# Custom Matrix QMK provides a mechanism to supplement or replace the default matrix scanning routine with your own code. The reasons to use this feature include: * Extra hardware between the keyboard's switches and MCU pins * I/O multiplexer * Line decoder * Irregular switch matrix * Simultaneous use of `COL2ROW` and `ROW2COL` ## Prerequisites Implementing custom matrix usually involves compilation of an additional source file. It is recommended that for consistency, this file is called `matrix.c`. Add a new file to your keyboard directory: ```text keyboards//matrix.c ``` And to configure compilation for the new file, add this to your `rules.mk`: ```make SRC += matrix.c ``` ## 'lite' Provides a default implementation for various scanning functions, reducing the boilerplate code when implementing custom matrix. To configure it, add this to your `rules.mk`: ```make CUSTOM_MATRIX = lite ``` And implement the following functions in a `matrix.c` file in your keyboard folder: ```c void matrix_init_custom(void) { // TODO: initialize hardware here } bool matrix_scan_custom(matrix_row_t current_matrix[]) { bool matrix_has_changed = false; // TODO: add matrix scanning routine here return matrix_has_changed; } ``` ## Full Replacement When more control over the scanning routine is required, you can choose to implement the full scanning routine. To configure it, add this to your rules.mk: ```make CUSTOM_MATRIX = yes ``` And implement the following functions in a `matrix.c` file in your keyboard folder: ```c matrix_row_t matrix_get_row(uint8_t row) { // TODO: return the requested row data } void matrix_print(void) { // TODO: use print() to dump the current matrix state to console } void matrix_init(void) { // TODO: initialize hardware and global matrix state here // Unless hardware debouncing - Init the configured debounce routine debounce_init(MATRIX_ROWS); // This *must* be called for correct keyboard behavior matrix_init_quantum(); } uint8_t matrix_scan(void) { bool matrix_has_changed = false; // TODO: add matrix scanning routine here // Unless hardware debouncing - use the configured debounce routine debounce(raw_matrix, matrix, MATRIX_ROWS, changed); // This *must* be called for correct keyboard behavior matrix_scan_quantum(); return matrix_has_changed; } ``` And also provide defaults for the following callbacks: ```c __attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); } __attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); } __attribute__((weak)) void matrix_init_user(void) {} __attribute__((weak)) void matrix_scan_user(void) {} ```