#include QMK_KEYBOARD_H #define _MAIN 0 #define _FN 1 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen #define KC_X0 LT(_FN, KC_ESC) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_MAIN] = LAYOUT( KC_F, KC_X0, KC_LCTL, KC_R, KC_D, KC_M ), [_FN] = LAYOUT( KC_F, KC_TRNS, RGB_HUI, RGB_TOG, RGB_MOD, RGB_HUD ) };