[Keymap] Jotix (#5424)
* ortho_4x12 jotix2 layout * ortho_4x12 jotix2 layout
This commit is contained in:
parent
c62f6b0825
commit
5047503230
@ -23,6 +23,8 @@
|
||||
#define QMK_LED B4
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#define BACKLIGHT_PIN B5
|
||||
#define BACKLIGHT_BREATHING
|
||||
#define BREATHING_PERIOD 5
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
87
layouts/community/ortho_4x12/jotix2/keymap.c
Normal file
87
layouts/community/ortho_4x12/jotix2/keymap.c
Normal file
@ -0,0 +1,87 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
#define _RAISE 2
|
||||
#define _GAME 3
|
||||
#define _ADJUST 4
|
||||
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
#define GAME TG(_GAME)
|
||||
|
||||
/* Funct
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | ' | | | | |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | | | | | | | | | home | vol- | vol+ | end |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
*/
|
||||
#define _FUNCT LAYOUT_ortho_4x12 (\
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,\
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_QUOT, _______, _______, _______, _______,\
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_VOLD, KC_VOLU, KC_END\
|
||||
)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | esc | Q | W | E | R | T | Y | U | I | O | P | bksp |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | tab | A | S | D | F | G | H | J | K | L | ; | del |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | lshift | Z | X | C | V | B | N | M | , | . | / | enter |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
* | lctrl | lgui | lalt | ralt | funct | space | space | funct | left | down | up | right |
|
||||
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_ortho_4x12 (
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DEL,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_RALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
[_LOWER] = _FUNCT,
|
||||
|
||||
[_RAISE] = _FUNCT,
|
||||
|
||||
/* Game */
|
||||
[_GAME] = LAYOUT_ortho_4x12 (
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
/* Adjust */
|
||||
[_ADJUST] = LAYOUT_ortho_4x12 (
|
||||
_______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
|
||||
_______, _______, _______, _______, _______, GAME, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
8
layouts/community/ortho_4x12/jotix2/readme.md
Normal file
8
layouts/community/ortho_4x12/jotix2/readme.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Jotix2 ortho 4x12 keymap
|
||||
|
||||
![keymap](https://i.imgur.com/WMfIpH3.jpg)
|
||||
|
||||
Tested on:
|
||||
|
||||
* Planck/rev4
|
||||
* Jotanck
|
Loading…
Reference in New Issue
Block a user