Add documentation and fix formating (#4860)

This commit is contained in:
Drashna Jaelre 2019-01-17 09:04:35 -08:00 committed by MechMerlin
parent f97894d8db
commit 5fcca9a226
1 changed files with 149 additions and 160 deletions

View File

@ -17,7 +17,7 @@ uint32_t default_layer_state = 0;
/** \brief Default Layer State Set At user Level /** \brief Default Layer State Set At user Level
* *
* FIXME: Needs docs * Run user code on default layer state change
*/ */
__attribute__((weak)) __attribute__((weak))
uint32_t default_layer_state_set_user(uint32_t state) { uint32_t default_layer_state_set_user(uint32_t state) {
@ -26,7 +26,7 @@ uint32_t default_layer_state_set_user(uint32_t state) {
/** \brief Default Layer State Set At Keyboard Level /** \brief Default Layer State Set At Keyboard Level
* *
* FIXME: Needs docs * Run keyboard code on default layer state change
*/ */
__attribute__((weak)) __attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state) { uint32_t default_layer_state_set_kb(uint32_t state) {
@ -35,10 +35,9 @@ uint32_t default_layer_state_set_kb(uint32_t state) {
/** \brief Default Layer State Set /** \brief Default Layer State Set
* *
* FIXME: Needs docs * Static function to set the default layer state, prints debug info and clears keys
*/ */
static void default_layer_state_set(uint32_t state) static void default_layer_state_set(uint32_t state) {
{
state = default_layer_state_set_kb(state); state = default_layer_state_set_kb(state);
debug("default_layer_state: "); debug("default_layer_state: ");
default_layer_debug(); debug(" to "); default_layer_debug(); debug(" to ");
@ -53,45 +52,40 @@ static void default_layer_state_set(uint32_t state)
/** \brief Default Layer Print /** \brief Default Layer Print
* *
* FIXME: Needs docs * Print out the hex value of the 32-bit default layer state, as well as the value of the highest bit.
*/ */
void default_layer_debug(void) void default_layer_debug(void) {
{
dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state));
} }
/** \brief Default Layer Set /** \brief Default Layer Set
* *
* FIXME: Needs docs * Sets the default layer state.
*/ */
void default_layer_set(uint32_t state) void default_layer_set(uint32_t state) {
{
default_layer_state_set(state); default_layer_state_set(state);
} }
#ifndef NO_ACTION_LAYER #ifndef NO_ACTION_LAYER
/** \brief Default Layer Or /** \brief Default Layer Or
* *
* FIXME: Needs docs * Turns on the default layer based on matching bits between specifed layer and existing layer state
*/ */
void default_layer_or(uint32_t state) void default_layer_or(uint32_t state) {
{
default_layer_state_set(default_layer_state | state); default_layer_state_set(default_layer_state | state);
} }
/** \brief Default Layer And /** \brief Default Layer And
* *
* FIXME: Needs docs * Turns on default layer based on matching enabled bits between specifed layer and existing layer state
*/ */
void default_layer_and(uint32_t state) void default_layer_and(uint32_t state) {
{
default_layer_state_set(default_layer_state & state); default_layer_state_set(default_layer_state & state);
} }
/** \brief Default Layer Xor /** \brief Default Layer Xor
* *
* FIXME: Needs docs * Turns on default layer based on non-matching bits between specifed layer and existing layer state
*/ */
void default_layer_xor(uint32_t state) void default_layer_xor(uint32_t state) {
{
default_layer_state_set(default_layer_state ^ state); default_layer_state_set(default_layer_state ^ state);
} }
#endif #endif
@ -104,7 +98,7 @@ uint32_t layer_state = 0;
/** \brief Layer state set user /** \brief Layer state set user
* *
* FIXME: Needs docs * Runs user code on layer state change
*/ */
__attribute__((weak)) __attribute__((weak))
uint32_t layer_state_set_user(uint32_t state) { uint32_t layer_state_set_user(uint32_t state) {
@ -113,7 +107,7 @@ uint32_t layer_state_set_user(uint32_t state) {
/** \brief Layer state set keyboard /** \brief Layer state set keyboard
* *
* FIXME: Needs docs * Runs keyboard code on layer state change
*/ */
__attribute__((weak)) __attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state) { uint32_t layer_state_set_kb(uint32_t state) {
@ -122,10 +116,9 @@ uint32_t layer_state_set_kb(uint32_t state) {
/** \brief Layer state set /** \brief Layer state set
* *
* FIXME: Needs docs * Sets the layer to match the specifed state (a bitmask)
*/ */
void layer_state_set(uint32_t state) void layer_state_set(uint32_t state) {
{
state = layer_state_set_kb(state); state = layer_state_set_kb(state);
dprint("layer_state: "); dprint("layer_state: ");
layer_debug(); dprint(" to "); layer_debug(); dprint(" to ");
@ -140,25 +133,23 @@ void layer_state_set(uint32_t state)
/** \brief Layer clear /** \brief Layer clear
* *
* Turn off all layers. * Turn off all layers
*/ */
void layer_clear(void) void layer_clear(void) {
{
layer_state_set(0); layer_state_set(0);
} }
/** \brief Layer state is /** \brief Layer state is
* *
* Return whether the given state is on (it might still be shadowed by a higher state, though). * Return whether the given state is on (it might still be shadowed by a higher state, though)
*/ */
bool layer_state_is(uint8_t layer) bool layer_state_is(uint8_t layer) {
{
return layer_state_cmp(layer_state, layer); return layer_state_cmp(layer_state, layer);
} }
/** \brief Layer state compare /** \brief Layer state compare
* *
* FIXME: Needs docs * Used for comparing layers {mostly used for unit testing}
*/ */
bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) { bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
if (!cmp_layer_state) { return layer == 0; } if (!cmp_layer_state) { return layer == 0; }
@ -167,62 +158,55 @@ bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
/** \brief Layer move /** \brief Layer move
* *
* Turn on the given layer and turn off all other layers. * Turns on the given layer and turn off all other layers
*/ */
void layer_move(uint8_t layer) void layer_move(uint8_t layer) {
{
layer_state_set(1UL<<layer); layer_state_set(1UL<<layer);
} }
/** \brief Layer on /** \brief Layer on
* *
* Turn on the given layer. * Turns on given layer
*/ */
void layer_on(uint8_t layer) void layer_on(uint8_t layer) {
{
layer_state_set(layer_state | (1UL<<layer)); layer_state_set(layer_state | (1UL<<layer));
} }
/** \brief Layer off /** \brief Layer off
* *
* FIXME: Needs docs * Turns off given layer
*/ */
void layer_off(uint8_t layer) void layer_off(uint8_t layer) {
{
layer_state_set(layer_state & ~(1UL<<layer)); layer_state_set(layer_state & ~(1UL<<layer));
} }
/** \brief Layer invert /** \brief Layer invert
* *
* Toggle the given layer (set it if it's unset, or unset it if it's set). * Toggle the given layer (set it if it's unset, or unset it if it's set)
*/ */
void layer_invert(uint8_t layer) void layer_invert(uint8_t layer) {
{
layer_state_set(layer_state ^ (1UL<<layer)); layer_state_set(layer_state ^ (1UL<<layer));
} }
/** \brief Layer or /** \brief Layer or
* *
* FIXME: Needs docs * Turns on layers based on matching bits between specifed layer and existing layer state
*/ */
void layer_or(uint32_t state) void layer_or(uint32_t state) {
{
layer_state_set(layer_state | state); layer_state_set(layer_state | state);
} }
/** \brief Layer and /** \brief Layer and
* *
* FIXME: Needs docs * Turns on layers based on matching enabled bits between specifed layer and existing layer state
*/ */
void layer_and(uint32_t state) void layer_and(uint32_t state) {
{
layer_state_set(layer_state & state); layer_state_set(layer_state & state);
} }
/** \brief Layer xor /** \brief Layer xor
* *
* FIXME: Needs docs * Turns on layers based on non-matching bits between specifed layer and existing layer state
*/ */
void layer_xor(uint32_t state) void layer_xor(uint32_t state) {
{
layer_state_set(layer_state ^ state); layer_state_set(layer_state ^ state);
} }
@ -230,17 +214,22 @@ void layer_xor(uint32_t state)
* *
* Print out the hex value of the 32-bit layer state, as well as the value of the highest bit. * Print out the hex value of the 32-bit layer state, as well as the value of the highest bit.
*/ */
void layer_debug(void) void layer_debug(void) {
{
dprintf("%08lX(%u)", layer_state, biton32(layer_state)); dprintf("%08lX(%u)", layer_state, biton32(layer_state));
} }
#endif #endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/** \brief source layer cache
*/
uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
void update_source_layers_cache(keypos_t key, uint8_t layer) /** \brief update source layers cache
{ *
* Updates the cached keys when changing layers
*/
void update_source_layers_cache(keypos_t key, uint8_t layer) {
const uint8_t key_number = key.col + (key.row * MATRIX_COLS); const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
const uint8_t storage_row = key_number / 8; const uint8_t storage_row = key_number / 8;
const uint8_t storage_bit = key_number % 8; const uint8_t storage_bit = key_number % 8;
@ -253,8 +242,11 @@ void update_source_layers_cache(keypos_t key, uint8_t layer)
} }
} }
uint8_t read_source_layers_cache(keypos_t key) /** \brief read source layers cache
{ *
* reads the cached keys stored when the layer was changed
*/
uint8_t read_source_layers_cache(keypos_t key) {
const uint8_t key_number = key.col + (key.row * MATRIX_COLS); const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
const uint8_t storage_row = key_number / 8; const uint8_t storage_row = key_number / 8;
const uint8_t storage_bit = key_number % 8; const uint8_t storage_bit = key_number % 8;
@ -278,8 +270,7 @@ uint8_t read_source_layers_cache(keypos_t key)
* when the layer is switched after the down event but before the up * when the layer is switched after the down event but before the up
* event as they may get stuck otherwise. * event as they may get stuck otherwise.
*/ */
action_t store_or_get_action(bool pressed, keypos_t key) action_t store_or_get_action(bool pressed, keypos_t key) {
{
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
if (disable_action_cache) { if (disable_action_cache) {
return layer_switch_get_action(key); return layer_switch_get_action(key);
@ -303,10 +294,9 @@ action_t store_or_get_action(bool pressed, keypos_t key)
/** \brief Layer switch get layer /** \brief Layer switch get layer
* *
* FIXME: Needs docs * Gets the layer based on key info
*/ */
int8_t layer_switch_get_layer(keypos_t key) int8_t layer_switch_get_layer(keypos_t key) {
{
#ifndef NO_ACTION_LAYER #ifndef NO_ACTION_LAYER
action_t action; action_t action;
action.code = ACTION_TRANSPARENT; action.code = ACTION_TRANSPARENT;
@ -330,9 +320,8 @@ int8_t layer_switch_get_layer(keypos_t key)
/** \brief Layer switch get layer /** \brief Layer switch get layer
* *
* FIXME: Needs docs * Gets action code based on key position
*/ */
action_t layer_switch_get_action(keypos_t key) action_t layer_switch_get_action(keypos_t key) {
{
return action_for_key(layer_switch_get_layer(key), key); return action_for_key(layer_switch_get_layer(key), key);
} }