Add neo2 keymap and neo2 ergodox layout

This commit is contained in:
Matthias Schmitt 2015-12-19 01:41:23 +01:00
parent 6c15dac7db
commit 7b7870bae1
2 changed files with 183 additions and 0 deletions

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#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_extras/keymap_neo2.h"
// Layer names
#define BASE 0 // default layer
#define MDIA 1 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ^ | 1 | 2 | 3 | 4 | 5 | Play | | Next | 6 | 7 | 8 | 9 | 0 |BackSpce|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | X | V | L | C | W | L1 | | L1 | K | H | G | F | Q | ß |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | U | I | A | E | O |------| |------| S | N | R | T | D | Y |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Ü/Ctrl| Ö/C-S| Ä/Alt| P | Z | | | | B | M | , | . | J | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | L1 | Home | PgDn | PgUp | End | | Right| Down | Up | Left | Esc |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------+------+------| |------+--------+------.
* | | |NeoL2 | |NeoL2 | | |
* | Tab |Backsp|------| |------| Space |Enter |
* | |ace |NeoL1 | |NeoL1 | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MPLY,
KC_DELT, NEO_X, NEO_V, NEO_L, NEO_C, NEO_W, TG(1),
KC_CAPS, NEO_U, NEO_I, NEO_A, NEO_E, NEO_O,
KC_LSFT, CTL_T(NEO_UE), C_S_T(NEO_OE), ALT_T(NEO_AE), NEO_P, NEO_Z, ALL_T(KC_NO),
DE_LESS, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
ALT_T(KC_APP),KC_LGUI,
NEO_L2_L,
KC_TAB,KC_BSPC,NEO_L1_L,
// right hand
KC_MNXT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(1), NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_SS,
NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_Y,
MEH_T(KC_NO),NEO_B, NEO_M, KC_COMM, KC_DOT, NEO_J, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ESC,
KC_LALT,CTL_T(KC_ESC),
NEO_L2_R,
NEO_L1_R,KC_SPC, KC_ENT
),
/* Keymap 1: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Forwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11,
KC_TRNS, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_F12,
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,
KC_TRNS, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_WBAK, KC_WFWD
),
};
const uint16_t PROGMEM fn_actions[] = {
/* [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) */
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case MDIA:
ergodox_right_led_2_on();
break;
default:
ergodox_board_led_off();
break;
}
};

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#ifndef KEYMAP_NEO2
#define KEYMAP_NEO2
#include "keymap_common.h"
#include "keymap_extras/keymap_german.h"
#define NEO_A KC_D
#define NEO_B KC_N
#define NEO_C KC_R
#define NEO_D DE_OE
#define NEO_E KC_F
#define NEO_F KC_O
#define NEO_G KC_I
#define NEO_H KC_U
#define NEO_I KC_S
#define NEO_J DE_MINS
#define NEO_K DE_Z
#define NEO_L KC_E
#define NEO_M KC_M
#define NEO_N KC_J
#define NEO_O KC_G
#define NEO_P KC_V
#define NEO_Q KC_P
#define NEO_R KC_K
#define NEO_S KC_H
#define NEO_T KC_L
#define NEO_U KC_A
#define NEO_V KC_W
#define NEO_W KC_T
#define NEO_X KC_Q
#define NEO_Y DE_AE
#define NEO_Z KC_B
#define NEO_AE KC_C
#define NEO_OE KC_X
#define NEO_UE DE_Y
#define NEO_SS DE_UE
#define NEO_L1_L KC_CAPS
#define NEO_L1_R DE_HASH
#define NEO_L2_L DE_LESS
#define NEO_L2_R DE_ALGR
#endif