#pragma once // Tapping term settings #define TAPPING_TERM_PER_KEY #define TAP_HOLD_CAPS_DELAY 350 #define BOOTMAGIC_KEY_SALT KC_BSPACE #define BOOTMAGIC_KEY_EEPROM_CLEAR KC_Q // OLED settings #define OLED_FONT_H "users/tominabox1/doug.c" #define OLED_DISABLE_TIMEOUT #define DEBOUNCE 5 // Setup RGB settings for the Dimple. #ifdef KEYBOARD_lazydesigners_dimple #ifdef RGBLIGHT_ENABLE #undef RGBLED_NUM #define RGBLED_NUM 50 #define RGBLIGHT_ANIMATIONS #define RGBLIGHT_SLEEP #endif // RGBLIGHT_ENABLE #ifdef RGB_MATRIX_ENABLE #undef RGBLED_NUM #define RGBLED_NUM 50 #define DRIVER_LED_TOTAL RGBLED_NUM #endif // RGBL_MATRIX_ENABLE #endif // KEYBOARD_lazydesigners_dimple // RGB_Matrix settings #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT /* Disable the animations you don't want/need. You will need to disable a good number of these because they take up a lot of space. Disable until you can successfully compile your firmware. */ // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define DISABLE_RGB_MATRIX_BREATHING // #define DISABLE_RGB_MATRIX_CYCLE_ALL // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define DISABLE_RGB_MATRIX_DUAL_BEACON #define DISABLE_RGB_MATRIX_RAINBOW_BEACON #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // #define DISABLE_RGB_MATRIX_RAINDROPS #define DISABLE_RGB_MATRIX_JELLYBEN_RAINDROPS // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP #define DISABLE_RGB_MATRIX_DIGITAL_RAIN #define DISABLE_RGB_MATRIX_SOLID_REACTIVE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define DISABLE_RGB_MATRIX_SPLASH #define DISABLE_RGB_MATRIX_MULTISPLASH #define DISABLE_RGB_MATRIX_SOLID_SPLASH #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif //RGB_MATRIX_ENABLE // Hex size reduction options #ifndef NO_DEBUG #define NO_DEBUG #endif // !NO_DEBUG #if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE) #define NO_PRINT #endif // !NO_PRINT #define NO_ACTION_ONESHOT