#pragma once #include "quantum.h" #include "defines.h" enum custom_keycodes { // Layer Keycodes LOWER = SAFE_RANGE, RAISE, MC_first, // Macro Keycodes CUSTOM_MACROS(CUSTOM_ENUM, DROP, COMMA_DELIM), MC_last }; enum custom_layers { _QW = 0, // Qwerty _RS, // Raise _LW, // Lower _MS, // Mouse _GT, // Git _CN, // Convenience _GW, // Guild Wars 2 _CS // Counter-Strike: Global Offensive };