// this is the style you want to emulate. // This is the canonical layout file for the Quantum project. If you want to add another keyboard, #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _MOUSE 8 #define _ADJUST 16 enum dichotomy_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, MOUKEY, MS_BTN1, MS_BTN2, MS_BTN3 }; #define RED_BRIGHTNESS 3 #define GREEN_BRIGHTNESS 2 #define BLUE_BRIGHTNESS 2 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */ KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY, KC_LCTL, KC_LALT, MOUKEY, KC_RGUI, KC_RALT, KC_RCTL, MS_BTN3, SFT_T(KC_ESCAPE), KC_LGUI, KC_BSPC, KC_SPC, RAISE, LOWER, MS_BTN3 ), [_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______ ), [_LOWER] = LAYOUT( /* Number layout, basically the main function layer */ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, _______, _______, RAISE, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */ _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */ _______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______ ) }; // end keymaps block static bool shift_held = false; static bool shift_suspended = false; report_mouse_t currentReport = {}; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); grn_led_on(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); grn_led_off(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held. case RAISE: if (record->event.pressed) { layer_on(_RAISE); red_led_on(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); red_led_off(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift case MOUKEY: if (record->event.pressed) { layer_on(_MOUSE); blu_led_on(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_MOUSE); blu_led_off(); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; //mouse buttons, for 1-3, to update the mouse report: case MS_BTN1: currentReport = pointing_device_get_report(); if (record->event.pressed) { if (shift_held && shift_suspended){ register_code(KC_LSFT); shift_suspended = false; } //update mouse report here currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h } else { //update mouse report here currentReport.buttons &= ~MOUSE_BTN1; } pointing_device_set_report(currentReport); return false; break; case MS_BTN2: currentReport = pointing_device_get_report(); if (record->event.pressed) { if (shift_held && shift_suspended){ register_code(KC_LSFT); shift_suspended = false; } //update mouse report here currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h } else { //update mouse report here currentReport.buttons &= ~MOUSE_BTN2; } pointing_device_set_report(currentReport); return false; break; case MS_BTN3: currentReport = pointing_device_get_report(); if (record->event.pressed) { if (shift_held && shift_suspended){ register_code(KC_LSFT); shift_suspended = false; } //update mouse report here currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h } else { //update mouse report here currentReport.buttons &= ~MOUSE_BTN3; } pointing_device_set_report(currentReport); return false; break; //Additionally, if NS_ keys are in use, then shift may be held (but is //disabled for the unshifted keycodes to be send. Check the bool and //register shift as necessary. // default: // if (shift_held){ // register_code(KC_LSFT); // } // break; } return true; };