#include "keymap_common.h" // JCK: Semi-Standard layout const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty */ [0] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \ ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \ LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT), [1] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \ ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \ LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT), [2] = KEYMAP_JCK(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \ LSFT, FN9, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \ LCTL, LALT, LGUI, SPC, TRNS, MNXT, VOLD, VOLU, MPLY), }; const uint16_t PROGMEM fn_actions[] = { [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay [3] = ACTION_DEFAULT_LAYER_SET(0), [4] = ACTION_DEFAULT_LAYER_SET(1), [9] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), };