#include QMK_KEYBOARD_H #include "bootloader.h" #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif #ifdef AUDIO_ENABLE #include "audio.h" #endif #ifdef SSD1306OLED #include "ssd1306.h" #endif #ifdef CONSOLE_ENABLE #include #endif extern keymap_config_t keymap_config; #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; #endif extern uint8_t is_master; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_number { _QWERTY = 0, _COLEMAK, _DVORAK, _EUCALYN, _NUML, _NUMR, _LOWER, _RAISE, _ADJUST, }; enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, EUCALYN, NUML, NUMR, KC_xEISU, KC_xKANA, KC_ZERO2, RGBRST }; //Macros #define KC_LOWER MO(_LOWER) #define KC_NUML LT(_NUML,KC_SPC) #define KC_NUMR LT(_NUMR,KC_SPC) #define KC_RABS LT(_RAISE,KC_BSPC) #define KC_RAEN LT(_RAISE,KC_ENT) #define KC_____ _______ #define KC_XXXX XXXXXXX #define KC_ADJ MO(_ADJUST) #define KC_LSMI LSFT(KC_MINS) #define KC_LSEQ LSFT(KC_EQL) #define KC_LSRB LSFT(KC_RBRC) #define KC_LSLB LSFT(KC_LBRC) #define KC_LSGR LSFT(KC_GRV) #define KC_LSQT LSFT(KC_QUOT) #define ___ _______ #define KC_S0 LSFT(KC_0) #define KC_S1 LSFT(KC_1) #define KC_S2 LSFT(KC_2) #define KC_S3 LSFT(KC_3) #define KC_S4 LSFT(KC_4) #define KC_S5 LSFT(KC_5) #define KC_S6 LSFT(KC_6) #define KC_S7 LSFT(KC_7) #define KC_S8 LSFT(KC_8) #define KC_S9 LSFT(KC_9) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------. ,-----------------------------------------. * | ESC | Q | W | E | R | T | | Y | U | I | O | P | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Shift| Z | X | C | V | B | | N | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT_kc( \ ESC, Q, W, E, R, T, Y, U, I, O, P, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, RCTL, \ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, \ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \ ), /* Colemak * ,-----------------------------------------. ,-----------------------------------------. * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Shift| Z | X | C | V | B | | K | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_COLEMAK] = LAYOUT_kc( \ ESC, Q, W, F, P, G, J, L, U, Y, SCLN, BSLS, \ LCTL, A, R, S, T, D, H, N, E, I, O, RCTL, \ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, \ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \ ), /* Dvorak * ,-----------------------------------------. ,-----------------------------------------. * | ESC | ' | , | . | P | Y | | F | G | C | R | L | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | | B | M | W | V | Z | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_DVORAK] = LAYOUT_kc( \ ESC, QUOT, COMM, DOT, P, Y, F, G, C, R, L, BSLS, \ LCTL, A, O, E, U, I, D, H, T, N, S, RCTL, \ LSFT, SCLN, Q, J, K, X, B, M, W, V, Z, RSFT, \ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \ ), /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout) * ,-----------------------------------------. ,-----------------------------------------. * | ESC | Q | W | , | . | ; | | M | R | D | Y | P | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Shift| Z | X | C | V | F | | B | H | J | L | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_EUCALYN] = LAYOUT_kc( \ ESC, Q, W, COMM, DOT, SCLN, M, R, D, Y, P, BSLS, \ LCTL, A, O, E, I, U, G, T, K, S, N, RCTL, \ LSFT, Z, X, C, V, F, B, H, J, L, SLSH, RSFT, \ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \ ), /* Num * ,-----------------------------------------. ,-----------------------------------------. * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_NUML] = LAYOUT_kc( \ ____, S1, S2, S3, S4, S5, S6, S7, S8, S9, S0, ____, \ ____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, F12, \ ____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, \ ____, ____, ____, ____, ____, ____, ____, ____, SPC, ____, ____, ____, ____, ____ \ ), [_NUMR] = LAYOUT_kc( \ ____, S1, S2, S3, S4, S5, S6, S7, S8, S9, S0, ____, \ ____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, F12, \ ____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, \ ____, ____, ____, ____, ____, SPC, ____, ____, ____, ____, ____, ____, ____, ____ \ ), /* Lower * ,-----------------------------------------. ,-----------------------------------------. * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | PgDn | Left | Down | Right| End | | End | Left | Down | Right| PgDn | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | PrtSc| | | |Adjust|Adjust| | | | PrtSc| | | * `-------------------------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_kc( \ XXXX, XXXX, PAUS, SLCK, INS, XXXX, XXXX, INS, SLCK, PAUS, XXXX, ____, \ ____, HOME, XXXX, UP, DEL, PGUP, PGUP, DEL, UP, XXXX, HOME, ____, \ ____, END, LEFT, DOWN, RGHT, PGDN, PGDN, LEFT, DOWN, RGHT, END, ____, \ ____, ____, PSCR, ____, ____, ____, ADJ, ADJ, ____, ____, ____, PSCR, ____, ____ \ ), /* Raise * ,-----------------------------------------. ,-----------------------------------------. * | TAB | | | | _ | - | | = | + | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | EISU | | | | { | [ | | ] | } | | | | KANA | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | ~ | ` | | ' | " | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_kc( \ TAB, XXXX, XXXX, XXXX, LSMI, MINS, EQL, LSEQ, XXXX, XXXX, XXXX, XXXX, \ xEISU, XXXX, XXXX, XXXX, LSLB, LBRC, RBRC, LSRB, XXXX, XXXX, XXXX, xKANA, \ XXXX, XXXX, XXXX, XXXX, LSGR, GRV, QUOT, LSQT, XXXX, XXXX, XXXX, XXXX, \ ADJ, ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX, ADJ, ADJ \ ), /* Adjust (Lower + Raise) * ,-----------------------------------------. ,-----------------------------------------. * | | Reset|RGBRST|RGB ON|Aud on| Win | | Win | |Qwerty|Euclyn|Colemk|Dvorak| * |------+------+------+------+------+------| |------+------+------+------+------+------| * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | HUE- | SAT- | VAL- | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT( \ XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, XXXXXXX, QWERTY, EUCALYN, COLEMAK, DVORAK, \ RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \ ) }; #ifdef AUDIO_ENABLE float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_plover[][2] = SONG(PLOVER_SOUND); float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif static int current_default_layer; uint32_t default_layer_state_set_kb(uint32_t state) { // 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0) // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1) current_default_layer = state - 1; // 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2) if ( current_default_layer == 3 ) current_default_layer -= 1; // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3) if ( current_default_layer == 7 ) current_default_layer -= 4; return state; } void update_base_layer(int base) { if( current_default_layer != base ) { eeconfig_update_default_layer(1UL<event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_qwerty); #endif update_base_layer(_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_colemak); #endif update_base_layer(_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif update_base_layer(_DVORAK); } return false; break; case EUCALYN: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif update_base_layer(_EUCALYN); } return false; break; case KC_xEISU: if (record->event.pressed) { if(keymap_config.swap_lalt_lgui==false){ register_code(KC_LANG2); }else{ SEND_STRING(SS_LALT("`")); } } else { unregister_code(KC_LANG2); } return false; break; case KC_xKANA: if (record->event.pressed) { if(keymap_config.swap_lalt_lgui==false){ register_code(KC_LANG1); }else{ SEND_STRING(SS_LALT("`")); } } else { unregister_code(KC_LANG1); } return false; break; case RGBRST: #ifdef RGBLIGHT_ENABLE if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); } #endif break; } return true; } void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED iota_gfx_init(!has_usb()); // turns on the display #endif } #ifdef AUDIO_ENABLE void startup_user() { _delay_ms(50); // gets rid of tick } void shutdown_user() { _delay_ms(150); stop_all_notes(); } void music_on_user(void) { music_scale_user(); } void music_scale_user(void) { PLAY_SONG(music_scale); } #endif //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED void matrix_scan_user(void) { iota_gfx_task(); // this is what updates the display continuously } void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } static void render_logo(struct CharacterMatrix *matrix) { static char logo[]={ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, 0}; matrix_write(matrix, logo); #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS) char buf[30]; if(rgblight_config.enable) { snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", rgblight_config.mode, rgblight_config.hue/RGBLIGHT_HUE_STEP, rgblight_config.sat/RGBLIGHT_SAT_STEP, rgblight_config.val/RGBLIGHT_VAL_STEP); matrix_write(matrix, buf); } #endif //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); } static const char Qwerty_name[] PROGMEM = " Qwerty"; static const char Colemak_name[] PROGMEM = " Colemak"; static const char Dvorak_name[] PROGMEM = " Dvorak"; static const char Eucalyn_name[] PROGMEM = " Eucalyn"; static const char NumL_name[] PROGMEM = ":NumL"; static const char NumR_name[] PROGMEM = ":NumR"; static const char Lower_name[] PROGMEM = ":Func"; static const char Raise_name[] PROGMEM = ":Extra"; static const char Adjust_name[] PROGMEM = ":Adjust"; static const char *layer_names[] = { [_QWERTY] = Qwerty_name, [_COLEMAK] = Colemak_name, [_DVORAK] = Dvorak_name, [_EUCALYN] = Eucalyn_name, [_NUML] = NumL_name, [_NUMR] = NumR_name, [_LOWER] = Lower_name, [_RAISE] = Raise_name, [_ADJUST] = Adjust_name }; void render_status(struct CharacterMatrix *matrix) { // Render to mode icon static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; if(keymap_config.swap_lalt_lgui==false){ matrix_write(matrix, logo[0][0]); matrix_write_P(matrix, PSTR("\n")); matrix_write(matrix, logo[0][1]); }else{ matrix_write(matrix, logo[1][0]); matrix_write_P(matrix, PSTR("\n")); matrix_write(matrix, logo[1][1]); } // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below int name_num; uint32_t lstate; matrix_write_P(matrix, layer_names[current_default_layer]); matrix_write_P(matrix, PSTR("\n")); for( lstate = layer_state, name_num = 0; lstate && name_num < sizeof(layer_names)/sizeof(char *); lstate >>=1, name_num++ ) { if( (lstate & 1) != 0 ) { if( layer_names[name_num] ) { matrix_write_P(matrix, layer_names[name_num]); } } } // Host Keyboard LED Status char led[40]; snprintf(led, sizeof(led), "\n%s %s %s", (host_keyboard_leds() & (1<