#pragma once #include "quantum.h" #include "layout_macros.h" #define BASE 0 #define CODE 1 // code layer #define CODEFLOW 2 #define SYMB 3 #define MDIA 4 // media keys #define VIM 5 #define GAME 6 #define GAME_ARROW 7 // Tap dance config shared between my keyboards enum tap_dance_declarations { TD_SYM_VIM = 0, TD_COPY_PASTE, }; enum custom_keys { DLEFT = SAFE_RANGE, DRIGHT, PSCREEN_APP }; void tap_dance_sym_vim_finished(qk_tap_dance_state_t*, void*); void tap_dance_sym_vim_reset(qk_tap_dance_state_t*, void*); void tap_dance_process_keycode(uint16_t); bool try_handle_macro(uint16_t keycode, keyrecord_t *record);