Added VIA support to Noxary 280 (#7960)

* Added VIA support to Noxary 280

* Added VIA support to Noxary 280

* Review changes
This commit is contained in:
Wilba 2020-01-24 16:03:04 +11:00 committed by MechMerlin
parent 339e29d5af
commit 9a9eaa8100
3 changed files with 121 additions and 0 deletions

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/* Copyright 2019 Rozakin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2
#define _FL3 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
* |------------------------------------------------------------| |--------------|
* | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
* |------------------------------------------------------------| |--------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
* |------------------------------------------------------------| `--------------'
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
* |------------------------------------------------------------| ,----.
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
* |------------------------------------------------------------| ,--------------.
* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
* `------------------------------------------------------------' `--------------'
*/
[_BL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | |RST| | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
* |------------------------------------------------------------| ,--------------.
* | | | | BL_Toggle | | | | | | |Vol-| |
* `------------------------------------------------------------' `--------------'
*/
[_FL1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,--------------.
* | | | | | | | | | | | | |
* `------------------------------------------------------------' `--------------'
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* _FL3: Function Layer 3 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,--------------.
* | | | | | | | | | | | | |
* `------------------------------------------------------------' `--------------'
*/
[_FL3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

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# The VIA keymap for Noxary 280

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VIA_ENABLE = yes
MOUSEKEY_ENABLE = no