From d8a608f3ff4cb4d73cd57be500fd9881e230099d Mon Sep 17 00:00:00 2001 From: Wilba6582 Date: Thu, 29 Dec 2016 18:28:48 +1100 Subject: [PATCH] Keycode refactor --- quantum/keymap.h | 314 +------------------------------------ quantum/keymap_common.c | 16 +- quantum/quantum_keycodes.h | 313 ++++++++++++++++++++++++++++++++++++ tmk_core/common/keycode.h | 2 +- 4 files changed, 331 insertions(+), 314 deletions(-) create mode 100644 quantum/quantum_keycodes.h diff --git a/quantum/keymap.h b/quantum/keymap.h index 745c55279..c000d2da8 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -38,318 +38,16 @@ along with this program. If not, see . #define RESET QK_RESET #endif -/* translates key to keycode */ +#include "quantum_keycodes.h" + +// translates key to keycode uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); +// translates function id to action +uint16_t keymap_function_id_to_action( uint16_t function_id ); + extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; extern const uint16_t fn_actions[]; -enum quantum_keycodes { - // Ranges used in shortucuts - not to be used directly - QK_TMK = 0x0000, - QK_TMK_MAX = 0x00FF, - QK_MODS = 0x0100, - QK_LCTL = 0x0100, - QK_LSFT = 0x0200, - QK_LALT = 0x0400, - QK_LGUI = 0x0800, - QK_RMODS_MIN = 0x1000, - QK_RCTL = 0x1100, - QK_RSFT = 0x1200, - QK_RALT = 0x1400, - QK_RGUI = 0x1800, - QK_MODS_MAX = 0x1FFF, - QK_FUNCTION = 0x2000, - QK_FUNCTION_MAX = 0x2FFF, - QK_MACRO = 0x3000, - QK_MACRO_MAX = 0x3FFF, - QK_LAYER_TAP = 0x4000, - QK_LAYER_TAP_MAX = 0x4FFF, - QK_TO = 0x5000, - QK_TO_MAX = 0x50FF, - QK_MOMENTARY = 0x5100, - QK_MOMENTARY_MAX = 0x51FF, - QK_DEF_LAYER = 0x5200, - QK_DEF_LAYER_MAX = 0x52FF, - QK_TOGGLE_LAYER = 0x5300, - QK_TOGGLE_LAYER_MAX = 0x53FF, - QK_ONE_SHOT_LAYER = 0x5400, - QK_ONE_SHOT_LAYER_MAX = 0x54FF, - QK_ONE_SHOT_MOD = 0x5500, - QK_ONE_SHOT_MOD_MAX = 0x55FF, -#ifndef DISABLE_CHORDING - QK_CHORDING = 0x5600, - QK_CHORDING_MAX = 0x56FF, -#endif - QK_MOD_TAP = 0x6000, - QK_MOD_TAP_MAX = 0x6FFF, - QK_TAP_DANCE = 0x7100, - QK_TAP_DANCE_MAX = 0x71FF, -#ifdef UNICODEMAP_ENABLE - QK_UNICODE_MAP = 0x7800, - QK_UNICODE_MAP_MAX = 0x7FFF, -#endif -#ifdef UNICODE_ENABLE - QK_UNICODE = 0x8000, - QK_UNICODE_MAX = 0xFFFF, -#endif - - // Loose keycodes - to be used directly - - RESET = 0x7000, - DEBUG, - MAGIC_SWAP_CONTROL_CAPSLOCK, - MAGIC_CAPSLOCK_TO_CONTROL, - MAGIC_SWAP_LALT_LGUI, - MAGIC_SWAP_RALT_RGUI, - MAGIC_NO_GUI, - MAGIC_SWAP_GRAVE_ESC, - MAGIC_SWAP_BACKSLASH_BACKSPACE, - MAGIC_HOST_NKRO, - MAGIC_SWAP_ALT_GUI, - MAGIC_UNSWAP_CONTROL_CAPSLOCK, - MAGIC_UNCAPSLOCK_TO_CONTROL, - MAGIC_UNSWAP_LALT_LGUI, - MAGIC_UNSWAP_RALT_RGUI, - MAGIC_UNNO_GUI, - MAGIC_UNSWAP_GRAVE_ESC, - MAGIC_UNSWAP_BACKSLASH_BACKSPACE, - MAGIC_UNHOST_NKRO, - MAGIC_UNSWAP_ALT_GUI, - MAGIC_TOGGLE_NKRO, - - // Leader key -#ifndef DISABLE_LEADER - KC_LEAD, -#endif - - // Audio on/off/toggle - AU_ON, - AU_OFF, - AU_TOG, - - // Music mode on/off/toggle - MU_ON, - MU_OFF, - MU_TOG, - - // Music voice iterate - MUV_IN, - MUV_DE, - - // Midi mode on/off - MIDI_ON, - MIDI_OFF, - - // Backlight functionality - BL_0, - BL_1, - BL_2, - BL_3, - BL_4, - BL_5, - BL_6, - BL_7, - BL_8, - BL_9, - BL_10, - BL_11, - BL_12, - BL_13, - BL_14, - BL_15, - BL_DEC, - BL_INC, - BL_TOGG, - BL_STEP, - - // RGB functionality - RGB_TOG, - RGB_MOD, - RGB_HUI, - RGB_HUD, - RGB_SAI, - RGB_SAD, - RGB_VAI, - RGB_VAD, - - // Left shift, open paren - KC_LSPO, - - // Right shift, close paren - KC_RSPC, - - // Printing - PRINT_ON, - PRINT_OFF, - - // always leave at the end - SAFE_RANGE -}; - -// Ability to use mods in layouts -#define LCTL(kc) (kc | QK_LCTL) -#define LSFT(kc) (kc | QK_LSFT) -#define LALT(kc) (kc | QK_LALT) -#define LGUI(kc) (kc | QK_LGUI) -#define RCTL(kc) (kc | QK_RCTL) -#define RSFT(kc) (kc | QK_RSFT) -#define RALT(kc) (kc | QK_RALT) -#define RGUI(kc) (kc | QK_RGUI) - -#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) -#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) -#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) -#define ALTG(kc) (kc | QK_RCTL | QK_RALT) - -#define MOD_HYPR 0xf -#define MOD_MEH 0x7 - - -// Aliases for shifted symbols -// Each key has a 4-letter code, and some have longer aliases too. -// While the long aliases are descriptive, the 4-letter codes -// make for nicer grid layouts (everything lines up), and are -// the preferred style for Quantum. -#define KC_TILD LSFT(KC_GRV) // ~ -#define KC_TILDE KC_TILD - -#define KC_EXLM LSFT(KC_1) // ! -#define KC_EXCLAIM KC_EXLM - -#define KC_AT LSFT(KC_2) // @ - -#define KC_HASH LSFT(KC_3) // # - -#define KC_DLR LSFT(KC_4) // $ -#define KC_DOLLAR KC_DLR - -#define KC_PERC LSFT(KC_5) // % -#define KC_PERCENT KC_PERC - -#define KC_CIRC LSFT(KC_6) // ^ -#define KC_CIRCUMFLEX KC_CIRC - -#define KC_AMPR LSFT(KC_7) // & -#define KC_AMPERSAND KC_AMPR - -#define KC_ASTR LSFT(KC_8) // * -#define KC_ASTERISK KC_ASTR - -#define KC_LPRN LSFT(KC_9) // ( -#define KC_LEFT_PAREN KC_LPRN - -#define KC_RPRN LSFT(KC_0) // ) -#define KC_RIGHT_PAREN KC_RPRN - -#define KC_UNDS LSFT(KC_MINS) // _ -#define KC_UNDERSCORE KC_UNDS - -#define KC_PLUS LSFT(KC_EQL) // + - -#define KC_LCBR LSFT(KC_LBRC) // { -#define KC_LEFT_CURLY_BRACE KC_LCBR - -#define KC_RCBR LSFT(KC_RBRC) // } -#define KC_RIGHT_CURLY_BRACE KC_RCBR - -#define KC_LABK LSFT(KC_COMM) // < -#define KC_LEFT_ANGLE_BRACKET KC_LABK - -#define KC_RABK LSFT(KC_DOT) // > -#define KC_RIGHT_ANGLE_BRACKET KC_RABK - -#define KC_COLN LSFT(KC_SCLN) // : -#define KC_COLON KC_COLN - -#define KC_PIPE LSFT(KC_BSLS) // | - -#define KC_LT LSFT(KC_COMM) // < - -#define KC_GT LSFT(KC_DOT) // > - -#define KC_QUES LSFT(KC_SLSH) // ? -#define KC_QUESTION KC_QUES - -#define KC_DQT LSFT(KC_QUOT) // " -#define KC_DOUBLE_QUOTE KC_DQT -#define KC_DQUO KC_DQT - -#define KC_DELT KC_DELETE // Del key (four letter code) - -// Alias for function layers than expand past FN31 -#define FUNC(kc) (kc | QK_FUNCTION) - -// Aliases -#define S(kc) LSFT(kc) -#define F(kc) FUNC(kc) - -#define M(kc) (kc | QK_MACRO) - -#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) - -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) - -#define AG_SWAP MAGIC_SWAP_ALT_GUI -#define AG_NORM MAGIC_UNSWAP_ALT_GUI - -#define BL_ON BL_9 -#define BL_OFF BL_0 - -#define MI_ON MIDI_ON -#define MI_OFF MIDI_OFF - -// GOTO layer - 16 layers max -// when: -// ON_PRESS = 1 -// ON_RELEASE = 2 -// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own -// keycode modeled after the old version, kept below for this. -/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ -#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) - -// Momentary switch layer - 256 layer max -#define MO(layer) (layer | QK_MOMENTARY) - -// Set default layer - 256 layer max -#define DF(layer) (layer | QK_DEF_LAYER) - -// Toggle to layer - 256 layer max -#define TG(layer) (layer | QK_TOGGLE_LAYER) - -// One-shot layer - 256 layer max -#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) - -// One-shot mod -#define OSM(mod) (mod | QK_ONE_SHOT_MOD) - -// M-od, T-ap - 256 keycode max -#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) -#define CTL_T(kc) MT(MOD_LCTL, kc) -#define SFT_T(kc) MT(MOD_LSFT, kc) -#define ALT_T(kc) MT(MOD_LALT, kc) -#define GUI_T(kc) MT(MOD_LGUI, kc) -#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal -#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl -#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui -#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ - -// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap -#define KC_HYPR HYPR(KC_NO) -#define KC_MEH MEH(KC_NO) - -#ifdef UNICODE_ENABLE - // For sending unicode codes. - // You may not send codes over 7FFF -- this supports most of UTF8. - // To have a key that sends out Œ, go UC(0x0152) - #define UNICODE(n) (n | QK_UNICODE) - #define UC(n) UNICODE(n) -#endif - -#ifdef UNICODEMAP_ENABLE - #define X(n) (n | QK_UNICODE_MAP) -#endif #endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 833e5a8f8..eced3d2bb 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key) action_t action; uint8_t action_layer, when, mod; - // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason - const uint16_t* actions = fn_actions; switch (keycode) { case KC_FN0 ... KC_FN31: - action.code = pgm_read_word(&actions[FN_INDEX(keycode)]); + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); break; case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_RGUI: @@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) case QK_FUNCTION ... QK_FUNCTION_MAX: ; // Is a shortcut for function action_layer, pull last 12bits // This means we have 4,096 FN macros at our disposal - action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]); + action.code = keymap_function_id_to_action( (int)keycode & 0xFFF ); break; case QK_MACRO ... QK_MACRO_MAX: action.code = ACTION_MACRO(keycode & 0xFF); @@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { } -/* translates key to keycode */ +// translates key to keycode +__attribute__ ((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { // Read entire word (16bits) return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } + +// translates function id to action +__attribute__ ((weak)) +uint16_t keymap_function_id_to_action( uint16_t function_id ) +{ + return pgm_read_word(&fn_actions[function_id]); +} diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h new file mode 100644 index 000000000..5cd3c8e78 --- /dev/null +++ b/quantum/quantum_keycodes.h @@ -0,0 +1,313 @@ + +#ifndef QUANTUM_KEYCODES_H +#define QUANTUM_KEYCODES_H + +enum quantum_keycodes { + // Ranges used in shortucuts - not to be used directly + QK_TMK = 0x0000, + QK_TMK_MAX = 0x00FF, + QK_MODS = 0x0100, + QK_LCTL = 0x0100, + QK_LSFT = 0x0200, + QK_LALT = 0x0400, + QK_LGUI = 0x0800, + QK_RMODS_MIN = 0x1000, + QK_RCTL = 0x1100, + QK_RSFT = 0x1200, + QK_RALT = 0x1400, + QK_RGUI = 0x1800, + QK_MODS_MAX = 0x1FFF, + QK_FUNCTION = 0x2000, + QK_FUNCTION_MAX = 0x2FFF, + QK_MACRO = 0x3000, + QK_MACRO_MAX = 0x3FFF, + QK_LAYER_TAP = 0x4000, + QK_LAYER_TAP_MAX = 0x4FFF, + QK_TO = 0x5000, + QK_TO_MAX = 0x50FF, + QK_MOMENTARY = 0x5100, + QK_MOMENTARY_MAX = 0x51FF, + QK_DEF_LAYER = 0x5200, + QK_DEF_LAYER_MAX = 0x52FF, + QK_TOGGLE_LAYER = 0x5300, + QK_TOGGLE_LAYER_MAX = 0x53FF, + QK_ONE_SHOT_LAYER = 0x5400, + QK_ONE_SHOT_LAYER_MAX = 0x54FF, + QK_ONE_SHOT_MOD = 0x5500, + QK_ONE_SHOT_MOD_MAX = 0x55FF, +#ifndef DISABLE_CHORDING + QK_CHORDING = 0x5600, + QK_CHORDING_MAX = 0x56FF, +#endif + QK_MOD_TAP = 0x6000, + QK_MOD_TAP_MAX = 0x6FFF, + QK_TAP_DANCE = 0x7100, + QK_TAP_DANCE_MAX = 0x71FF, +#ifdef UNICODEMAP_ENABLE + QK_UNICODE_MAP = 0x7800, + QK_UNICODE_MAP_MAX = 0x7FFF, +#endif +#ifdef UNICODE_ENABLE + QK_UNICODE = 0x8000, + QK_UNICODE_MAX = 0xFFFF, +#endif + + // Loose keycodes - to be used directly + + RESET = 0x7000, + DEBUG, + MAGIC_SWAP_CONTROL_CAPSLOCK, + MAGIC_CAPSLOCK_TO_CONTROL, + MAGIC_SWAP_LALT_LGUI, + MAGIC_SWAP_RALT_RGUI, + MAGIC_NO_GUI, + MAGIC_SWAP_GRAVE_ESC, + MAGIC_SWAP_BACKSLASH_BACKSPACE, + MAGIC_HOST_NKRO, + MAGIC_SWAP_ALT_GUI, + MAGIC_UNSWAP_CONTROL_CAPSLOCK, + MAGIC_UNCAPSLOCK_TO_CONTROL, + MAGIC_UNSWAP_LALT_LGUI, + MAGIC_UNSWAP_RALT_RGUI, + MAGIC_UNNO_GUI, + MAGIC_UNSWAP_GRAVE_ESC, + MAGIC_UNSWAP_BACKSLASH_BACKSPACE, + MAGIC_UNHOST_NKRO, + MAGIC_UNSWAP_ALT_GUI, + MAGIC_TOGGLE_NKRO, + + // Leader key +#ifndef DISABLE_LEADER + KC_LEAD, +#endif + + // Audio on/off/toggle + AU_ON, + AU_OFF, + AU_TOG, + + // Music mode on/off/toggle + MU_ON, + MU_OFF, + MU_TOG, + + // Music voice iterate + MUV_IN, + MUV_DE, + + // Midi mode on/off + MIDI_ON, + MIDI_OFF, + + // Backlight functionality + BL_0, + BL_1, + BL_2, + BL_3, + BL_4, + BL_5, + BL_6, + BL_7, + BL_8, + BL_9, + BL_10, + BL_11, + BL_12, + BL_13, + BL_14, + BL_15, + BL_DEC, + BL_INC, + BL_TOGG, + BL_STEP, + + // RGB functionality + RGB_TOG, + RGB_MOD, + RGB_HUI, + RGB_HUD, + RGB_SAI, + RGB_SAD, + RGB_VAI, + RGB_VAD, + + // Left shift, open paren + KC_LSPO, + + // Right shift, close paren + KC_RSPC, + + // Printing + PRINT_ON, + PRINT_OFF, + + // always leave at the end + SAFE_RANGE +}; + +// Ability to use mods in layouts +#define LCTL(kc) (kc | QK_LCTL) +#define LSFT(kc) (kc | QK_LSFT) +#define LALT(kc) (kc | QK_LALT) +#define LGUI(kc) (kc | QK_LGUI) +#define RCTL(kc) (kc | QK_RCTL) +#define RSFT(kc) (kc | QK_RSFT) +#define RALT(kc) (kc | QK_RALT) +#define RGUI(kc) (kc | QK_RGUI) + +#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) +#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) +#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) +#define ALTG(kc) (kc | QK_RCTL | QK_RALT) + +#define MOD_HYPR 0xf +#define MOD_MEH 0x7 + + +// Aliases for shifted symbols +// Each key has a 4-letter code, and some have longer aliases too. +// While the long aliases are descriptive, the 4-letter codes +// make for nicer grid layouts (everything lines up), and are +// the preferred style for Quantum. +#define KC_TILD LSFT(KC_GRV) // ~ +#define KC_TILDE KC_TILD + +#define KC_EXLM LSFT(KC_1) // ! +#define KC_EXCLAIM KC_EXLM + +#define KC_AT LSFT(KC_2) // @ + +#define KC_HASH LSFT(KC_3) // # + +#define KC_DLR LSFT(KC_4) // $ +#define KC_DOLLAR KC_DLR + +#define KC_PERC LSFT(KC_5) // % +#define KC_PERCENT KC_PERC + +#define KC_CIRC LSFT(KC_6) // ^ +#define KC_CIRCUMFLEX KC_CIRC + +#define KC_AMPR LSFT(KC_7) // & +#define KC_AMPERSAND KC_AMPR + +#define KC_ASTR LSFT(KC_8) // * +#define KC_ASTERISK KC_ASTR + +#define KC_LPRN LSFT(KC_9) // ( +#define KC_LEFT_PAREN KC_LPRN + +#define KC_RPRN LSFT(KC_0) // ) +#define KC_RIGHT_PAREN KC_RPRN + +#define KC_UNDS LSFT(KC_MINS) // _ +#define KC_UNDERSCORE KC_UNDS + +#define KC_PLUS LSFT(KC_EQL) // + + +#define KC_LCBR LSFT(KC_LBRC) // { +#define KC_LEFT_CURLY_BRACE KC_LCBR + +#define KC_RCBR LSFT(KC_RBRC) // } +#define KC_RIGHT_CURLY_BRACE KC_RCBR + +#define KC_LABK LSFT(KC_COMM) // < +#define KC_LEFT_ANGLE_BRACKET KC_LABK + +#define KC_RABK LSFT(KC_DOT) // > +#define KC_RIGHT_ANGLE_BRACKET KC_RABK + +#define KC_COLN LSFT(KC_SCLN) // : +#define KC_COLON KC_COLN + +#define KC_PIPE LSFT(KC_BSLS) // | + +#define KC_LT LSFT(KC_COMM) // < + +#define KC_GT LSFT(KC_DOT) // > + +#define KC_QUES LSFT(KC_SLSH) // ? +#define KC_QUESTION KC_QUES + +#define KC_DQT LSFT(KC_QUOT) // " +#define KC_DOUBLE_QUOTE KC_DQT +#define KC_DQUO KC_DQT + +#define KC_DELT KC_DELETE // Del key (four letter code) + +// Alias for function layers than expand past FN31 +#define FUNC(kc) (kc | QK_FUNCTION) + +// Aliases +#define S(kc) LSFT(kc) +#define F(kc) FUNC(kc) + +#define M(kc) (kc | QK_MACRO) + +#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + +#define BL_ON BL_9 +#define BL_OFF BL_0 + +#define MI_ON MIDI_ON +#define MI_OFF MIDI_OFF + +// GOTO layer - 16 layers max +// when: +// ON_PRESS = 1 +// ON_RELEASE = 2 +// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. +// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own +// keycode modeled after the old version, kept below for this. +/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ +#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) + +// Momentary switch layer - 256 layer max +#define MO(layer) (layer | QK_MOMENTARY) + +// Set default layer - 256 layer max +#define DF(layer) (layer | QK_DEF_LAYER) + +// Toggle to layer - 256 layer max +#define TG(layer) (layer | QK_TOGGLE_LAYER) + +// One-shot layer - 256 layer max +#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) + +// One-shot mod +#define OSM(mod) (mod | QK_ONE_SHOT_MOD) + +// M-od, T-ap - 256 keycode max +#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) +#define CTL_T(kc) MT(MOD_LCTL, kc) +#define SFT_T(kc) MT(MOD_LSFT, kc) +#define ALT_T(kc) MT(MOD_LALT, kc) +#define GUI_T(kc) MT(MOD_LGUI, kc) +#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal +#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl +#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui +#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ + +// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap +#define KC_HYPR HYPR(KC_NO) +#define KC_MEH MEH(KC_NO) + +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | QK_UNICODE) + #define UC(n) UNICODE(n) +#endif + +#ifdef UNICODEMAP_ENABLE + #define X(n) (n | QK_UNICODE_MAP) +#endif + +#endif // QUANTUM_KEYCODES_H diff --git a/tmk_core/common/keycode.h b/tmk_core/common/keycode.h index 2f208c54e..54e9c322c 100644 --- a/tmk_core/common/keycode.h +++ b/tmk_core/common/keycode.h @@ -85,7 +85,7 @@ along with this program. If not, see . #define KC_LCAP KC_LOCKING_CAPS #define KC_LNUM KC_LOCKING_NUM #define KC_LSCR KC_LOCKING_SCROLL -#define KC_ERAS KC_ALT_ERASE, +#define KC_ERAS KC_ALT_ERASE #define KC_CLR KC_CLEAR /* Japanese specific */ #define KC_ZKHK KC_GRAVE