO, KC_NO, KQ1, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KC_NO, KN2, KC_NO, KP2, KQ2, KR2 }, \
/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KQ3, KR3 }, \
/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KC_NO, KC_NO, KO5, KC_NO, KQ5, KR5 }, \
/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KL6, KC_NO, KC_NO, KO6, KC_NO, KQ6, KR6 }, \
/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include "frosty_flake.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT)
};

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# The default keymap for frosty_flake

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/*
Copyright 2017 Gabriel Young <gabeplaysdrums@live.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |
(PINB&(1<<5) ? 0 : ((matrix_row_t)1<<1)) |
(PINB&(1<<4) ? 0 : ((matrix_row_t)1<<2)) |
(PINB&(1<<6) ? 0 : ((matrix_row_t)1<<3)) |
(PINB&(1<<1) ? 0 : ((matrix_row_t)1<<4)) |
(PINB&(1<<2) ? 0 : ((matrix_row_t)1<<5)) |
(PINB&(1<<3) ? 0 : ((matrix_row_t)1<<6)) |
(PINB&(1<<0) ? 0 : ((matrix_row_t)1<<7))
);
}
static void select_col(uint8_t col) {
switch (col) {
case 0: PORTD = (PORTD & ~0b01111011) | 0b00011011; break;
case 1: PORTD = (PORTD & ~0b01111011) | 0b01000011; break;
case 2: PORTD = (PORTD & ~0b01111011) | 0b01101010; break;
case 3: PORTD = (PORTD & ~0b01111011) | 0b01111001; break;
case 4: PORTD = (PORTD & ~0b01111011) | 0b01100010; break;
case 5: PORTD = (PORTD & ~0b01111011) | 0b01110001; break;
case 6: PORTD = (PORTD & ~0b01111011) | 0b01100001; break;
case 7: PORTD = (PORTD & ~0b01111011) | 0b01110000; break;
case 8: PORTD = (PORTD & ~0b01111011) | 0b01100000; break;
case 9: PORTD = (PORTD & ~0b01111011) | 0b01101000; break;
case 10: PORTD = (PORTD & ~0b01111011) | 0b00101011; break;
case 11: PORTD = (PORTD & ~0b01111011) | 0b00110011; break;
case 12: PORTD = (PORTD & ~0b01111011) | 0b00100011; break;
case 13: PORTD = (PORTD & ~0b01111011) | 0b01111000; break;
case 14: PORTD = (PORTD & ~0b01111011) | 0b00010011; break;
case 15: PORTD = (PORTD & ~0b01111011) | 0b01101001; break;
case 16: PORTD = (PORTD & ~0b01111011) | 0b00001011; break;
case 17: PORTD = (PORTD & ~0b01111011) | 0b00111011; break;
}
}
void matrix_init(void) {
/* Row output pins */
DDRD |= 0b01111011;
/* Column input pins */
DDRC &= ~0b10000000;
DDRB &= ~0b01111111;
PORTC |= 0b10000000;
PORTB |= 0b01111111;
for (uint8_t i=0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i] = 0;
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
matrix_row_t col_scan = scan_col();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCING_DELAY;
}
}
}
if (debouncing) {
if (--debouncing)
_delay_ms(1);
else
for (uint8_t i = 0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i];
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t matrix_row = matrix_get_row(row);
xprintf("%02X: ", row);
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
bool curr_bit = matrix_row & (1<<col);
xprintf("%c", curr_bit ? '*' : '.');
}
print("\n");
}
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
}

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frosty_flake keyboard firmware
======================
This is the firmware for Rev. 20140521 of the Frosty Flake controller by [Bathroom Epiphanies](http://bathroomepiphanies.com/controllers/), a replacement controller for the [Cooler Master Quick Fire Rapid](http://www.coolermaster.com/peripheral/keyboards/quickfirerapid/).
The code was adapted from the [BathroomEpiphanies TMK Firmware](https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers), but has been cleaned up to match the [schematic](https://deskthority.net/wiki/File:Frosty_Flake_Schematics.pdf) and gone through some minor refactoring for QMK.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and navigate to the keyboards/frosty_flake folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c

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ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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#include "atreus50.h"
void matrix_init_kb(void) {
// Turn status LED on
//DDRE |= (1<<6);
PORTE |= (1<<6);
matrix_init_user();
};

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#ifndef ATREUS50_H
#define ATREUS50_H
#include "quantum.h"
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, km0, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, km1, k36, k37, k38, k39, k3a, k3b } \
}
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##km0, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##km1, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b } \
}
#define KC_ KC_TRNS
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBB80
#define PRODUCT_ID 0x040D
#define DEVICE_VER 0x0001
#define MANUFACTURER Hexwire
#define PRODUCT Atreus 50 Keyboard
#define DESCRIPTION Atreus layout with extra column
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
#define MATRIX_COL_PINS { D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN C6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#include "atreus50.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _MOVEMENT 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
MOVEMENT,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 MO(_MOVEMENT)
#define KC_X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_COLEMAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_DVORAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , O , E , U , I , D , H , R , N , S ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_LOWER] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_RAISE] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_MOVEMENT] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR, UP ,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,LEFT,DOWN,RGHT,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , ,PGDN,PGUP,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
* | | Reset| | | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

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Handwired Atreus50
==================
This firmware is for a Handwired Atreus50 using an Arduino Pro Micro.
## Pinout
The following pins are used:
- Columns 1-13: D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4
- Rows 1-4: D3, D2, D1, D0
## Compiling and loading the firmware
To build the firmware, run `make`.
To flash the firemware onto the microcontroller, run `make avrdude`, and press the reset button.

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude

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// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
0x18, 0x3C, 0x7E, 0x3C, 0x18,
0x1C, 0x57, 0x7D, 0x57, 0x1C,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
0x00, 0x18, 0x3C, 0x18, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
0x00, 0x18, 0x24, 0x18, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
0x30, 0x48, 0x3A, 0x06, 0x0E,
0x26, 0x29, 0x79, 0x29, 0x26,
0x40, 0x7F, 0x05, 0x05, 0x07,
0x40, 0x7F, 0x05, 0x25, 0x3F,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
0x14, 0x22, 0x7F, 0x22, 0x14,
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
0x06, 0x09, 0x7F, 0x01, 0x7F,
0x00, 0x66, 0x89, 0x95, 0x6A,
0x60, 0x60, 0x60, 0x60, 0x60,
0x94, 0xA2, 0xFF, 0xA2, 0x94,
0x08, 0x04, 0x7E, 0x04, 0x08,
0x10, 0x20, 0x7E, 0x20, 0x10,
0x08, 0x08, 0x2A, 0x1C, 0x08,
0x08, 0x1C, 0x2A, 0x08, 0x08,
0x1E, 0x10, 0x10, 0x10, 0x10,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
0x30, 0x38, 0x3E, 0x38, 0x30,
0x06, 0x0E, 0x3E, 0x0E, 0x06,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14,
0x24, 0x2A, 0x7F, 0x2A, 0x12,
0x23, 0x13, 0x08, 0x64, 0x62,
0x36, 0x49, 0x56, 0x20, 0x50,
0x00, 0x08, 0x07, 0x03, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
0x08, 0x08, 0x3E, 0x08, 0x08,
0x00, 0x80, 0x70, 0x30, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x00, 0x60, 0x60, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02,
0x3E, 0x51, 0x49, 0x45, 0x3E,
0x00, 0x42, 0x7F, 0x40, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46,
0x21, 0x41, 0x49, 0x4D, 0x33,
0x18, 0x14, 0x12, 0x7F, 0x10,
0x27, 0x45, 0x45, 0x45, 0x39,
0x3C, 0x4A, 0x49, 0x49, 0x31,
0x41, 0x21, 0x11, 0x09, 0x07,
0x36, 0x49, 0x49, 0x49, 0x36,
0x46, 0x49, 0x49, 0x29, 0x1E,
0x00, 0x00, 0x14, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41,
0x14, 0x14, 0x14, 0x14, 0x14,
0x00, 0x41, 0x22, 0x14, 0x08,
0x02, 0x01, 0x59, 0x09, 0x06,
0x3E, 0x41, 0x5D, 0x59, 0x4E,
0x7C, 0x12, 0x11, 0x12, 0x7C,
0x7F, 0x49, 0x49, 0x49, 0x36,
0x3E, 0x41, 0x41, 0x41, 0x22,
0x7F, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x49, 0x49, 0x49, 0x41,
0x7F, 0x09, 0x09, 0x09, 0x01,
0x3E, 0x41, 0x41, 0x51, 0x73,
0x7F, 0x08, 0x08, 0x08, 0x7F,
0x00, 0x41, 0x7F, 0x41, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01,
0x7F, 0x08, 0x14, 0x22, 0x41,
0x7F, 0x40, 0x40, 0x40, 0x40,
0x7F, 0x02, 0x1C, 0x02, 0x7F,
0x7F, 0x04, 0x08, 0x10, 0x7F,
0x3E, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x09, 0x09, 0x09, 0x06,
0x3E, 0x41, 0x51, 0x21, 0x5E,
0x7F, 0x09, 0x19, 0x29, 0x46,
0x26, 0x49, 0x49, 0x49, 0x32,
0x03, 0x01, 0x7F, 0x01, 0x03,
0x3F, 0x40, 0x40, 0x40, 0x3F,
0x1F, 0x20, 0x40, 0x20, 0x1F,
0x3F, 0x40, 0x38, 0x40, 0x3F,
0x63, 0x14, 0x08, 0x14, 0x63,
0x03, 0x04, 0x78, 0x04, 0x03,
0x61, 0x59, 0x49, 0x4D, 0x43,
0x00, 0x7F, 0x41, 0x41, 0x41,
0x02, 0x04, 0x08, 0x10, 0x20,
0x00, 0x41, 0x41, 0x41, 0x7F,
0x04, 0x02, 0x01, 0x02, 0x04,
0x40, 0x40, 0x40, 0x40, 0x40,
0x00, 0x03, 0x07, 0x08, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40,
0x7F, 0x28, 0x44, 0x44, 0x38,
0x38, 0x44, 0x44, 0x44, 0x28,
0x38, 0x44, 0x44, 0x28, 0x7F,
0x38, 0x54, 0x54, 0x54, 0x18,
0x00, 0x08, 0x7E, 0x09, 0x02,
0x18, 0xA4, 0xA4, 0x9C, 0x78,
0x7F, 0x08, 0x04, 0x04, 0x78,
0x00, 0x44, 0x7D, 0x40, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78,
0x7C, 0x08, 0x04, 0x04, 0x78,
0x38, 0x44, 0x44, 0x44, 0x38,
0xFC, 0x18, 0x24, 0x24, 0x18,
0x18, 0x24, 0x24, 0x18, 0xFC,
0x7C, 0x08, 0x04, 0x04, 0x08,
0x48, 0x54, 0x54, 0x54, 0x24,
0x04, 0x04, 0x3F, 0x44, 0x24,
0x3C, 0x40, 0x40, 0x20, 0x7C,
0x1C, 0x20, 0x40, 0x20, 0x1C,
0x3C, 0x40, 0x30, 0x40, 0x3C,
0x44, 0x28, 0x10, 0x28, 0x44,
0x4C, 0x90, 0x90, 0x90, 0x7C,
0x44, 0x64, 0x54, 0x4C, 0x44,
0x00, 0x08, 0x36, 0x41, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02,
0x3C, 0x26, 0x23, 0x26, 0x3C,
0x1E, 0xA1, 0xA1, 0x61, 0x12,
0x3A, 0x40, 0x40, 0x20, 0x7A,
0x38, 0x54, 0x54, 0x55, 0x59,
0x21, 0x55, 0x55, 0x79, 0x41,
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
0x21, 0x55, 0x54, 0x78, 0x40,
0x20, 0x54, 0x55, 0x79, 0x40,
0x0C, 0x1E, 0x52, 0x72, 0x12,
0x39, 0x55, 0x55, 0x55, 0x59,
0x39, 0x54, 0x54, 0x54, 0x59,
0x39, 0x55, 0x54, 0x54, 0x58,
0x00, 0x00, 0x45, 0x7C, 0x41,
0x00, 0x02, 0x45, 0x7D, 0x42,
0x00, 0x01, 0x45, 0x7C, 0x40,
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
0xF0, 0x28, 0x25, 0x28, 0xF0,
0x7C, 0x54, 0x55, 0x45, 0x00,
0x20, 0x54, 0x54, 0x7C, 0x54,
0x7C, 0x0A, 0x09, 0x7F, 0x49,
0x32, 0x49, 0x49, 0x49, 0x32,
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
0x32, 0x4A, 0x48, 0x48, 0x30,
0x3A, 0x41, 0x41, 0x21, 0x7A,
0x3A, 0x42, 0x40, 0x20, 0x78,
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
0x3D, 0x40, 0x40, 0x40, 0x3D,
0x3C, 0x24, 0xFF, 0x24, 0x24,
0x48, 0x7E, 0x49, 0x43, 0x66,
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
0xFF, 0x09, 0x29, 0xF6, 0x20,
0xC0, 0x88, 0x7E, 0x09, 0x03,
0x20, 0x54, 0x54, 0x79, 0x41,
0x00, 0x00, 0x44, 0x7D, 0x41,
0x30, 0x48, 0x48, 0x4A, 0x32,
0x38, 0x40, 0x40, 0x22, 0x7A,
0x00, 0x7A, 0x0A, 0x0A, 0x72,
0x7D, 0x0D, 0x19, 0x31, 0x7D,
0x26, 0x29, 0x29, 0x2F, 0x28,
0x26, 0x29, 0x29, 0x29, 0x26,
0x30, 0x48, 0x4D, 0x40, 0x20,
0x38, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x38,
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
0x2F, 0x10, 0x28, 0x34, 0xFA,
0x00, 0x00, 0x7B, 0x00, 0x00,
0x08, 0x14, 0x2A, 0x14, 0x22,
0x22, 0x14, 0x2A, 0x14, 0x08,
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
0x00, 0x00, 0x00, 0xFF, 0x00,
0x10, 0x10, 0x10, 0xFF, 0x00,
0x14, 0x14, 0x14, 0xFF, 0x00,
0x10, 0x10, 0xFF, 0x00, 0xFF,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x14, 0x14, 0x14, 0xFC, 0x00,
0x14, 0x14, 0xF7, 0x00, 0xFF,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x14, 0x14, 0xF4, 0x04, 0xFC,
0x14, 0x14, 0x17, 0x10, 0x1F,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0x1F, 0x00,
0x10, 0x10, 0x10, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x1F, 0x10,
0x10, 0x10, 0x10, 0x1F, 0x10,
0x10, 0x10, 0x10, 0xF0, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0xFF, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x14,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x1F, 0x10, 0x17,
0x00, 0x00, 0xFC, 0x04, 0xF4,
0x14, 0x14, 0x17, 0x10, 0x17,
0x14, 0x14, 0xF4, 0x04, 0xF4,
0x00, 0x00, 0xFF, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x14, 0x14,
0x14, 0x14, 0xF7, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x17, 0x14,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0xF4, 0x14,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x00, 0x00, 0x1F, 0x10, 0x1F,
0x00, 0x00, 0x00, 0x1F, 0x14,
0x00, 0x00, 0x00, 0xFC, 0x14,
0x00, 0x00, 0xF0, 0x10, 0xF0,
0x10, 0x10, 0xFF, 0x10, 0xFF,
0x14, 0x14, 0x14, 0xFF, 0x14,
0x10, 0x10, 0x10, 0x1F, 0x00,
0x00, 0x00, 0x00, 0xF0, 0x10,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0xFF,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x38, 0x44, 0x44, 0x38, 0x44,
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
0x7E, 0x02, 0x02, 0x06, 0x06,
0x02, 0x7E, 0x02, 0x7E, 0x02,
0x63, 0x55, 0x49, 0x41, 0x63,
0x38, 0x44, 0x44, 0x3C, 0x04,
0x40, 0x7E, 0x20, 0x1E, 0x20,
0x06, 0x02, 0x7E, 0x02, 0x02,
0x99, 0xA5, 0xE7, 0xA5, 0x99,
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
0x4C, 0x72, 0x01, 0x72, 0x4C,
0x30, 0x4A, 0x4D, 0x4D, 0x30,
0x30, 0x48, 0x78, 0x48, 0x30,
0xBC, 0x62, 0x5A, 0x46, 0x3D,
0x3E, 0x49, 0x49, 0x49, 0x00,
0x7E, 0x01, 0x01, 0x01, 0x7E,
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
0x44, 0x44, 0x5F, 0x44, 0x44,
0x40, 0x51, 0x4A, 0x44, 0x40,
0x40, 0x44, 0x4A, 0x51, 0x40,
0x00, 0x00, 0xFF, 0x01, 0x03,
0xE0, 0x80, 0xFF, 0x00, 0x00,
0x08, 0x08, 0x6B, 0x6B, 0x08,
0x36, 0x12, 0x36, 0x24, 0x36,
0x06, 0x0F, 0x09, 0x0F, 0x06,
0x00, 0x00, 0x18, 0x18, 0x00,
0x00, 0x00, 0x10, 0x10, 0x00,
0x30, 0x40, 0xFF, 0x01, 0x01,
0x00, 0x1F, 0x01, 0x01, 0x1E,
0x00, 0x19, 0x1D, 0x17, 0x12,
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
};
#endif // FONT5X7_H

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@ -16,7 +16,7 @@
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency
#define SCL_CLOCK 100000L
#define SCL_CLOCK 400000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
@ -28,4 +28,22 @@ uint8_t i2c_master_read(int);
void i2c_reset_state(void);
void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif

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@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ONEHAND_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,45 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_I2C
//#define USE_SERIAL
//#define MASTER_RIGHT
#define FLIP_HALF
#define SSD1306OLED
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif

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@ -0,0 +1,356 @@
#include "lets_split.h"
#include "bootloader.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "tmk_core/protocol/lufa/LUFA-git/LUFA/Drivers/Peripheral/TWI.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
extern keymap_config_t keymap_config;
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, M_SAMPLE, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
rgblight_mode(RGB_current_mode);
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(16);
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(15);
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
RGB_current_mode = rgblight_config.mode;
}
//SSD1306 OLED init and update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_master_OLED_init (void) {
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(); // turns on the display
}
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
#endif
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
switch (id) {
case KC_SAMPLEMACRO:
if (record->event.pressed){
return MACRO (I(10), T(H), T(E), T(L), T(L), T(O), T(SPACE), T(W), T(O), T(R), T(L), T(D), END);
}
}
return MACRO_NONE;
}

View File

@ -0,0 +1,25 @@
SSD1306 OLED Display via I2C
======
Features
--------
Some features supported by the firmware:
* I2C connection between the two halves is required as the OLED display will use this connection as well. Note this
requires pull-up resistors on the data and clock lines.
* OLED display will connect from either side
Wiring
------
Work in progress...
OLED Configuration
-------------------------------
Work in progress...

View File

@ -1 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,23 +0,0 @@
#ifndef COMPACT_KEYMAP_H
#define COMPACT_KEYMAP_H
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#define KC_ KC_TRNS
#endif

View File

@ -18,10 +18,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define EE_HANDS
#define TAPPING_TERM 150
#undef RGBLED_NUM
#define RGB_DI_PIN B0
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 8
@ -30,9 +29,41 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif
#ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h"

View File

@ -1,7 +1,6 @@
#include "lets_split.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "compact_keymap.h"
extern keymap_config_t keymap_config;
@ -25,6 +24,7 @@ enum custom_keycodes {
ADJUST,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen

View File

@ -226,9 +226,7 @@ uint8_t matrix_scan(void)
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}

View File

@ -63,6 +63,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 16 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@ -5,6 +5,13 @@
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
@ -30,3 +37,4 @@ void shutdown_user(void) {
stop_all_notes();
#endif
}

View File

@ -6,23 +6,66 @@
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#ifdef SSD1306OLED
extern bool iota_gfx_init(void);
extern void iota_gfx_task(void);
extern bool iota_gfx_off(void);
extern bool iota_gfx_on(void);
extern void iota_gfx_flush(void);
extern void iota_gfx_write_char(uint8_t c);
extern void iota_gfx_write(const char *data);
extern void iota_gfx_write_P(const char *data);
extern void iota_gfx_clear_screen(void);
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
//Standard Keymap
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
k40, k41, k42, k43, k44, k45, k05, k04, k03, k02, k01, k00, \
k50, k51, k52, k53, k54, k55, k15, k14, k13, k12, k11, k10, \
k60, k61, k62, k63, k64, k65, k25, k24, k23, k22, k21, k20, \
k70, k71, k72, k73, k74, k75, k35, k34, k33, k32, k31, k30 \
) \
{ \
{ k45, k44, k43, k42, k41, k40 }, \
{ k55, k54, k53, k52, k51, k50 }, \
{ k65, k64, k63, k62, k61, k60 }, \
{ k75, k74, k73, k72, k71, k70 }, \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#else
// Keymap with one side flipped
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 } \
{ k45, k44, k43, k42, k41, k40 }, \
{ k55, k54, k53, k52, k51, k50 }, \
{ k65, k64, k63, k62, k61, k60 }, \
{ k75, k74, k73, k72, k71, k70 } \
}
#endif
#endif

View File

@ -1,32 +0,0 @@
#include "lets_split.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
void shutdown_user(void) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
#endif
}

View File

@ -1,28 +0,0 @@
#ifndef REV2FLIPHALF_H
#define REV2FLIPHALF_H
#include "../lets_split.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
//void promicro_bootloader_jmp(bool program);
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 } \
}
#endif

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@ -1,5 +0,0 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View File

@ -1,7 +1,8 @@
SRC += matrix.c \
i2c.c \
split_util.c \
serial.c
serial.c\
ssd1306.c
# MCU name
#MCU = at90usb1287
@ -73,15 +74,3 @@ USE_I2C ?= yes
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude

View File

@ -21,7 +21,7 @@ static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated use MASTER_RIGHT instead since this works for both serial and i2c
// I2c_MASTER_RIGHT ish deprecate use MASTER_RIGHT instead since this works for both serial and i2c:
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
@ -33,6 +33,9 @@ static void setup_handedness(void) {
static void keyboard_master_setup(void) {
#ifdef USE_I2C
i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init ();
#endif
#else
serial_master_init();
#endif

View File

@ -19,4 +19,6 @@ void split_keyboard_setup(void);
bool has_usb(void);
void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif

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@ -0,0 +1,468 @@
#include "config.h"
#include "i2c.h"
#include <stdbool.h>
#include <string.h>
#include <stdio.h>
#include "print.h"
#include "lets_split.h"
#include "common/glcdfont.c"
#ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h"
#endif
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#endif
#include "sendchar.h"
#include "pincontrol.h"
//assign the right code to your layers
#define _BASE 0
#define _LOWER 8
#define _RAISE 16
#define _FNLAYER 64
#define _NUMLAY 128
#define _NLOWER 136
#define _NFNLAYER 192
#define _MOUSECURSOR 256
#define _ADJUST 65560
// Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise,
// as the latency of printing most of the debug info messes
// with the matrix scan, causing keys to drop.
#define DEBUG_TO_SCREEN 0
// Controls the SSD1306 128x32 OLED display via i2c
#define i2cAddress 0x3C
#define DisplayHeight 32
#define DisplayWidth 128
#define FontHeight 8
#define FontWidth 6
#define MatrixRows (DisplayHeight / FontHeight)
#define MatrixCols (DisplayWidth / FontWidth)
struct CharacterMatrix {
uint8_t display[MatrixRows][MatrixCols];
uint8_t *cursor;
bool dirty;
};
static struct CharacterMatrix display;
//static uint16_t last_battery_update;
//static uint32_t vbat;
//#define BatteryUpdateInterval 10000 /* milliseconds */
#define ScreenOffInterval 300000 /* milliseconds */
#if DEBUG_TO_SCREEN
static uint8_t displaying;
#endif
static uint16_t last_flush;
enum ssd1306_cmds {
DisplayOff = 0xAE,
DisplayOn = 0xAF,
SetContrast = 0x81,
DisplayAllOnResume = 0xA4,
DisplayAllOn = 0xA5,
NormalDisplay = 0xA6,
InvertDisplay = 0xA7,
SetDisplayOffset = 0xD3,
SetComPins = 0xda,
SetVComDetect = 0xdb,
SetDisplayClockDiv = 0xD5,
SetPreCharge = 0xd9,
SetMultiPlex = 0xa8,
SetLowColumn = 0x00,
SetHighColumn = 0x10,
SetStartLine = 0x40,
SetMemoryMode = 0x20,
ColumnAddr = 0x21,
PageAddr = 0x22,
ComScanInc = 0xc0,
ComScanDec = 0xc8,
SegRemap = 0xa0,
SetChargePump = 0x8d,
ExternalVcc = 0x01,
SwitchCapVcc = 0x02,
ActivateScroll = 0x2f,
DeActivateScroll = 0x2e,
SetVerticalScrollArea = 0xa3,
RightHorizontalScroll = 0x26,
LeftHorizontalScroll = 0x27,
VerticalAndRightHorizontalScroll = 0x29,
VerticalAndLeftHorizontalScroll = 0x2a,
};
// Write command sequence.
// Returns true on success.
static inline bool _send_cmd1(uint8_t cmd) {
bool res = false;
if (i2c_start_write(i2cAddress)) {
xprintf("failed to start write to %d\n", i2cAddress);
goto done;
}
if (i2c_master_write(0x0 /* command byte follows */)) {
print("failed to write control byte\n");
goto done;
}
if (i2c_master_write(cmd)) {
xprintf("failed to write command %d\n", cmd);
goto done;
}
res = true;
done:
i2c_master_stop();
return res;
}
// Write 2-byte command sequence.
// Returns true on success
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) {
if (!_send_cmd1(cmd)) {
return false;
}
return _send_cmd1(opr);
}
// Write 3-byte command sequence.
// Returns true on success
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
if (!_send_cmd1(cmd)) {
return false;
}
if (!_send_cmd1(opr1)) {
return false;
}
return _send_cmd1(opr2);
}
#define send_cmd1(c) if (!_send_cmd1(c)) {goto done;}
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;}
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;}
static void matrix_clear(struct CharacterMatrix *matrix);
static void clear_display(void) {
matrix_clear(&display);
// Clear all of the display bits (there can be random noise
// in the RAM on startup)
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
if (i2c_start_write(i2cAddress)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < DisplayWidth; ++col) {
i2c_master_write(0);
}
}
display.dirty = false;
done:
i2c_master_stop();
}
#if DEBUG_TO_SCREEN
#undef sendchar
static int8_t capture_sendchar(uint8_t c) {
sendchar(c);
iota_gfx_write_char(c);
if (!displaying) {
iota_gfx_flush();
}
return 0;
}
#endif
bool iota_gfx_init(void) {
bool success = false;
send_cmd1(DisplayOff);
send_cmd2(SetDisplayClockDiv, 0x80);
send_cmd2(SetMultiPlex, DisplayHeight - 1);
send_cmd2(SetDisplayOffset, 0);
send_cmd1(SetStartLine | 0x0);
send_cmd2(SetChargePump, 0x14 /* Enable */);
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
/// Flips the display orientation 0 degrees
send_cmd1(SegRemap | 0x1);
send_cmd1(ComScanDec);
/*
// the following Flip the display orientation 180 degrees
send_cmd1(SegRemap);
send_cmd1(ComScanInc);
// end flip */
send_cmd2(SetComPins, 0x2);
send_cmd2(SetContrast, 0x8f);
send_cmd2(SetPreCharge, 0xf1);
send_cmd2(SetVComDetect, 0x40);
send_cmd1(DisplayAllOnResume);
send_cmd1(NormalDisplay);
send_cmd1(DeActivateScroll);
send_cmd1(DisplayOn);
send_cmd2(SetContrast, 0); // Dim
clear_display();
success = true;
iota_gfx_flush();
#if DEBUG_TO_SCREEN
print_set_sendchar(capture_sendchar);
#endif
done:
return success;
}
bool iota_gfx_off(void) {
bool success = false;
send_cmd1(DisplayOff);
success = true;
done:
return success;
}
bool iota_gfx_on(void) {
bool success = false;
send_cmd1(DisplayOn);
success = true;
done:
return success;
}
static void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
*matrix->cursor = c;
++matrix->cursor;
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) {
// We went off the end; scroll the display upwards by one line
memmove(&matrix->display[0], &matrix->display[1],
MatrixCols * (MatrixRows - 1));
matrix->cursor = &matrix->display[MatrixRows - 1][0];
memset(matrix->cursor, ' ', MatrixCols);
}
}
static void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
matrix->dirty = true;
if (c == '\n') {
// Clear to end of line from the cursor and then move to the
// start of the next line
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols;
while (cursor_col++ < MatrixCols) {
matrix_write_char_inner(matrix, ' ');
}
return;
}
matrix_write_char_inner(matrix, c);
}
void iota_gfx_write_char(uint8_t c) {
matrix_write_char(&display, c);
}
static void matrix_write(struct CharacterMatrix *matrix, const char *data) {
const char *end = data + strlen(data);
while (data < end) {
matrix_write_char(matrix, *data);
++data;
}
}
void iota_gfx_write(const char *data) {
matrix_write(&display, data);
}
static void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
while (true) {
uint8_t c = pgm_read_byte(data);
if (c == 0) {
return;
}
matrix_write_char(matrix, c);
++data;
}
}
void iota_gfx_write_P(const char *data) {
matrix_write_P(&display, data);
}
static void matrix_clear(struct CharacterMatrix *matrix) {
memset(matrix->display, ' ', sizeof(matrix->display));
matrix->cursor = &matrix->display[0][0];
matrix->dirty = true;
}
void iota_gfx_clear_screen(void) {
matrix_clear(&display);
}
static void matrix_render(struct CharacterMatrix *matrix) {
last_flush = timer_read();
iota_gfx_on();
#if DEBUG_TO_SCREEN
++displaying;
#endif
// Move to the home position
send_cmd3(PageAddr, 0, MatrixRows - 1);
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
if (i2c_start_write(i2cAddress)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < MatrixCols; ++col) {
const uint8_t *glyph = font + (matrix->display[row][col] * (FontWidth - 1));
for (uint8_t glyphCol = 0; glyphCol < FontWidth - 1; ++glyphCol) {
uint8_t colBits = pgm_read_byte(glyph + glyphCol);
i2c_master_write(colBits);
}
// 1 column of space between chars (it's not included in the glyph)
i2c_master_write(0);
}
}
matrix->dirty = false;
done:
i2c_master_stop();
#if DEBUG_TO_SCREEN
--displaying;
#endif
}
void iota_gfx_flush(void) {
matrix_render(&display);
}
static void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_status_info(void) {
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_write_P(&matrix, PSTR("USB: "));
#ifdef PROTOCOL_LUFA
switch (USB_DeviceState) {
case DEVICE_STATE_Unattached:
matrix_write_P(&matrix, PSTR("Unattached"));
break;
case DEVICE_STATE_Suspended:
matrix_write_P(&matrix, PSTR("Suspended"));
break;
case DEVICE_STATE_Configured:
matrix_write_P(&matrix, PSTR("Connected"));
break;
case DEVICE_STATE_Powered:
matrix_write_P(&matrix, PSTR("Powered"));
break;
case DEVICE_STATE_Default:
matrix_write_P(&matrix, PSTR("Default"));
break;
case DEVICE_STATE_Addressed:
matrix_write_P(&matrix, PSTR("Addressed"));
break;
default:
matrix_write_P(&matrix, PSTR("Invalid"));
}
#endif
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(&matrix, PSTR("\n\nLayer: "));
switch (layer_state) {
case _BASE:
matrix_write_P(&matrix, PSTR("Default"));
break;
case _RAISE:
matrix_write_P(&matrix, PSTR("Raise"));
break;
case _LOWER:
matrix_write_P(&matrix, PSTR("Lower"));
break;
case _ADJUST:
matrix_write_P(&matrix, PSTR("ADJUST"));
break;
default:
matrix_write(&matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(&matrix, led);
matrix_update(&display, &matrix);
}
void iota_gfx_task(void) {
render_status_info();
if (display.dirty) {
iota_gfx_flush();
}
if (timer_elapsed(last_flush) > ScreenOffInterval) {
iota_gfx_off();
}
}

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@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@ -14,4 +14,27 @@
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@ -6,4 +6,27 @@
#define FORCE_NKRO
#define WORKMAN_SOUND COLEMAK_SOUND
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -0,0 +1,4 @@
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -22,23 +22,23 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split v2
#define DESCRIPTION A split keyboard for the cheap makers
#define PRODUCT_ID 0x6060
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Planck Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
// wiring of each half
#define MATRIX_ROW_PINS { D7, E6, B4, B5 }
//#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS
//#define CATERINA_BOOTLOADER
#define AUDIO_VOICES
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
@ -47,7 +47,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
@ -62,12 +62,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* Tap Dance */
#define TAPPING_TERM 150
/*
* Feature disable options
@ -75,10 +71,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* disable debug print */
// #define NO_DEBUG
//#define NO_DEBUG
/* disable print */
// #define NO_PRINT
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
@ -87,5 +83,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev3
#include "rev3/config.h"
#endif
#ifdef SUBPROJECT_rev4
#include "rev4/config.h"
#endif
#endif
#endif

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@ -0,0 +1,336 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Tap Dance Declarations
enum {
ESC_CAP = 0,
LFT_HOM,
DWN_PDN,
UPP_PUP,
RGT_END
};
// Dylan's additions
#define C_A_DEL LALT(LCTL(KC_DEL))
#define C_A_INS LALT(LCTL(KC_INS))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{TD(ESC_CAP), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_INS, C_A_DEL}
}
};
qk_tap_dance_action_t tap_dance_actions[] = {
[ESC_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(SONIC_RING); //plug in
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(ZELDA_PUZZLE); //music mode
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -20,4 +20,27 @@
sei(); \
} while(0)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI support (+2400 to 4200, depending on config)
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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#include "satan.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _ML 1
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Midi|Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | Ch+ | | C# | D# | | F# | G# | A# | | C# | D# | | | |
* |------------------------------------------------------------------------|
* | Mod | C | D | E | F | G | A | B | C | D | E | F | |
* |------------------------------------------------------------------------|
* | Sustain |Oct-|Oct+|Mod-|Mod+| | | |Tns-|Tns+|Tns0| Sustain |
* |------------------------------------------------------------------------|
* | | | | All notes off | | | | |
* `------------------------------------------------------------------------'
*/
[_ML] = KEYMAP_ANSI(
TG(_ML), MI_VEL_1, MI_VEL_2, MI_VEL_3, MI_VEL_4, MI_VEL_5, MI_VEL_6, MI_VEL_7, MI_VEL_8, MI_VEL_9, MI_VEL_10, XXXXXXX, XXXXXXX, XXXXXXX, \
MI_CHU, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs_1, MI_Ds_1, XXXXXXX, XXXXXXX, XXXXXXX, \
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
_______, _______, _______, MI_ALLOFF, _______, _______, _______, _______),
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | |MuOn|MuOf|MiOn|MiOf| | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | |
* `------------------------------------------------------------------------'
*/
[_ML] = KEYMAP_ANSI(
TG(_ML), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______),
#endif
};

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@ -0,0 +1 @@
# Satan GH60 layout demonstrating MIDI key mapping

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,141 @@
#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FUNC 3
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define ALT_GRV ALT_T(KC_GRV) // Tap for Backtick, hold for Alt
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_QWERTY] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _COLEMAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O ,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _DVORAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backsp |
* |-----------------------------------------------------------|
* |HypTb| '| ,| .| P| Y| F| G| C| R| L| /| =| \ |
* |-----------------------------------------------------------|
* |CtrlEsc| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z|ShiftEnter|
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_DVORAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC,KC_BSPC, \
HPR_TAB, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
KC_LSFT, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _FUNC: Function Layer
* ,-----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | |Hom| UP|End| | | |Qwt|Cmk|Dvk| |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | |LFT| DN| RT| | |LFT| DN| UP| RT|Vo+|Pg+| |
* |-----------------------------------------------------------|
* | | | |Prv|Ply|Nxt| | | |Vo-|Pg-| |
* |-----------------------------------------------------------|
* |RESET| | | | | | | |
* `-----------------------------------------------------------'
*/
[_FUNC] = KEYMAP_ANSI(
_______,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL, \
_______,KC_HOME,KC_UP ,KC_END ,_______,_______,_______,QWERTY ,COLEMAK,DVORAK ,_______,BL_DEC ,BL_INC ,BL_TOGG, \
_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,KC_VOLU,KC_PGUP ,_______, \
_______ ,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_VOLD,KC_PGDN ,_______, \
RESET ,_______,_______ ,_______ ,_______,_______,_______,_______
)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}

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@ -0,0 +1 @@
# smt's Satan GH60 layout

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@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@ -1,9 +1,5 @@
#include "tada68.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -36,63 +32,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | RESET| |
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL | |
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | |
* | |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | | | |
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| |MouseL|MsU|Rck |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
#else
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
#endif
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \
_______,_______,KC_UP, _______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,KC_HOME, \
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
};
/*enum function_id {
//SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
//[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}*/

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@ -1 +1,3 @@
# default TADA68 layout
This layout replicates the default factory layout of the TADA68.

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@ -1,4 +1,15 @@
TADA68 keyboard firmware
======================
========================
TODO: to be updated.
1) from the keyboards/tada68 directory run:
```
$ make flashbin
```
2) hit the reset button on the TADA, the lights will start flashing.
3) You'll see a new drive on your computer called TADA68. Backup the original factory `FLASH.BIN` file thats inside it.
4) Delete `FLASH.BIN` from the TADA drive and copy `tada68_default.bin` that was generated at the root of the qmk directory into the TADA drive.
5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded!

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@ -0,0 +1,13 @@
# cheese's Layout
Customized xd60 keymap
![Base Layout](base_layout.png "Base Layout")
![Fn Layout](fn_layout.png "Fn Layout")
## Programming Instructions:
`cd` into keymap directory, `make dfu`
## Features
- Media keys and movement keys setup like on the pok3r
- Lower right movement keys setup like on the fc660m (fn+direction for home/end/page up and down)
- Caps lock can be triggered by pressing both shift keys at the same time (and deactivated the same way)

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@ -0,0 +1,67 @@
#include "xd60.h"
#include "action_layer.h"
// Each layer gets a name for readability.
// The underscores don't mean anything - you can
// have a layer called STUFF or any other name.
// Layer names don't all need to be of the same
// length, and you can also skip them entirely
// and just use numbers.
#define _BL 0
#define _FL 1
#define _LS 2
#define _RS 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FUNCTION| A| S| D| F| G| H| J| K| L| ;| '|Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |FN|Left|Up|Down|Right|
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
F(0), KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F(1), F(1), F(1), \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT),
// Function Layer
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_CALC, KC_INS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END),
// Left Shift Layer
[_LS] = KEYMAP(
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CAPS, KC_CAPS, KC_CAPS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
// Right Shift Layer
[_RS] = KEYMAP(
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
// Custom Actions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MODS(_LS, MOD_LSFT),
[1] = ACTION_LAYER_MODS(_RS, MOD_RSFT),
};

View File

@ -89,15 +89,15 @@ void audio_init()
}
audio_config.raw = eeconfig_read_audio();
// Set port PC6 (OC3A and /OC4A) as output
// Set port PC6 (OC3A and /OC4A) as output
DDRC |= _BV(PORTC6);
DISABLE_AUDIO_COUNTER_3_ISR;
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
// Clock Select (CS3n) = 0b010 = Clock / 8
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
// Clock Select (CS3n) = 0b010 = Clock / 8
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
@ -106,6 +106,8 @@ void audio_init()
void stop_all_notes()
{
dprintf("audio stop all notes");
if (!audio_initialized) {
audio_init();
}
@ -128,6 +130,8 @@ void stop_all_notes()
void stop_note(float freq)
{
dprintf("audio stop note freq=%d", (int)freq);
if (playing_note) {
if (!audio_initialized) {
audio_init();
@ -183,159 +187,161 @@ float vibrato(float average_freq) {
ISR(TIMER3_COMPA_vect)
{
float freq;
float freq;
if (playing_note) {
if (voices > 0) {
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
if (playing_note) {
if (voices > 0) {
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
} else {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
} else {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
}
if (envelope_index < 65535) {
envelope_index++;
}
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
if (freq < 30.517578125) {
freq = 30.52;
}
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
}
}
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
}
}
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
} else {
TIMER_3_PERIOD = 0;
TIMER_3_DUTY_CYCLE = 0;
}
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
} else {
TIMER_3_PERIOD = 0;
TIMER_3_DUTY_CYCLE = 0;
}
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
} else {
end_of_note = (note_position >= (note_length * 0x7FF));
}
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
} else {
end_of_note = (note_position >= (note_length * 0x7FF));
}
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
playing_notes = false;
return;
}
}
if (!note_resting && (notes_rest > 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
current_note--;
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
playing_notes = false;
return;
}
}
if (!note_resting && (notes_rest > 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
current_note--;
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
note_position = 0;
}
}
note_position = 0;
}
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
}
void play_note(float freq, int vol) {
dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable && voices < 8) {
DISABLE_AUDIO_COUNTER_3_ISR;
if (audio_config.enable && voices < 8) {
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel notes if notes are playing
if (playing_notes)
stop_all_notes();
// Cancel notes if notes are playing
if (playing_notes)
stop_all_notes();
playing_note = true;
playing_note = true;
envelope_index = 0;
envelope_index = 0;
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
}
}
}
@ -346,37 +352,37 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
audio_init();
}
if (audio_config.enable) {
if (audio_config.enable) {
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel note if a note is playing
if (playing_note)
stop_all_notes();
// Cancel note if a note is playing
if (playing_note)
stop_all_notes();
playing_notes = true;
playing_notes = true;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
notes_rest = n_rest;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
notes_rest = n_rest;
place = 0;
current_note = 0;
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
note_position = 0;
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
}
}
}
bool is_playing_notes(void) {
return playing_notes;
return playing_notes;
}
bool is_audio_on(void) {

View File

@ -122,4 +122,31 @@
E__NOTE(_E5), \
E__NOTE(_D5),
#define COIN_SOUND \
E__NOTE(_A5 ), \
HD_NOTE(_E6 ),
#define ONE_UP_SOUND \
Q__NOTE(_E6 ), \
Q__NOTE(_G6 ), \
Q__NOTE(_E7 ), \
Q__NOTE(_C7 ), \
Q__NOTE(_D7 ), \
Q__NOTE(_G7 ),
#define SONIC_RING \
E__NOTE(_E6), \
E__NOTE(_G6), \
HD_NOTE(_C7),
#define ZELDA_PUZZLE \
Q__NOTE(_G5), \
Q__NOTE(_FS5), \
Q__NOTE(_DS5), \
Q__NOTE(_A4), \
Q__NOTE(_GS4), \
Q__NOTE(_E5), \
Q__NOTE(_GS5), \
HD_NOTE(_C6),
#endif

View File

@ -0,0 +1,62 @@
#include "audio.h"
#include "process_audio.h"
static float compute_freq_for_midi_note(uint8_t note)
{
// https://en.wikipedia.org/wiki/MIDI_tuning_standard
return pow(2.0, (note - 69) / 12.0) * 440.0f;
}
bool process_audio(uint16_t keycode, keyrecord_t *record) {
if (keycode == AU_ON && record->event.pressed) {
audio_on();
return false;
}
if (keycode == AU_OFF && record->event.pressed) {
audio_off();
return false;
}
if (keycode == AU_TOG && record->event.pressed) {
if (is_audio_on())
{
audio_off();
}
else
{
audio_on();
}
return false;
}
if (keycode == MUV_IN && record->event.pressed) {
voice_iterate();
music_scale_user();
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate();
music_scale_user();
return false;
}
return true;
}
void process_audio_noteon(uint8_t note) {
play_note(compute_freq_for_midi_note(note), 0xF);
}
void process_audio_noteoff(uint8_t note) {
stop_note(compute_freq_for_midi_note(note));
}
void process_audio_all_notes_off(void) {
stop_all_notes();
}
__attribute__ ((weak))
void audio_on_user() {}

View File

@ -0,0 +1,11 @@
#ifndef PROCESS_AUDIO_H
#define PROCESS_AUDIO_H
bool process_audio(uint16_t keycode, keyrecord_t *record);
void process_audio_noteon(uint8_t note);
void process_audio_noteoff(uint8_t note);
void process_audio_all_notes_off(void);
void audio_on_user(void);
#endif

View File

@ -1,68 +1,238 @@
#include "process_midi.h"
bool midi_activated = false;
uint8_t midi_starting_note = 0x0C;
int midi_offset = 7;
#ifdef MIDI_ENABLE
#include "midi.h"
bool process_midi(uint16_t keycode, keyrecord_t *record) {
if (keycode == MI_ON && record->event.pressed) {
midi_activated = true;
#ifdef AUDIO_ENABLE
music_scale_user();
#endif
return false;
}
#ifdef MIDI_BASIC
if (keycode == MI_OFF && record->event.pressed) {
midi_activated = false;
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
if (midi_activated) {
if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
midi_starting_note++; // Change key
midi_send_cc(&midi_device, 0, 0x7B, 0);
}
return false;
}
if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
midi_starting_note--; // Change key
midi_send_cc(&midi_device, 0, 0x7B, 0);
}
return false;
}
if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
midi_offset++; // Change scale
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
midi_offset--; // Change scale
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
// basic
// uint8_t note = (midi_starting_note + SCALE[record->event.key.col + midi_offset])+12*(MATRIX_ROWS - record->event.key.row);
// advanced
// uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+12*(MATRIX_ROWS - record->event.key.row);
// guitar
uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+5*(MATRIX_ROWS - record->event.key.row);
// violin
// uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+7*(MATRIX_ROWS - record->event.key.row);
if (record->event.pressed) {
// midi_send_noteon(&midi_device, record->event.key.row, midi_starting_note + SCALE[record->event.key.col], 127);
midi_send_noteon(&midi_device, 0, note, 127);
} else {
// midi_send_noteoff(&midi_device, record->event.key.row, midi_starting_note + SCALE[record->event.key.col], 127);
midi_send_noteoff(&midi_device, 0, note, 127);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
return true;
void process_midi_basic_noteon(uint8_t note)
{
midi_send_noteon(&midi_device, 0, note, 128);
}
void process_midi_basic_noteoff(uint8_t note)
{
midi_send_noteoff(&midi_device, 0, note, 0);
}
void process_midi_all_notes_off(void)
{
midi_send_cc(&midi_device, 0, 0x7B, 0);
}
#endif // MIDI_BASIC
#ifdef MIDI_ADVANCED
#include "timer.h"
static uint8_t tone_status[MIDI_TONE_COUNT];
static uint8_t midi_modulation;
static int8_t midi_modulation_step;
static uint16_t midi_modulation_timer;
inline uint8_t compute_velocity(uint8_t setting)
{
return (setting + 1) * (128 / (MIDI_VELOCITY_MAX - MIDI_VELOCITY_MIN + 1));
}
void midi_init(void)
{
midi_config.octave = MI_OCT_2 - MIDI_OCTAVE_MIN;
midi_config.transpose = 0;
midi_config.velocity = (MIDI_VELOCITY_MAX - MIDI_VELOCITY_MIN);
midi_config.channel = 0;
midi_config.modulation_interval = 8;
for (uint8_t i = 0; i < MIDI_TONE_COUNT; i++)
{
tone_status[i] = MIDI_INVALID_NOTE;
}
midi_modulation = 0;
midi_modulation_step = 0;
midi_modulation_timer = 0;
}
void midi_task(void)
{
if (timer_elapsed(midi_modulation_timer) < midi_config.modulation_interval)
return;
midi_modulation_timer = timer_read();
if (midi_modulation_step != 0)
{
dprintf("midi modulation %d\n", midi_modulation);
midi_send_cc(&midi_device, midi_config.channel, 0x1, midi_modulation);
if (midi_modulation_step < 0 && midi_modulation < -midi_modulation_step) {
midi_modulation = 0;
midi_modulation_step = 0;
return;
}
midi_modulation += midi_modulation_step;
if (midi_modulation > 127)
midi_modulation = 127;
}
}
uint8_t midi_compute_note(uint16_t keycode)
{
return 12 * midi_config.octave + (keycode - MIDI_TONE_MIN) + midi_config.transpose;
}
bool process_midi(uint16_t keycode, keyrecord_t *record)
{
switch (keycode) {
case MIDI_TONE_MIN ... MIDI_TONE_MAX:
{
uint8_t channel = midi_config.channel;
uint8_t tone = keycode - MIDI_TONE_MIN;
uint8_t velocity = compute_velocity(midi_config.velocity);
if (record->event.pressed) {
uint8_t note = midi_compute_note(keycode);
midi_send_noteon(&midi_device, channel, note, velocity);
dprintf("midi noteon channel:%d note:%d velocity:%d\n", channel, note, velocity);
tone_status[tone] = note;
}
else {
uint8_t note = tone_status[tone];
if (note != MIDI_INVALID_NOTE)
{
midi_send_noteoff(&midi_device, channel, note, velocity);
dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, velocity);
}
tone_status[tone] = MIDI_INVALID_NOTE;
}
return false;
}
case MIDI_OCTAVE_MIN ... MIDI_OCTAVE_MAX:
if (record->event.pressed) {
midi_config.octave = keycode - MIDI_OCTAVE_MIN;
dprintf("midi octave %d\n", midi_config.octave);
}
return false;
case MI_OCTD:
if (record->event.pressed && midi_config.octave > 0) {
midi_config.octave--;
dprintf("midi octave %d\n", midi_config.octave);
}
return false;
case MI_OCTU:
if (record->event.pressed && midi_config.octave < (MIDI_OCTAVE_MAX - MIDI_OCTAVE_MIN)) {
midi_config.octave++;
dprintf("midi octave %d\n", midi_config.octave);
}
return false;
case MIDI_TRANSPOSE_MIN ... MIDI_TRANSPOSE_MAX:
if (record->event.pressed) {
midi_config.transpose = keycode - MI_TRNS_0;
dprintf("midi transpose %d\n", midi_config.transpose);
}
return false;
case MI_TRNSD:
if (record->event.pressed && midi_config.transpose > (MIDI_TRANSPOSE_MIN - MI_TRNS_0)) {
midi_config.transpose--;
dprintf("midi transpose %d\n", midi_config.transpose);
}
return false;
case MI_TRNSU:
if (record->event.pressed && midi_config.transpose < (MIDI_TRANSPOSE_MAX - MI_TRNS_0)) {
const bool positive = midi_config.transpose > 0;
midi_config.transpose++;
if (positive && midi_config.transpose < 0)
midi_config.transpose--;
dprintf("midi transpose %d\n", midi_config.transpose);
}
return false;
case MIDI_VELOCITY_MIN ... MIDI_VELOCITY_MAX:
if (record->event.pressed) {
midi_config.velocity = keycode - MIDI_VELOCITY_MIN;
dprintf("midi velocity %d\n", midi_config.velocity);
}
return false;
case MI_VELD:
if (record->event.pressed && midi_config.velocity > 0) {
midi_config.velocity--;
dprintf("midi velocity %d\n", midi_config.velocity);
}
return false;
case MI_VELU:
if (record->event.pressed) {
midi_config.velocity++;
dprintf("midi velocity %d\n", midi_config.velocity);
}
return false;
case MIDI_CHANNEL_MIN ... MIDI_CHANNEL_MAX:
if (record->event.pressed) {
midi_config.channel = keycode - MIDI_CHANNEL_MIN;
dprintf("midi channel %d\n", midi_config.channel);
}
return false;
case MI_CHD:
if (record->event.pressed) {
midi_config.channel--;
dprintf("midi channel %d\n", midi_config.channel);
}
return false;
case MI_CHU:
if (record->event.pressed) {
midi_config.channel++;
dprintf("midi channel %d\n", midi_config.channel);
}
return false;
case MI_ALLOFF:
if (record->event.pressed) {
midi_send_cc(&midi_device, midi_config.channel, 0x7B, 0);
dprintf("midi all notes off\n");
}
return false;
case MI_SUS:
midi_send_cc(&midi_device, midi_config.channel, 0x40, record->event.pressed ? 127 : 0);
dprintf("midi sustain %d\n", record->event.pressed);
return false;
case MI_PORT:
midi_send_cc(&midi_device, midi_config.channel, 0x41, record->event.pressed ? 127 : 0);
dprintf("midi portamento %d\n", record->event.pressed);
return false;
case MI_SOST:
midi_send_cc(&midi_device, midi_config.channel, 0x42, record->event.pressed ? 127 : 0);
dprintf("midi sostenuto %d\n", record->event.pressed);
return false;
case MI_SOFT:
midi_send_cc(&midi_device, midi_config.channel, 0x43, record->event.pressed ? 127 : 0);
dprintf("midi soft %d\n", record->event.pressed);
return false;
case MI_LEG:
midi_send_cc(&midi_device, midi_config.channel, 0x43, record->event.pressed ? 127 : 0);
dprintf("midi legato %d\n", record->event.pressed);
return false;
case MI_MOD:
midi_modulation_step = record->event.pressed ? 1 : -1;
return false;
case MI_MODSD:
if (record->event.pressed) {
midi_config.modulation_interval++;
// prevent overflow
if (midi_config.modulation_interval == 0)
midi_config.modulation_interval--;
dprintf("midi modulation interval %d\n", midi_config.modulation_interval);
}
return false;
case MI_MODSU:
if (record->event.pressed && midi_config.modulation_interval > 0) {
midi_config.modulation_interval--;
dprintf("midi modulation interval %d\n", midi_config.modulation_interval);
}
return false;
};
return true;
}
#endif // MIDI_ADVANCED
#endif // MIDI_ENABLE

View File

@ -3,205 +3,38 @@
#include "quantum.h"
#ifdef MIDI_ENABLE
#ifdef MIDI_BASIC
void process_midi_basic_noteon(uint8_t note);
void process_midi_basic_noteoff(uint8_t note);
void process_midi_all_notes_off(void);
#endif
#ifdef MIDI_ADVANCED
typedef union {
uint32_t raw;
struct {
uint8_t octave :4;
int8_t transpose :4;
uint8_t velocity :4;
uint8_t channel :4;
uint8_t modulation_interval :4;
};
} midi_config_t;
midi_config_t midi_config;
void midi_init(void);
void midi_task(void);
bool process_midi(uint16_t keycode, keyrecord_t *record);
#define MIDI(n) ((n) | 0x6000)
#define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000
#define MIDI_INVALID_NOTE 0xFF
#define MIDI_TONE_COUNT (MIDI_TONE_MAX - MIDI_TONE_MIN + 1)
#define CHNL(note, channel) (note + (channel << 8))
uint8_t midi_compute_note(uint16_t keycode);
#endif // MIDI_ADVANCED
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#define N_CN1 (0x600C + (12 * -1) + 0 )
#define N_CN1S (0x600C + (12 * -1) + 1 )
#define N_DN1F (0x600C + (12 * -1) + 1 )
#define N_DN1 (0x600C + (12 * -1) + 2 )
#define N_DN1S (0x600C + (12 * -1) + 3 )
#define N_EN1F (0x600C + (12 * -1) + 3 )
#define N_EN1 (0x600C + (12 * -1) + 4 )
#define N_FN1 (0x600C + (12 * -1) + 5 )
#define N_FN1S (0x600C + (12 * -1) + 6 )
#define N_GN1F (0x600C + (12 * -1) + 6 )
#define N_GN1 (0x600C + (12 * -1) + 7 )
#define N_GN1S (0x600C + (12 * -1) + 8 )
#define N_AN1F (0x600C + (12 * -1) + 8 )
#define N_AN1 (0x600C + (12 * -1) + 9 )
#define N_AN1S (0x600C + (12 * -1) + 10)
#define N_BN1F (0x600C + (12 * -1) + 10)
#define N_BN1 (0x600C + (12 * -1) + 11)
#define N_C0 (0x600C + (12 * 0) + 0 )
#define N_C0S (0x600C + (12 * 0) + 1 )
#define N_D0F (0x600C + (12 * 0) + 1 )
#define N_D0 (0x600C + (12 * 0) + 2 )
#define N_D0S (0x600C + (12 * 0) + 3 )
#define N_E0F (0x600C + (12 * 0) + 3 )
#define N_E0 (0x600C + (12 * 0) + 4 )
#define N_F0 (0x600C + (12 * 0) + 5 )
#define N_F0S (0x600C + (12 * 0) + 6 )
#define N_G0F (0x600C + (12 * 0) + 6 )
#define N_G0 (0x600C + (12 * 0) + 7 )
#define N_G0S (0x600C + (12 * 0) + 8 )
#define N_A0F (0x600C + (12 * 0) + 8 )
#define N_A0 (0x600C + (12 * 0) + 9 )
#define N_A0S (0x600C + (12 * 0) + 10)
#define N_B0F (0x600C + (12 * 0) + 10)
#define N_B0 (0x600C + (12 * 0) + 11)
#define N_C1 (0x600C + (12 * 1) + 0 )
#define N_C1S (0x600C + (12 * 1) + 1 )
#define N_D1F (0x600C + (12 * 1) + 1 )
#define N_D1 (0x600C + (12 * 1) + 2 )
#define N_D1S (0x600C + (12 * 1) + 3 )
#define N_E1F (0x600C + (12 * 1) + 3 )
#define N_E1 (0x600C + (12 * 1) + 4 )
#define N_F1 (0x600C + (12 * 1) + 5 )
#define N_F1S (0x600C + (12 * 1) + 6 )
#define N_G1F (0x600C + (12 * 1) + 6 )
#define N_G1 (0x600C + (12 * 1) + 7 )
#define N_G1S (0x600C + (12 * 1) + 8 )
#define N_A1F (0x600C + (12 * 1) + 8 )
#define N_A1 (0x600C + (12 * 1) + 9 )
#define N_A1S (0x600C + (12 * 1) + 10)
#define N_B1F (0x600C + (12 * 1) + 10)
#define N_B1 (0x600C + (12 * 1) + 11)
#define N_C2 (0x600C + (12 * 2) + 0 )
#define N_C2S (0x600C + (12 * 2) + 1 )
#define N_D2F (0x600C + (12 * 2) + 1 )
#define N_D2 (0x600C + (12 * 2) + 2 )
#define N_D2S (0x600C + (12 * 2) + 3 )
#define N_E2F (0x600C + (12 * 2) + 3 )
#define N_E2 (0x600C + (12 * 2) + 4 )
#define N_F2 (0x600C + (12 * 2) + 5 )
#define N_F2S (0x600C + (12 * 2) + 6 )
#define N_G2F (0x600C + (12 * 2) + 6 )
#define N_G2 (0x600C + (12 * 2) + 7 )
#define N_G2S (0x600C + (12 * 2) + 8 )
#define N_A2F (0x600C + (12 * 2) + 8 )
#define N_A2 (0x600C + (12 * 2) + 9 )
#define N_A2S (0x600C + (12 * 2) + 10)
#define N_B2F (0x600C + (12 * 2) + 10)
#define N_B2 (0x600C + (12 * 2) + 11)
#define N_C3 (0x600C + (12 * 3) + 0 )
#define N_C3S (0x600C + (12 * 3) + 1 )
#define N_D3F (0x600C + (12 * 3) + 1 )
#define N_D3 (0x600C + (12 * 3) + 2 )
#define N_D3S (0x600C + (12 * 3) + 3 )
#define N_E3F (0x600C + (12 * 3) + 3 )
#define N_E3 (0x600C + (12 * 3) + 4 )
#define N_F3 (0x600C + (12 * 3) + 5 )
#define N_F3S (0x600C + (12 * 3) + 6 )
#define N_G3F (0x600C + (12 * 3) + 6 )
#define N_G3 (0x600C + (12 * 3) + 7 )
#define N_G3S (0x600C + (12 * 3) + 8 )
#define N_A3F (0x600C + (12 * 3) + 8 )
#define N_A3 (0x600C + (12 * 3) + 9 )
#define N_A3S (0x600C + (12 * 3) + 10)
#define N_B3F (0x600C + (12 * 3) + 10)
#define N_B3 (0x600C + (12 * 3) + 11)
#define N_C4 (0x600C + (12 * 4) + 0 )
#define N_C4S (0x600C + (12 * 4) + 1 )
#define N_D4F (0x600C + (12 * 4) + 1 )
#define N_D4 (0x600C + (12 * 4) + 2 )
#define N_D4S (0x600C + (12 * 4) + 3 )
#define N_E4F (0x600C + (12 * 4) + 3 )
#define N_E4 (0x600C + (12 * 4) + 4 )
#define N_F4 (0x600C + (12 * 4) + 5 )
#define N_F4S (0x600C + (12 * 4) + 6 )
#define N_G4F (0x600C + (12 * 4) + 6 )
#define N_G4 (0x600C + (12 * 4) + 7 )
#define N_G4S (0x600C + (12 * 4) + 8 )
#define N_A4F (0x600C + (12 * 4) + 8 )
#define N_A4 (0x600C + (12 * 4) + 9 )
#define N_A4S (0x600C + (12 * 4) + 10)
#define N_B4F (0x600C + (12 * 4) + 10)
#define N_B4 (0x600C + (12 * 4) + 11)
#define N_C5 (0x600C + (12 * 5) + 0 )
#define N_C5S (0x600C + (12 * 5) + 1 )
#define N_D5F (0x600C + (12 * 5) + 1 )
#define N_D5 (0x600C + (12 * 5) + 2 )
#define N_D5S (0x600C + (12 * 5) + 3 )
#define N_E5F (0x600C + (12 * 5) + 3 )
#define N_E5 (0x600C + (12 * 5) + 4 )
#define N_F5 (0x600C + (12 * 5) + 5 )
#define N_F5S (0x600C + (12 * 5) + 6 )
#define N_G5F (0x600C + (12 * 5) + 6 )
#define N_G5 (0x600C + (12 * 5) + 7 )
#define N_G5S (0x600C + (12 * 5) + 8 )
#define N_A5F (0x600C + (12 * 5) + 8 )
#define N_A5 (0x600C + (12 * 5) + 9 )
#define N_A5S (0x600C + (12 * 5) + 10)
#define N_B5F (0x600C + (12 * 5) + 10)
#define N_B5 (0x600C + (12 * 5) + 11)
#define N_C6 (0x600C + (12 * 6) + 0 )
#define N_C6S (0x600C + (12 * 6) + 1 )
#define N_D6F (0x600C + (12 * 6) + 1 )
#define N_D6 (0x600C + (12 * 6) + 2 )
#define N_D6S (0x600C + (12 * 6) + 3 )
#define N_E6F (0x600C + (12 * 6) + 3 )
#define N_E6 (0x600C + (12 * 6) + 4 )
#define N_F6 (0x600C + (12 * 6) + 5 )
#define N_F6S (0x600C + (12 * 6) + 6 )
#define N_G6F (0x600C + (12 * 6) + 6 )
#define N_G6 (0x600C + (12 * 6) + 7 )
#define N_G6S (0x600C + (12 * 6) + 8 )
#define N_A6F (0x600C + (12 * 6) + 8 )
#define N_A6 (0x600C + (12 * 6) + 9 )
#define N_A6S (0x600C + (12 * 6) + 10)
#define N_B6F (0x600C + (12 * 6) + 10)
#define N_B6 (0x600C + (12 * 6) + 11)
#define N_C7 (0x600C + (12 * 7) + 0 )
#define N_C7S (0x600C + (12 * 7) + 1 )
#define N_D7F (0x600C + (12 * 7) + 1 )
#define N_D7 (0x600C + (12 * 7) + 2 )
#define N_D7S (0x600C + (12 * 7) + 3 )
#define N_E7F (0x600C + (12 * 7) + 3 )
#define N_E7 (0x600C + (12 * 7) + 4 )
#define N_F7 (0x600C + (12 * 7) + 5 )
#define N_F7S (0x600C + (12 * 7) + 6 )
#define N_G7F (0x600C + (12 * 7) + 6 )
#define N_G7 (0x600C + (12 * 7) + 7 )
#define N_G7S (0x600C + (12 * 7) + 8 )
#define N_A7F (0x600C + (12 * 7) + 8 )
#define N_A7 (0x600C + (12 * 7) + 9 )
#define N_A7S (0x600C + (12 * 7) + 10)
#define N_B7F (0x600C + (12 * 7) + 10)
#define N_B7 (0x600C + (12 * 7) + 11)
#define N_C8 (0x600C + (12 * 8) + 0 )
#define N_C8S (0x600C + (12 * 8) + 1 )
#define N_D8F (0x600C + (12 * 8) + 1 )
#define N_D8 (0x600C + (12 * 8) + 2 )
#define N_D8S (0x600C + (12 * 8) + 3 )
#define N_E8F (0x600C + (12 * 8) + 3 )
#define N_E8 (0x600C + (12 * 8) + 4 )
#define N_F8 (0x600C + (12 * 8) + 5 )
#define N_F8S (0x600C + (12 * 8) + 6 )
#define N_G8F (0x600C + (12 * 8) + 6 )
#define N_G8 (0x600C + (12 * 8) + 7 )
#define N_G8S (0x600C + (12 * 8) + 8 )
#define N_A8F (0x600C + (12 * 8) + 8 )
#define N_A8 (0x600C + (12 * 8) + 9 )
#define N_A8S (0x600C + (12 * 8) + 10)
#define N_B8F (0x600C + (12 * 8) + 10)
#define N_B8 (0x600C + (12 * 8) + 11)
#define N_C8 (0x600C + (12 * 8) + 0 )
#define N_C8S (0x600C + (12 * 8) + 1 )
#define N_D8F (0x600C + (12 * 8) + 1 )
#define N_D8 (0x600C + (12 * 8) + 2 )
#define N_D8S (0x600C + (12 * 8) + 3 )
#define N_E8F (0x600C + (12 * 8) + 3 )
#define N_E8 (0x600C + (12 * 8) + 4 )
#define N_F8 (0x600C + (12 * 8) + 5 )
#define N_F8S (0x600C + (12 * 8) + 6 )
#define N_G8F (0x600C + (12 * 8) + 6 )
#define N_G8 (0x600C + (12 * 8) + 7 )
#define N_G8S (0x600C + (12 * 8) + 8 )
#define N_A8F (0x600C + (12 * 8) + 8 )
#define N_A8 (0x600C + (12 * 8) + 9 )
#define N_A8S (0x600C + (12 * 8) + 10)
#define N_B8F (0x600C + (12 * 8) + 10)
#define N_B8 (0x600C + (12 * 8) + 11)
#endif // MIDI_ENABLE
#endif

View File

@ -1,5 +1,14 @@
#include "process_music.h"
#ifdef AUDIO_ENABLE
#include "process_audio.h"
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
#include "process_midi.h"
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
bool music_activated = false;
uint8_t music_starting_note = 0x0C;
int music_offset = 7;
@ -8,37 +17,42 @@ int music_offset = 7;
static bool music_sequence_recording = false;
static bool music_sequence_recorded = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
static void music_noteon(uint8_t note) {
#ifdef AUDIO_ENABLE
process_audio_noteon(note);
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_basic_noteon(note);
#endif
}
static void music_noteoff(uint8_t note) {
#ifdef AUDIO_ENABLE
process_audio_noteoff(note);
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_basic_noteoff(note);
#endif
}
void music_all_notes_off(void) {
#ifdef AUDIO_ENABLE
process_audio_all_notes_off();
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off();
#endif
}
bool process_music(uint16_t keycode, keyrecord_t *record) {
if (keycode == AU_ON && record->event.pressed) {
audio_on();
return false;
}
if (keycode == AU_OFF && record->event.pressed) {
audio_off();
return false;
}
if (keycode == AU_TOG && record->event.pressed) {
if (is_audio_on())
{
audio_off();
}
else
{
audio_on();
}
return false;
}
if (keycode == MU_ON && record->event.pressed) {
music_on();
return false;
@ -61,22 +75,10 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
return false;
}
if (keycode == MUV_IN && record->event.pressed) {
voice_iterate();
music_scale_user();
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate();
music_scale_user();
return false;
}
if (music_activated) {
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
stop_all_notes();
music_all_notes_off();
music_sequence_recording = true;
music_sequence_recorded = false;
music_sequence_playing = false;
@ -85,7 +87,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
music_all_notes_off();
if (music_sequence_recording) { // was recording
music_sequence_recorded = true;
}
@ -95,7 +97,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
stop_all_notes();
music_all_notes_off();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_position = 0;
@ -114,32 +116,34 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_sequence_interval+=10;
return false;
}
#define MUSIC_MODE_GUITAR
#ifdef MUSIC_MODE_CHROMATIC
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_GUITAR)
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_VIOLIN)
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
#else
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
#endif
if (record->event.pressed) {
play_note(freq, 0xF);
music_noteon(note);
if (music_sequence_recording) {
music_sequence[music_sequence_count] = freq;
music_sequence[music_sequence_count] = note;
music_sequence_count++;
}
} else {
stop_note(freq);
music_noteoff(note);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
return true;
return true;
}
bool is_music_on(void) {
@ -161,26 +165,26 @@ void music_on(void) {
void music_off(void) {
music_activated = 0;
stop_all_notes();
music_all_notes_off();
}
__attribute__ ((weak))
void music_on_user() {}
__attribute__ ((weak))
void audio_on_user() {}
__attribute__ ((weak))
void music_scale_user() {}
void matrix_scan_music(void) {
if (music_sequence_playing) {
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
music_sequence_timer = timer_read();
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
play_note(music_sequence[music_sequence_position], 0xF);
uint8_t prev_note = music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)];
uint8_t next_note = music_sequence[music_sequence_position];
music_noteoff(prev_note);
music_noteon(next_note);
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
}
}
}
__attribute__ ((weak))
void music_on_user() {}
__attribute__ ((weak))
void music_scale_user() {}
#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))

View File

@ -3,6 +3,8 @@
#include "quantum.h"
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
bool process_music(uint16_t keycode, keyrecord_t *record);
bool is_music_on(void);
@ -10,9 +12,9 @@ void music_toggle(void);
void music_on(void);
void music_off(void);
void audio_on_user(void);
void music_on_user(void);
void music_scale_user(void);
void music_all_notes_off(void);
void matrix_scan_music(void);
@ -24,4 +26,6 @@ void matrix_scan_music(void);
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#endif
#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
#endif

View File

@ -98,8 +98,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void reset_keyboard(void) {
clear_keyboard();
#ifdef AUDIO_ENABLE
stop_all_notes();
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC))
music_all_notes_off();
shutdown_user();
#endif
wait_ms(250);
@ -153,10 +153,13 @@ bool process_record_quantum(keyrecord_t *record) {
if (!(
process_record_kb(keycode, record) &&
#ifdef MIDI_ENABLE
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
#endif
#ifdef AUDIO_ENABLE
process_audio(keycode, record) &&
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
@ -294,14 +297,6 @@ bool process_record_quantum(keyrecord_t *record) {
return false;
break;
#endif
#ifdef ADAFRUIT_BLE_ENABLE
case OUT_BLE:
if (record->event.pressed) {
set_output(OUTPUT_ADAFRUIT_BLE);
}
return false;
break;
#endif
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
if (record->event.pressed) {

View File

@ -35,11 +35,16 @@ extern uint32_t default_layer_state;
#ifdef MIDI_ENABLE
#include <lufa.h>
#ifdef MIDI_ADVANCED
#include "process_midi.h"
#endif
#endif // MIDI_ENABLE
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "process_audio.h"
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
#include "process_music.h"
#endif

View File

@ -1,7 +1,16 @@
#ifndef QUANTUM_KEYCODES_H
#define QUANTUM_KEYCODES_H
#ifndef MIDI_ENABLE_STRICT
#define MIDI_ENABLE_STRICT 0
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
#ifndef MIDI_TONE_KEYCODE_OCTAVES
#define MIDI_TONE_KEYCODE_OCTAVES 3
#endif
#endif
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000,
@ -107,9 +116,230 @@ enum quantum_keycodes {
MUV_IN,
MUV_DE,
// Midi mode on/off
MIDI_ON,
MIDI_OFF,
// Midi
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
MI_ON, // send midi notes when music mode is enabled
MI_OFF, // don't send midi notes when music mode is enabled
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
MIDI_TONE_MIN,
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 0
MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 1
MI_C_1,
MI_Cs_1,
MI_Db_1 = MI_Cs_1,
MI_D_1,
MI_Ds_1,
MI_Eb_1 = MI_Ds_1,
MI_E_1,
MI_F_1,
MI_Fs_1,
MI_Gb_1 = MI_Fs_1,
MI_G_1,
MI_Gs_1,
MI_Ab_1 = MI_Gs_1,
MI_A_1,
MI_As_1,
MI_Bb_1 = MI_As_1,
MI_B_1,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 2
MI_C_2,
MI_Cs_2,
MI_Db_2 = MI_Cs_2,
MI_D_2,
MI_Ds_2,
MI_Eb_2 = MI_Ds_2,
MI_E_2,
MI_F_2,
MI_Fs_2,
MI_Gb_2 = MI_Fs_2,
MI_G_2,
MI_Gs_2,
MI_Ab_2 = MI_Gs_2,
MI_A_2,
MI_As_2,
MI_Bb_2 = MI_As_2,
MI_B_2,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 3
MI_C_3,
MI_Cs_3,
MI_Db_3 = MI_Cs_3,
MI_D_3,
MI_Ds_3,
MI_Eb_3 = MI_Ds_3,
MI_E_3,
MI_F_3,
MI_Fs_3,
MI_Gb_3 = MI_Fs_3,
MI_G_3,
MI_Gs_3,
MI_Ab_3 = MI_Gs_3,
MI_A_3,
MI_As_3,
MI_Bb_3 = MI_As_3,
MI_B_3,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 4
MI_C_4,
MI_Cs_4,
MI_Db_4 = MI_Cs_4,
MI_D_4,
MI_Ds_4,
MI_Eb_4 = MI_Ds_4,
MI_E_4,
MI_F_4,
MI_Fs_4,
MI_Gb_4 = MI_Fs_4,
MI_G_4,
MI_Gs_4,
MI_Ab_4 = MI_Gs_4,
MI_A_4,
MI_As_4,
MI_Bb_4 = MI_As_4,
MI_B_4,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MI_C_5,
MI_Cs_5,
MI_Db_5 = MI_Cs_5,
MI_D_5,
MI_Ds_5,
MI_Eb_5 = MI_Ds_5,
MI_E_5,
MI_F_5,
MI_Fs_5,
MI_Gb_5 = MI_Fs_5,
MI_G_5,
MI_Gs_5,
MI_Ab_5 = MI_Gs_5,
MI_A_5,
MI_As_5,
MI_Bb_5 = MI_As_5,
MI_B_5,
#endif
#if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MIDI_TONE_MAX = MI_B_5,
#elif MIDI_TONE_KEYCODE_OCTAVES > 4
MIDI_TONE_MAX = MI_B_4,
#elif MIDI_TONE_KEYCODE_OCTAVES > 3
MIDI_TONE_MAX = MI_B_3,
#elif MIDI_TONE_KEYCODE_OCTAVES > 2
MIDI_TONE_MAX = MI_B_2,
#elif MIDI_TONE_KEYCODE_OCTAVES > 1
MIDI_TONE_MAX = MI_B_1,
#elif MIDI_TONE_KEYCODE_OCTAVES > 0
MIDI_TONE_MAX = MI_B,
#endif
MIDI_OCTAVE_MIN,
MI_OCT_N2 = MIDI_OCTAVE_MIN,
MI_OCT_N1,
MI_OCT_0,
MI_OCT_1,
MI_OCT_2,
MI_OCT_3,
MI_OCT_4,
MI_OCT_5,
MI_OCT_6,
MI_OCT_7,
MIDI_OCTAVE_MAX = MI_OCT_7,
MI_OCTD, // octave down
MI_OCTU, // octave up
MIDI_TRANSPOSE_MIN,
MI_TRNS_N6 = MIDI_TRANSPOSE_MIN,
MI_TRNS_N5,
MI_TRNS_N4,
MI_TRNS_N3,
MI_TRNS_N2,
MI_TRNS_N1,
MI_TRNS_0,
MI_TRNS_1,
MI_TRNS_2,
MI_TRNS_3,
MI_TRNS_4,
MI_TRNS_5,
MI_TRNS_6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
MIDI_VELOCITY_MIN,
MI_VEL_1 = MIDI_VELOCITY_MIN,
MI_VEL_2,
MI_VEL_3,
MI_VEL_4,
MI_VEL_5,
MI_VEL_6,
MI_VEL_7,
MI_VEL_8,
MI_VEL_9,
MI_VEL_10,
MIDI_VELOCITY_MAX = MI_VEL_10,
MI_VELD, // velocity down
MI_VELU, // velocity up
MIDI_CHANNEL_MIN,
MI_CH1 = MIDI_CHANNEL_MIN,
MI_CH2,
MI_CH3,
MI_CH4,
MI_CH5,
MI_CH6,
MI_CH7,
MI_CH8,
MI_CH9,
MI_CH10,
MI_CH11,
MI_CH12,
MI_CH13,
MI_CH14,
MI_CH15,
MI_CH16,
MIDI_CHANNEL_MAX = MI_CH16,
MI_CHD, // previous channel
MI_CHU, // next channel
MI_ALLOFF, // all notes off
MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
#endif // MIDI_ADVANCED
// Backlight functionality
BL_0,
@ -159,9 +389,6 @@ enum quantum_keycodes {
#ifdef BLUETOOTH_ENABLE
OUT_BT,
#endif
#ifdef ADAFRUIT_BLE_ENABLE
OUT_BLE,
#endif
// always leave at the end
SAFE_RANGE
@ -282,9 +509,6 @@ enum quantum_keycodes {
#define BL_ON BL_9
#define BL_OFF BL_0
#define MI_ON MIDI_ON
#define MI_OFF MIDI_OFF
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1

View File

@ -159,4 +159,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

View File

@ -9,7 +9,7 @@ CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@ -61,7 +61,7 @@ SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
MIDI_ENABLE ?= no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View File

@ -93,14 +93,20 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
TMK_COMMON_DEFS += -DBACKLIGHT_ENABLE
endif
ifeq ($(strip $(ADAFRUIT_BLE_ENABLE)), yes)
TMK_COMMON_DEFS += -DADAFRUIT_BLE_ENABLE
endif
ifeq ($(strip $(BLUETOOTH_ENABLE)), yes)
TMK_COMMON_DEFS += -DBLUETOOTH_ENABLE
endif
ifeq ($(strip $(BLUETOOTH)), AdafruitBLE)
TMK_COMMON_DEFS += -DBLUETOOTH_ENABLE
TMK_COMMON_DEFS += -DMODULE_ADAFRUIT_BLE
endif
ifeq ($(strip $(BLUETOOTH)), AdafruitEZKey)
TMK_COMMON_DEFS += -DBLUETOOTH_ENABLE
TMK_COMMON_DEFS += -DMODULE_ADAFRUIT_EZKEY
endif
ifeq ($(strip $(ONEHAND_ENABLE)), yes)
TMK_COMMON_DEFS += -DONEHAND_ENABLE
endif

View File

@ -228,6 +228,7 @@ bool process_tapping(keyrecord_t *keyp)
if (WITHIN_TAPPING_TERM(event)) {
if (event.pressed) {
if (IS_TAPPING_KEY(event.key)) {
#ifndef TAPPING_FORCE_HOLD
if (!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
// sequential tap.
keyp->tap = tapping_key.tap;
@ -237,11 +238,11 @@ bool process_tapping(keyrecord_t *keyp)
tapping_key = *keyp;
debug_tapping_key();
return true;
} else {
// FIX: start new tap again
tapping_key = *keyp;
return true;
}
#endif
// FIX: start new tap again
tapping_key = *keyp;
return true;
} else if (is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");

View File

@ -22,11 +22,16 @@ ifeq ($(strip $(MIDI_ENABLE)), yes)
include $(TMK_PATH)/protocol/midi.mk
endif
ifeq ($(strip $(ADAFRUIT_BLE_ENABLE)), yes)
LUFA_SRC += $(LUFA_DIR)/adafruit_ble.cpp
ifeq ($(strip $(BLUETOOTH_ENABLE)), yes)
LUFA_SRC += $(LUFA_DIR)/bluetooth.c \
$(TMK_DIR)/protocol/serial_uart.c
endif
ifeq ($(strip $(BLUETOOTH_ENABLE)), yes)
ifeq ($(strip $(BLUETOOTH)), AdafruitBLE)
LUFA_SRC += $(LUFA_DIR)/adafruit_ble.cpp
endif
ifeq ($(strip $(BLUETOOTH)), AdafruitEZKey)
LUFA_SRC += $(LUFA_DIR)/bluetooth.c \
$(TMK_DIR)/protocol/serial_uart.c
endif
@ -54,6 +59,7 @@ LUFA_OPTS += -DUSE_FLASH_DESCRIPTORS
LUFA_OPTS += -DUSE_STATIC_OPTIONS="(USB_DEVICE_OPT_FULLSPEED | USB_OPT_REG_ENABLED | USB_OPT_AUTO_PLL)"
#LUFA_OPTS += -DINTERRUPT_CONTROL_ENDPOINT
LUFA_OPTS += -DFIXED_CONTROL_ENDPOINT_SIZE=8
LUFA_OPTS += -DFIXED_CONTROL_ENDPOINT_SIZE=8
LUFA_OPTS += -DFIXED_NUM_CONFIGURATIONS=1
# Remote wakeup fix for ATmega32U2 https://github.com/tmk/tmk_keyboard/issues/361

View File

@ -3,7 +3,7 @@
* Supports the Adafruit BLE board built around the nRF51822 chip.
*/
#pragma once
#ifdef ADAFRUIT_BLE_ENABLE
#ifdef MODULE_ADAFRUIT_BLE
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
@ -57,4 +57,4 @@ extern bool adafruit_ble_set_power_level(int8_t level);
}
#endif
#endif // ADAFRUIT_BLE_ENABLE
#endif // MODULE_ADAFRUIT_BLE

View File

@ -67,10 +67,11 @@
#endif
#ifdef BLUETOOTH_ENABLE
#include "bluetooth.h"
#endif
#ifdef ADAFRUIT_BLE_ENABLE
#ifdef MODULE_ADAFRUIT_BLE
#include "adafruit_ble.h"
#else
#include "bluetooth.h"
#endif
#endif
#ifdef VIRTSER_ENABLE
@ -602,18 +603,16 @@ static void send_keyboard(report_keyboard_t *report)
uint8_t where = where_to_send();
#ifdef BLUETOOTH_ENABLE
if (where == OUTPUT_BLUETOOTH || where == OUTPUT_USB_AND_BT) {
bluefruit_serial_send(0xFD);
for (uint8_t i = 0; i < KEYBOARD_EPSIZE; i++) {
bluefruit_serial_send(report->raw[i]);
}
}
#endif
#ifdef ADAFRUIT_BLE_ENABLE
if (where == OUTPUT_ADAFRUIT_BLE) {
if (where == OUTPUT_BLUETOOTH || where == OUTPUT_USB_AND_BT) {
#ifdef MODULE_ADAFRUIT_BLE
adafruit_ble_send_keys(report->mods, report->keys, sizeof(report->keys));
}
#else
bluefruit_serial_send(0xFD);
for (uint8_t i = 0; i < KEYBOARD_EPSIZE; i++) {
bluefruit_serial_send(report->raw[i]);
}
#endif
}
#endif
if (where != OUTPUT_USB && where != OUTPUT_USB_AND_BT) {
@ -660,24 +659,22 @@ static void send_mouse(report_mouse_t *report)
uint8_t where = where_to_send();
#ifdef BLUETOOTH_ENABLE
if (where == OUTPUT_BLUETOOTH || where == OUTPUT_USB_AND_BT) {
bluefruit_serial_send(0xFD);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x03);
bluefruit_serial_send(report->buttons);
bluefruit_serial_send(report->x);
bluefruit_serial_send(report->y);
bluefruit_serial_send(report->v); // should try sending the wheel v here
bluefruit_serial_send(report->h); // should try sending the wheel h here
bluefruit_serial_send(0x00);
}
#endif
#ifdef ADAFRUIT_BLE_ENABLE
if (where == OUTPUT_ADAFRUIT_BLE) {
if (where == OUTPUT_BLUETOOTH || where == OUTPUT_USB_AND_BT) {
#ifdef MODULE_ADAFRUIT_BLE
// FIXME: mouse buttons
adafruit_ble_send_mouse_move(report->x, report->y, report->v, report->h);
}
#else
bluefruit_serial_send(0xFD);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x03);
bluefruit_serial_send(report->buttons);
bluefruit_serial_send(report->x);
bluefruit_serial_send(report->y);
bluefruit_serial_send(report->v); // should try sending the wheel v here
bluefruit_serial_send(report->h); // should try sending the wheel h here
bluefruit_serial_send(0x00);
#endif
}
#endif
if (where != OUTPUT_USB && where != OUTPUT_USB_AND_BT) {
@ -727,6 +724,9 @@ static void send_consumer(uint16_t data)
#ifdef BLUETOOTH_ENABLE
if (where == OUTPUT_BLUETOOTH || where == OUTPUT_USB_AND_BT) {
#ifdef MODULE_ADAFRUIT_BLE
adafruit_ble_send_consumer_key(data, 0);
#else
static uint16_t last_data = 0;
if (data == last_data) return;
last_data = data;
@ -740,12 +740,7 @@ static void send_consumer(uint16_t data)
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x00);
}
#endif
#ifdef ADAFRUIT_BLE_ENABLE
if (where == OUTPUT_ADAFRUIT_BLE) {
adafruit_ble_send_consumer_key(data, 0);
#endif
}
#endif
@ -1101,16 +1096,23 @@ void cc_callback(MidiDevice * device,
uint8_t chan, uint8_t num, uint8_t val);
void sysex_callback(MidiDevice * device,
uint16_t start, uint8_t length, uint8_t * data);
void setup_midi(void)
{
#ifdef MIDI_ADVANCED
midi_init();
#endif
midi_device_init(&midi_device);
midi_device_set_send_func(&midi_device, usb_send_func);
midi_device_set_pre_input_process_func(&midi_device, usb_get_midi);
}
#endif
int main(void) __attribute__ ((weak));
int main(void)
{
#ifdef MIDI_ENABLE
midi_device_init(&midi_device);
midi_device_set_send_func(&midi_device, usb_send_func);
midi_device_set_pre_input_process_func(&midi_device, usb_get_midi);
setup_midi();
#endif
setup_mcu();
@ -1130,7 +1132,7 @@ int main(void)
// midi_send_noteoff(&midi_device, 0, 64, 127);
#endif
#ifdef BLUETOOTH_ENABLE
#ifdef MODULE_ADAFRUIT_EZKEY
serial_init();
#endif
@ -1161,7 +1163,7 @@ int main(void)
print("Keyboard start.\n");
while (1) {
#if !defined(BLUETOOTH_ENABLE) && !defined(ADAFRUIT_BLE_ENABLE)
#if !defined(BLUETOOTH_ENABLE)
while (USB_DeviceState == DEVICE_STATE_Suspended) {
print("[s]");
suspend_power_down();
@ -1175,14 +1177,16 @@ int main(void)
#ifdef MIDI_ENABLE
midi_device_process(&midi_device);
// MIDI_Task();
#ifdef MIDI_ADVANCED
midi_task();
#endif
#endif
#if defined(RGBLIGHT_ANIMATIONS) & defined(RGBLIGHT_ENABLE)
rgblight_task();
#endif
#ifdef ADAFRUIT_BLE_ENABLE
#ifdef MODULE_ADAFRUIT_BLE
adafruit_ble_task();
#endif

View File

@ -49,7 +49,7 @@
#include <LUFA/Drivers/USB/USB.h>
#include "host.h"
#ifdef MIDI_ENABLE
#include "midi.h"
#include "process_midi.h"
#endif
#ifdef __cplusplus
extern "C" {

View File

@ -14,7 +14,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "lufa.h"
#include "outputselect.h"
#ifdef ADAFRUIT_BLE_ENABLE
#ifdef MODULE_ADAFRUIT_BLE
#include "adafruit_ble.h"
#endif
@ -34,9 +34,9 @@ uint8_t auto_detect_output(void) {
return OUTPUT_USB;
}
#ifdef ADAFRUIT_BLE_ENABLE
#ifdef MODULE_ADAFRUIT_BLE
if (adafruit_ble_is_connected()) {
return OUTPUT_ADAFRUIT_BLE;
return OUTPUT_BLUETOOTH;
}
#endif

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