#ifndef PROCESS_MUSIC_H #define PROCESS_MUSIC_H #include "quantum.h" #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) bool process_music(uint16_t keycode, keyrecord_t *record); bool is_music_on(void); void music_toggle(void); void music_on(void); void music_off(void); void music_on_user(void); void music_scale_user(void); void matrix_scan_music(void); #ifndef SCALE #define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } #endif #endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) #endif