New Planck Layout (#2123)

* added own keymap for planck

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md
This commit is contained in:
Nico Hormazábal 2017-12-09 06:06:27 +01:00 committed by Jack Humbert
parent b781cbf7e2
commit 6eb89ae906
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# Dr NotSoKind's layout
Feel free to ask questions or send suggestions to [me on Twitter](https://twitter.com/pnikosis)
I love some features from the default layout, although there are things that definitively I can't get used to. The *circuit* layout gave me some good ideas, so I combined both, plus some own ideas to fit better my needs. BTW, I don't use Dvorak or other layouts than QWERTY and I'm too old and grumpy for learning something new (I'm lying a bit here, I learn new stuff every day), so I removed the ther typing layouts
## Things I love about the default layout
1. I love the consistency between the raise and lower layers, like one is the shifted version of the other.
2. I like the F keys distributed in two rows, from F1 to F6 and F7 to F12, which makes them easier to find and access.
## Things I don't like from the default layout
1. Arrow keys distributed VIM like. I use VIM frequently, but there I navigate using HJKL. Moving to the arrows intituively I tend to expect three arrows on the bottom (left, down, right) and one up in the middle (up).
2. Tab and Esc. I switched them.
3. Alt and Super. Switched them too.
## Needs, changes and goals
1. Arrow keys and distributed "traditionally".
2. Media keys easily accessible.
3. A button for Sleep/Power.
4. As close as possible to a US QWERTY layout.
5. A Numpad, for when I want to feel like an accountant.
6. Be able to record Dynamic Macros.
Layers:
### Main Layout / QWERTY
Has four modes: The default, Lower, Raise and Media.
![Main](https://i.imgur.com/x4wSt76.png)
http://www.keyboard-layout-editor.com/#/gists/4cfb26f84bbb4fabe5e6c7cc22c85e24
Media gives access to most media keys, and some keyboard actions such as Print Screen, Insert, Calculator or Power/Sleep/Wake. Also in the Media layer, you can record two different macros and reproduce them.
Record the Macro with `Media` + `;` (or `Media` + `'` for the Macro 2), you will hear a beep (if the audio is enabled). Do your stuff, finish recording with `Media` + `Enter`. For reproducing the Macro, press `Media` + `,` (or `Media` + `.` for the second Macro).
Additionally, Lower + Raise gives access to the layer switching, plus keyboard modes (such as music mode), reset, SysReq and Lock Mode, which disables the double shift tap for CapsLock (taken from the *circuit* layout). Also provides another distribution for the F keys.
### Lower + Raise (adjust)
![Adjust](https://i.imgur.com/ADNLR6n.png)
http://www.keyboard-layout-editor.com/#/gists/12462bfba17d16bb40b54ed914209d92
### Numpad
Pressing Esc exits the numpad layer (also you can go to the QWERTY layer through the adjust layer)
![Numpad](https://i.imgur.com/iTyhjNZ.png)
http://www.keyboard-layout-editor.com/#/gists/5ab730ab278d2050c5250498806e8edc
--------------------------------------
Notes taken from the circuit layout:
### Special keys:
* `RSHFT` and `ENTER` are combined. Tap once for `ENTER` and hold for `RSHFT`. `ENTER` will be registered on release if released within 200 ms, else `RSHFT` is registered starting at 201 ms until release.
* If for some reason, this interferes with the normal usage of the `ENTER` key in any way, (some problem that may never happen), I have added a regular non-modified `ENTER` key on the same key in the [LOWER] and [RAISE] layers.
* `LSHFT` and `CAPS` are also combined. The key works like a normal `LSHFT` unless double-tapped, in which case it counts as `CAPS`. This functionality unfortunately delays all key presses by at most 200 ms, but I have added ways to disable this both temporarily or permanently, described below.
* A failsafe `CAPS` key is on the same key in the [LOWER] and [RAISE] layers.
* There are `UNDO`, `CUT`, `COPY`, and `PASTE` keys. This was intended to be a universal way to use these commands since in macOS cut is `⌘ + C` but in Windows it is `⌃ + C`. Unfortunately these special keys only work in Windows. ¯\\\_(ツ)\_/¯
##Game lock:
**TL;DR** the game lock toggle disables the double-tap `CAPS`, and disables `GUI` keys (WINDOWS key).

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NUMPAD 1
#define _LOCKED 2
#define _RAISE 3
#define _LOWER 4
#define _FUNCTN 5
#define _MEDIA 6
enum planck_keycodes {
QWERTY = SAFE_RANGE,
NUMPAD,
RAISE,
LOWER,
MEDIA,
DYNAMIC_MACRO_RANGE
};
#include "dynamic_macro.h"
// Key code names
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1)
#define KC_PSTE KC_PASTE
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#ifdef TAP_DANCE_ENABLE
#define SFT_CAP TD(0) // Left shift, double tap for caps
#endif
#ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift
#endif
// Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#endif
// Function definitions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
};
// Layout definitions
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Mute | Lower| Space | Raise| / | Left | Down | Right|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* NUMPAD
* ,-----------------------------------------------------------------------------------.
* |QWERTY| NULL | NULL | NULL | NULL | NULL | NULL | / | 7 | 8 | 9 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | NULL | NULL | NULL | NULL | NULL | NULL | * | 4 | 5 | 6 | + |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |NumLck| NULL | NULL | NULL | NULL | NULL |BckSp | 1 | 2 | 3 | Ent |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | 0 | . | , | = |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = {
{QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS},
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS},
{_______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC, KC_P1, KC_P2, KC_P3, KC_PENT},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PCMM, KC_PEQL}
},
/* LOCK
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| | | | | | | | | | | Enter|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | NULL | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_LOCKED] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* RAISE
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BKSP |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CAPS | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | NULL | PgUp | Enter|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | Vol+ | | NULL | | | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, XXXXXXX, KC_PGUP, KC_ENT },
{_______, _______, _______, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, _______, KC_HOME, KC_PGDN, KC_END }
},
/* LOWER
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F13 | F14 | F15 | F16 | F17 | F18 | _ | + | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CAPS | F19 | F20 | F21 | F22 | F23 | F24 |ISO ~ |ISO | | NULL | PgUp | Enter|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | Vol- | | NULL | | | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{KC_DEL, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_CAPS, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, S(KC_NUHS), S(KC_NUBS), XXXXXXX, KC_PGUP, KC_ENT },
{_______, _______, _______, KC_VOLD, _______, XXXXXXX, XXXXXXX, _______, _______, KC_HOME, KC_PGDN, KC_END }
},
/* MEDIA AND COMMANDS
* ,-----------------------------------------------------------------------------------.
* |Sleep | NULL |WbHome| NULL | NULL | NULL |Again | NULL |Insert| NULL |PrntSc|Power |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Wake | NULL |WbSrch| NULL | Find | NULL | NULL | NULL | Calc | NULL |RecMc1|RecMc2|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | NULL | Undo | Cut | Copy | Paste| NULL | NULL | NULL |Macro1|Macro2| Prev | NULL |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | NULL | NULL | NULL | | Vol- | Mute | Vol+ | NULL | Stop | Next | Play |
* `-----------------------------------------------------------------------------------'
*/
[_MEDIA] = {
{KC_SLEP, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, KC_PWR},
{KC_WAKE, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, DYN_REC_START1, DYN_REC_START2 },
{XXXXXXX, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, KC_MPRV, DYN_REC_STOP },
{XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, XXXXXXX, KC_MSTP, KC_MNXT, KC_MPLY }
},
/* FUNCTIONS
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | NULL | NULL | NULL |AudOff|MusOff|QWERTY|NUMPAD|Mus On|Aud On| NULL |Voice+|SysReq|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Reset| NULL | Lock | NULL | | NULL | | NULL |AGNorm|Voice-|AGSwap|
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTN] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
{XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_numpad[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_dyn_macro_rec[][2] = SONG(TERMINAL_SOUND);
float tone_dyn_macro_stop[][2] = SONG(COIN_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint16_t macro_kc = (keycode == NUMPAD ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(macro_kc, record)) {
return false;
}
switch (keycode) {
case DYN_REC_START1:
case DYN_REC_START2:
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_rec);
#endif
break;
case DYN_REC_STOP:
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_stop);
#endif
break;
case QWERTY:
if (record->event.pressed) {
if (IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
layer_off(_NUMPAD);
}
}
return false;
break;
case NUMPAD:
if (record->event.pressed) {
if (!IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_numpad);
#endif
layer_on(_NUMPAD);
}
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case MEDIA:
if (record->event.pressed) {
layer_on(_MEDIA);
} else {
layer_off(_MEDIA);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
TAP_DANCE_ENABLE = yes # Enables the double-tap functionality of keys
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif