/* Copyright 2017 Brian Fong * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gherkin.h" // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QW 0 #define DIR 1 #define NUM 2 #define ETC 3 /////////////// TAP DANCE SECTION START /////////////// //Tap Dance Declarations (list of my tap dance configurations) enum { TD_SFT_CAPS = 0 ,TD_Q_ESC ,ENT_TAP_DANCE ,DEL_TAP_DANCE }; ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START ///// ///// (no need to edit this section) ///// //Enums used to clearly convey the state of the tap dance enum { SINGLE_TAP = 1, SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP // Add more enums here if you want for triple, quadruple, etc. }; typedef struct { bool is_press_action; int state; } tap; int cur_dance (qk_tap_dance_state_t *state) { if (state->count == 1) { //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP if (state->interrupted || !state->pressed) return SINGLE_TAP; if (state->interrupted) return SINGLE_TAP; else return SINGLE_HOLD; } //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated //with single tap. else if (state->count == 2) { if (state->interrupted) return DOUBLE_SINGLE_TAP; else if (state->pressed) return DOUBLE_HOLD; else return DOUBLE_TAP; } else return 6; //magic number. At some point this method will expand to work for more presses } ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END ///// ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START ///// //instantialize an instance of 'tap' for the 'ENT' tap dance. static tap ENTtap_state = { .is_press_action = true, .state = 0 }; void ENT_finished (qk_tap_dance_state_t *state, void *user_data) { ENTtap_state.state = cur_dance(state); switch (ENTtap_state.state) { case SINGLE_TAP: register_code(KC_SPC); break; case SINGLE_HOLD: register_code(KC_LSFT); break; case DOUBLE_TAP: register_code(KC_ENT); break; case DOUBLE_HOLD: register_code(KC_NO); break; // setting double hold to do nothing (change this if you want) case DOUBLE_SINGLE_TAP: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC); //Last case is for fast typing. Assuming your key is `f`: //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`. //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms. } } void ENT_reset (qk_tap_dance_state_t *state, void *user_data) { switch (ENTtap_state.state) { case SINGLE_TAP: unregister_code(KC_SPC); break; case SINGLE_HOLD: unregister_code(KC_LSFT); break; case DOUBLE_TAP: unregister_code(KC_ENT); break; case DOUBLE_HOLD: unregister_code(KC_NO); case DOUBLE_SINGLE_TAP: unregister_code(KC_SPC); } ENTtap_state.state = 0; } //instanalize an instance of 'tap' for the 'DEL' tap dance. static tap DELtap_state = { .is_press_action = true, .state = 0 }; void DEL_finished (qk_tap_dance_state_t *state, void *user_data) { DELtap_state.state = cur_dance(state); switch (DELtap_state.state) { case SINGLE_TAP: register_code(KC_BSPC); break; case SINGLE_HOLD: register_code(KC_LCTL); break; case DOUBLE_TAP: register_code(KC_DEL); break; case DOUBLE_HOLD: register_code(KC_NO); break; case DOUBLE_SINGLE_TAP: register_code(KC_BSPC); unregister_code(KC_BSPC); register_code(KC_BSPC); } } void DEL_reset (qk_tap_dance_state_t *state, void *user_data) { switch (DELtap_state.state) { case SINGLE_TAP: unregister_code(KC_BSPC); break; case SINGLE_HOLD: unregister_code(KC_LCTL); break; case DOUBLE_TAP: unregister_code(KC_DEL); break; case DOUBLE_HOLD: unregister_code(KC_NO); case DOUBLE_SINGLE_TAP: unregister_code(KC_BSPC); } DELtap_state.state = 0; } ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END ///// //Tap Dance Definitions //THIS SECTION HAS TO BE AT THE END OF THE TAP DANCE SECTION qk_tap_dance_action_t tap_dance_actions[] = { [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) // Other declarations would go here, separated by commas, if you have them ,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC) ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset) ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset) }; //In Layer declaration, add tap dance item in place of a key code //TD(TD_SFT_CAPS) ///////////// TAP DANCE SECTION END /////////////// const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * .-----------------------------------------------------------------------------------------. * | Q//ESC | W | E | R | T | Y | U | I | O | P | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * | A | S | D | F | G | H | J | K | L | ENTER | * | | | | | | | | | |SFThold | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * | Z | X | C | V/NUM | B/ETC | N | M/DIR | ,/GUI | ./ALT | BKSC | * | SFThold| | | | | | | | |CTRLhold| * '-----------------------------------------------------------------------------------------' */ [_QW] = KEYMAP( /* Qwerty*/ TD(TD_Q_ESC), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SFT_T(KC_SPC), SFT_T(KC_Z), KC_X, KC_C, LT(NUM, KC_V), LT(ETC, KC_B), KC_N, LT(DIR, KC_M), GUI_T(KC_COMM), ALT_T(KC_DOT), CTL_T(KC_BSPC) ), // ///* // * Directional Modifiers // * .-----------------------------------------------------------------------------------------. // * | TAB | up | | INS | CTRL | SHIFT | PgUp | HOME | - | = | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | left | down | right | PrScr | SHIFT | CTRL | PgDn | END | [ | ] | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | P-Brk | | | | | | | RGUI | ALT | / | // * '-----------------------------------------------------------------------------------------' // */ // [DIR] = KEYMAP( /* Directional Modifiers */ KC_TAB, KC_UP, KC_TRNS, KC_INS, KC_LCTL, KC_RSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL , KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_RCTL, KC_PGDN, KC_END, KC_LBRC, KC_RBRC , KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_LALT, KC_SLSH ), // // /* // * Numbers // * .-----------------------------------------------------------------------------------------. // * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | F11 | F12 | | | | ENTER | SHIFT | GUI | ./ALT | BKSC | // * | | | | | | | | | |CTRLhold| // * '-----------------------------------------------------------------------------------------' // */ // [NUM] = KEYMAP ( /* Numbers */ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 , KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT, KC_RSFT, KC_RGUI, ALT_T(KC_DOT), CTL_T(KC_BSPC) ), // // // /* // * ETC // * .-----------------------------------------------------------------------------------------. // * | ` | mUP | | | | SHIFT | mUp | mDown | | \ | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | mLeft | mDown | mRight | | SHIFT | | mBtn1 | mBtn2 | ; | ' | // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| // * | Sft//Cp| | | | | C-A-D | | | ALT | DEL | // * '-----------------------------------------------------------------------------------------' // */ // [ETC] = KEYMAP( /* ETC */ KC_GRV, KC_MS_U, _______, _______, _______, KC_RSFT, KC_WH_U, KC_WH_D, _______, KC_BSLS , KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_LSFT, KC_TRNS, KC_BTN1, KC_BTN2, KC_SCLN, KC_QUOT , TD(TD_SFT_CAPS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LALT(LCTL(KC_DEL)), KC_TRNS, KC_TRNS, KC_LALT, KC_DEL ), };