""" Functions for working with Makefiles """ from pathlib import Path from qmk.errors import NoSuchKeyboardError def parse_rules_mk_file(file, rules_mk=None): """Turn a rules.mk file into a dictionary. Args: file: path to the rules.mk file rules_mk: already parsed rules.mk the new file should be merged with Returns: a dictionary with the file's content """ if not rules_mk: rules_mk = {} file = Path(file) if file.exists(): rules_mk_lines = file.read_text().split("\n") for line in rules_mk_lines: # Filter out comments if line.strip().startswith("#"): continue # Strip in-line comments if '#' in line: line = line[:line.index('#')].strip() if '=' in line: # Append if '+=' in line: key, value = line.split('+=', 1) if key.strip() not in rules_mk: rules_mk[key.strip()] = value.strip() else: rules_mk[key.strip()] += ' ' + value.strip() # Set if absent elif "?=" in line: key, value = line.split('?=', 1) if key.strip() not in rules_mk: rules_mk[key.strip()] = value.strip() else: if ":=" in line: line.replace(":", "") key, value = line.split('=', 1) rules_mk[key.strip()] = value.strip() return rules_mk def get_rules_mk(keyboard): """ Get a rules.mk for a keyboard Args: keyboard: name of the keyboard Raises: NoSuchKeyboardError: when the keyboard does not exists Returns: a dictionary with the content of the rules.mk file """ # Start with qmk_firmware/keyboards kb_path = Path.cwd() / "keyboards" # walk down the directory tree # and collect all rules.mk files kb_dir = kb_path / keyboard if kb_dir.exists(): rules_mk = dict() for directory in Path(keyboard).parts: kb_path = kb_path / directory rules_mk_path = kb_path / "rules.mk" if rules_mk_path.exists(): rules_mk = parse_rules_mk_file(rules_mk_path, rules_mk) else: raise NoSuchKeyboardError("The requested keyboard and/or revision does not exist.") return rules_mk