diff --git a/common/action_tapping.c b/common/action_tapping.c index 542949ddd..826c23309 100644 --- a/common/action_tapping.c +++ b/common/action_tapping.c @@ -1,7 +1,9 @@ #include #include #include "action.h" +#include "action_layer.h" #include "action_tapping.h" +#include "keycode.h" #include "timer.h" #ifdef DEBUG_ACTION @@ -95,22 +97,40 @@ bool process_tapping(keyrecord_t *keyp) return false; } #if TAPPING_TERM >= 500 - /* This can settle mod/fn state fast but may prevent from typing fast. */ - else if (!event.pressed && waiting_buffer_typed(event)) { - // other key typed. not tap. + /* Process a key typed within TAPPING_TERM + * This can register the key before settlement of tapping, + * useful for long TAPPING_TERM but may prevent fast typing. + */ + else if (IS_RELEASED(event) && waiting_buffer_typed(event)) { debug("Tapping: End. No tap. Interfered by typing key\n"); process_action(&tapping_key); tapping_key = (keyrecord_t){}; debug_tapping_key(); - // enqueue return false; } #endif - /* release a key pressed before tapping */ - else if (!event.pressed && !waiting_buffer_typed(event)) { - /* Unexpected repeating occurs unless this event is processed immedately. */ - debug("Tapping: release a key pressed before tapping\n"); + /* Process release event of a key pressed before tapping starts + * Without this unexpected repeating will occur with having fast repeating setting + * https://github.com/tmk/tmk_keyboard/issues/60 + */ + else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) { + // Modifier should be retained till end of this tapping. + action_t action = layer_switch_get_action(event.key); + switch (action.kind.id) { + case ACT_LMODS: + case ACT_RMODS: + if (action.key.mods && !action.key.code) return false; + if (IS_MOD(action.key.code)) return false; + break; + case ACT_LMODS_TAP: + case ACT_RMODS_TAP: + if (action.key.mods && keyp->tap.count == 0) return false; + if (IS_MOD(action.key.code)) return false; + break; + } + // Release of key should be process immediately. + debug("Tapping: release event of a key pressed before tapping\n"); process_action(keyp); return true; } diff --git a/common/keyboard.h b/common/keyboard.h index 78cb24034..d1a922420 100644 --- a/common/keyboard.h +++ b/common/keyboard.h @@ -42,16 +42,15 @@ typedef struct { /* equivalent test of key_t */ #define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col) -/* (time == 0) means no event and assumes matrix has no 255 line. */ -#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.row == 255 && (event).key.col == 255)) +/* Rules for No Event: + * 1) (time == 0) to handle (keyevent_t){} as empty event + * 2) Matrix(255, 255) to make TICK event available + */ +static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.row == 255 && event.key.col == 255); } +static inline bool IS_PRESSED(keyevent_t event) { return (!IS_NOEVENT(event) && event.pressed); } +static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) && !event.pressed); } -#define NOEVENT (keyevent_t){ \ - .key = (key_t){ .row = 255, .col = 255 }, \ - .pressed = false, \ - .time = 0 \ -} - -/* tick event */ +/* Tick event */ #define TICK (keyevent_t){ \ .key = (key_t){ .row = 255, .col = 255 }, \ .pressed = false, \