Keyboard: Base for the nicekey keyboard (#3475)

* Base for the nicekey keyboard

* Fixed formatting of readme
This commit is contained in:
Lukas Klingsbo 2018-07-24 01:13:11 +02:00 committed by Drashna Jaelre
parent 1225120b92
commit 9ce35e823b
6 changed files with 231 additions and 0 deletions

View File

@ -0,0 +1,75 @@
/*
Copyright 2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6464
#define DEVICE_VER 0x0001
#define MANUFACTURER Lukas
#define PRODUCT nicekey
#define DESCRIPTION a compliment one key keyboard
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
#define MATRIX_COL_PINS { C6 }
#define MATRIX_ROW_PINS { B6 }
#define UNUSED_PINS
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@ -0,0 +1,75 @@
#include QMK_KEYBOARD_H
enum custom_keycodes {
RANDOM_STRING_MACRO = SAFE_RANGE
};
const int delay = 100;
const char *sentences[] = {
"I hope you have a great day!\n",
"You are an awesome person.\n",
"I wish I knew you better, you seem nice!\n",
"Your views restore my faith in humanity\n",
"You are as cool as a norm-critical disney princess\n",
"You have impeccable manners.\n",
"You are making me smile\n",
"You are making a difference\n",
"You bring out the best in other people\n",
"You are all that and a super-size bag of chips.\n",
"You are not someone I pretend to not see in public.\n",
"Are you a beaver, because damn.\n",
"I bet you make babies smile.\n",
"You are awkward, in a cute way. Like an elevator ride, but with puppies.\n",
"Looking like a complete idiot with you is really fun.\n",
"If you cooked something really bad, I would tell you instead of eating it.\n",
"I love how passionate you are about your hobby.\n",
"Our conversations always make me feel better.\n",
"It is amazing how far out of your way you go to help people.\n",
"I am so glad that you wrote something here.\n",
"Hey you! How nice to see a friendly person in my feed!\n",
"I hope we know each other for a long time.\n",
"I bet if Britney Spears knew you, 2008 would have gone a lot differently.\n",
"I would trust you with my passwords.\n",
"You are a great problem solver\n",
"I would love to hear you laugh!\n",
"Please, have a monologue about your week, I just want to listen to you!\n",
"You are very far from being Trump.\n",
"I think my dog might like you more than me\n",
"I feel like you would be a great person to do a group project with\n",
"I bet animals love you\n",
"I bet even Kanye would like you more than himself\n",
"You are just doing a great job at life\n",
"I like how you are challenging me.\n",
"You would do be a great mother!\n",
"I... Baked bread for you.\n",
"Wow. You.\n",
"You would not have let that balrog pass!\n",
"Thank you.\n",
"You would be standing out in a crowd\n",
"Your sense of style is amazing.\n",
"You have a beautiful mind.\n",
"I like that big juicy brain of yours\n",
"I would share my cinnamon bun with you\n",
"I like you more than i like my moms apple pie\n",
"You give me the same feeling as a summers night\n",
"I enjoy you more than the click of my mechanical switch\n",
"I would let you pop my bubble wrap\n",
"Being near you is like being inside of a poem\n"
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
int sentences_size = sizeof(sentences) / sizeof(sentences[0]);
int i = rand() % sentences_size;
switch(keycode) {
case RANDOM_STRING_MACRO:
send_string_with_delay(sentences[i], delay);
return false;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{ RANDOM_STRING_MACRO }}
};

View File

@ -0,0 +1 @@
#include "nicekey.h"

View File

@ -0,0 +1 @@
#include "quantum.h"

View File

@ -0,0 +1,18 @@
# nicekey handwired
![The first NiceKey](https://s3.eu-central-1.amazonaws.com/mindlevel/nicekey.jpg)
Custom handwired nicekey, a one key keyboard that writes random compliments.
Keyboard Maintainer: spydon
Hardware Supported: Custom handwired one key
Hardware Availability:
Switch must be connected to pins C6 and B6.
Make example for this keyboard (after setting up your build environment):
make handwired/nicekey:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@ -0,0 +1,61 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA