#include "quantum.h" #include "333fred.h" void layer_state_set_rgb(uint32_t state) { switch (biton32(state)) { case BASE: // purple rgblight_sethsv_noeeprom(210, 255, 20); break; case SYMB: // blue rgblight_sethsv_noeeprom(191, 255, 20); break; case VIM: // green rgblight_sethsv_noeeprom(85, 255, 20); break; case GAME: // red rgblight_sethsv_noeeprom(0, 255, 20); break; } } void keyboard_post_init_user(void) { rgblight_enable_noeeprom(); layer_state_set_rgb(1); // Set layer 0 (bit 1) on }