Keymap: FollowingGhosts v60r layout (#3926)

* First version of FollowingGhosts' custom layout

* Added copyright etc.

* Fixed readme and added space cadet shift

* Moved from RGB to HSV, updated readme and added media keys

* Updated pragma

* Added play/pause and updated config

* Added pragma back
This commit is contained in:
BenRLewis 2018-09-25 23:11:11 +01:00 committed by Drashna Jaelre
parent a54f09d4f3
commit 9dc19fdb6d
4 changed files with 192 additions and 0 deletions

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/* Copyright 2018 Ben Lewis (FollowingGhosts)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define V60_POLESTAR
#define RGBLIGHT_EFFECT_BREATHING

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/* Copyright 2018 Ben Lewis (FollowingGhosts)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* This is adapted from the official ANSI layout provided by the KBP V60 Type R
* as depicted in their manual and on the stock keycaps.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Default Layer (Qwerty)
* CAPS opens Layer 1 if held, acts normally if tapped
* Tab is used for Mouse Layer (2)
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bs |
* |-----------------------------------------------------------|
* |L2/Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |L1/Caps| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |LShift( | Z| X| C| V| B| N| M| ,| .| /| RShift) |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Fn0 |Gui |App|Ctrl|
* `-----------------------------------------------------------'
*/
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
LT(2, KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
LT(1, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RGUI, KC_APP, KC_RCTL),
/*
Keymap 1: FN Layer
AGSW swaps Alt and OS keys for Windows/Mac
RGB enabled
Backlight keys are swapped as firmware is backwards?
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del |
* |-----------------------------------------------------------|
* | | |Up |RGB|HUI|SAI|VAI| |Prt|Scl|Pau|Up| | Ins |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rig|HUD|SAD|VAD| |Hme|PgU|Lef|Rig| |
* |-----------------------------------------------------------|
* | |BLD|BLT|BLI| |VolD|VolU|Mut|End|PgD|Dwn| RESET |
* |-----------------------------------------------------------|
* | | | | | |AGSW| | |
* `-----------------------------------------------------------'
*/
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_TRNS, KC_UP, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_INS, \
KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_TRNS, \
KC_TRNS, BL_INC, BL_STEP, BL_DEC, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_DOWN, RESET, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, AG_SWAP, KC_TRNS, KC_TRNS),
/*
Mouse Layer
M1 = Mouse Button 1
M2 = Mouse Button 2
WASD are Up Left Right Down respectively
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | M1|MUP|M2 | | | | | | | |MPLY| | |
* |-----------------------------------------------------------|
* | |ML |MDN|MR | | | | | | |MPRV|MNXT| |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[2] = LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
DDRE |= (1<<PE6);
PORTE &= ~(1<<PE6);
}
else {
// Hi-Z
DDRE &= ~(1<<PE6);
PORTE &= ~(1<<PE6);
}
}

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KB Paradise V60 Type R Customised Layout by FollowingGhosts
======================
This is my custom keymap for the Polestar Type R
## Keymap Notes
Supports Underglow lighting with RGB modifier keys and normal backlight
Selectable swap between Alt and OS keys which is stored in EEPROM
CAPSLOCK acts as FN when held/equivalent to MO1
TAB acts as FN2 when held to provide a mouse layer with WASD and Q and E as left and right click respectively
LShift and RShift have Space Cadet Shift enabled
RGB colour setting is set to HSV to bring it in line with (QMK docs)([https://beta.docs.qmk.fm/features/feature_rgblight])
R+/R- are hue, G+/G- are saturation and B+/B- are value
```
Keymap 0: Default/Windows Layer (Qwerty)
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bs |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |CAP/MO1| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |LShift | Z| X| C| V| B| N| M| ,| .| /| RShift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space | MO1|Gui |App|Ctrl|
* -----------------------------------------------------------'
Keymap 1: FN Layer
* -----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del |
* |-----------------------------------------------------------|
* | | |Up |RGB|HUI|SAI|VAI| |Prt|Scl|Pau|Up| | Ins |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rig|HUD|SAD|VAD| |Hme|PgU|Lef|Rig| |
* |-----------------------------------------------------------|
* | |BLD|BLT|BLI| |VolD|VolU|Mut|End|PgD|Dwn| |
* |-----------------------------------------------------------|
* | | | | | |AGSW| | |
* '-----------------------------------------------------------'
Mouse Layer
M1 = Mouse Button 1
M2 = Mouse Button 2
WASD are Up Left Right Down respectively
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | M1|MUP|M2 | | | | | | | |MPLY| | |
* |-----------------------------------------------------------|
* | |ML |MDN|MR | | | | | | |MNXT|MPRV| |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* -----------------------------------------------------------'
```
### Build
To build this keymap, simply run `make v60_type_r:followingghosts`.

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BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
MOUSEKEY_ENABLE = yes
CONSOLE_ENABLE = no