#pragma once #include "quantum.h" #if defined(RGBLIGHT_TWINKLE) typedef struct { bool enabled; uint8_t hue; uint16_t timer; uint8_t life; } rgblight_fadeout; #endif bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record); void keyboard_post_init_rgb_light(void); void matrix_scan_rgb_light(void); layer_state_t layer_state_set_rgb_light(layer_state_t state); layer_state_t default_layer_state_set_rgb_light(layer_state_t state); void rgblight_sethsv_default_helper(uint8_t index); #if defined(RGBLIGHT_TWINKLE) void scan_rgblight_fadeout(void); #endif