Merge pull request #645 from algernon/f/tap-dance/buffering

tap-dance rework
This commit is contained in:
Jack Humbert 2016-08-17 21:15:29 -04:00 committed by GitHub
commit f4f80a0e3a
5 changed files with 71 additions and 68 deletions

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@ -853,7 +853,7 @@ void ang_tap_dance_ta_reset (qk_tap_dance_state_t *state, void *user_data) {
td_ta->finished_once = false;
}
const qk_tap_dance_action_t tap_dance_actions[] = {
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_cln_finished, ang_tap_dance_cln_reset)
,[CT_MNS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_mns_finished, ang_tap_dance_mns_reset)
,[CT_TA] = {

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@ -123,7 +123,7 @@ void music_scale_user(void)
}
const qk_tap_dance_action_t tap_dance_actions[] = {
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for equal, twice for hyper + X (alfred lock)
[TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)),
//Tap once for minus, twice for time.heals.nothing

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@ -1,18 +1,8 @@
#include "quantum.h"
#include "action_tapping.h"
static qk_tap_dance_state_t qk_tap_dance_state;
bool td_debug_enable = false;
#if CONSOLE_ENABLE
#define td_debug(s) if (td_debug_enable) \
{ \
xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
}
#else
#define td_debug(s)
#endif
static uint16_t last_td;
static int8_t highest_td = -1;
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@ -35,98 +25,110 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
}
static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
void *user_data,
qk_tap_dance_user_fn_t fn)
void *user_data,
qk_tap_dance_user_fn_t fn)
{
if (fn) {
fn(state, user_data);
}
}
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action)
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
}
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action)
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished);
if (action->state.finished)
return;
action->state.finished = true;
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action)
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{
td_debug("trigger")
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
bool r = true;
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
qk_tap_dance_action_t *action;
if (last_td && last_td != keycode) {
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
}
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
action = tap_dance_actions[idx];
if ((int16_t)idx > highest_td)
highest_td = idx;
action = &tap_dance_actions[idx];
process_tap_dance_action_on_each_tap (action);
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
process_tap_dance_action_on_dance_finished (action);
} else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) {
reset_tap_dance (&qk_tap_dance_state);
} else {
r = false;
}
qk_tap_dance_state.active = true;
qk_tap_dance_state.pressed = record->event.pressed;
action->state.keycode = keycode;
action->state.pressed = record->event.pressed;
if (record->event.pressed) {
qk_tap_dance_state.keycode = keycode;
qk_tap_dance_state.timer = timer_read ();
qk_tap_dance_state.count++;
action->state.count++;
action->state.timer = timer_read();
if (last_td && last_td != keycode) {
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
paction->state.interrupted = true;
process_tap_dance_action_on_dance_finished (paction);
reset_tap_dance (&paction->state);
}
}
last_td = keycode;
break;
default:
if (qk_tap_dance_state.keycode) {
// if we are here, the tap dance was interrupted by a different key
idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
action = tap_dance_actions[idx];
if (!record->event.pressed)
return true;
process_tap_dance_action_on_each_tap (action);
if (highest_td == -1)
return true;
for (int i = 0; i <= highest_td; i++) {
action = &tap_dance_actions[i];
if (action->state.count == 0)
continue;
action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&qk_tap_dance_state);
qk_tap_dance_state.active = false;
reset_tap_dance (&action->state);
}
break;
}
return r;
return true;
}
void matrix_scan_tap_dance () {
if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
// if we are here, the tap dance was timed out
uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action = tap_dance_actions[idx];
if (highest_td == -1)
return;
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&qk_tap_dance_state);
for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}
}
}
void reset_tap_dance (qk_tap_dance_state_t *state) {
uint16_t idx = state->keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
qk_tap_dance_action_t *action;
if (state->pressed)
return;
action = tap_dance_actions[idx];
action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
process_tap_dance_action_on_reset (action);
state->keycode = 0;
state->count = 0;
state->active = false;
state->interrupted = false;
state->finished = false;
last_td = 0;
}

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@ -11,8 +11,9 @@ typedef struct
uint8_t count;
uint16_t keycode;
uint16_t timer;
bool active:1;
bool pressed:1;
bool interrupted;
bool pressed;
bool finished;
} qk_tap_dance_state_t;
#define TD(n) (QK_TAP_DANCE + n)
@ -26,6 +27,7 @@ typedef struct
qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset;
} fn;
qk_tap_dance_state_t state;
void *user_data;
} qk_tap_dance_action_t;
@ -48,8 +50,7 @@ typedef struct
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
}
extern const qk_tap_dance_action_t tap_dance_actions[];
extern bool td_debug_enable;
extern qk_tap_dance_action_t tap_dance_actions[];
/* To be used internally */

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@ -431,7 +431,7 @@ enum {
};
//Tap Dance Definitions
const qk_tap_dance_action_t tap_dance_actions[] = {
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS)
// Other declarations would go here, separated by commas, if you have them
@ -517,7 +517,7 @@ void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_3_off();
}
const qk_tap_dance_action_t tap_dance_actions[] = {
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)