// Below layout is based upon /u/That-Canadian's planck layout #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_names { _QWERTY, _FUNC, _LAYER2, _LAYER3 }; // Defines for task manager and such #define CALTDEL LCTL(LALT(KC_DEL)) #define TSKMGR LCTL(LSFT(KC_ESC)) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-------------. * | 1 | 2 | * |------+------| * | 3 | 4 | * |------+------| * | 5 | 6 | * |------+------| * | FUNC | 8 | * `-------------' */ [_QWERTY] = LAYOUT( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, MO(_FUNC), KC_8 ), /* Function * ,-------------. * | Q |CALDEL| * |------+------| * | A |TSKMGR| * |------+------| * | Z | X | * |------+------| * | | C | * `-------------' */ [_FUNC] = LAYOUT( KC_Q, CALTDEL, KC_A, TSKMGR, KC_Z, KC_X, KC_TRNS, KC_C ), /* Layer 2 * ,-------------. * | | | * |------+------| * | | | * |------+------| * | | | * |------+------| * | | | * `-------------' */ [_LAYER2] = LAYOUT( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), /* Layer 3 * ,-------------. * | | | * |------+------| * | | | * |------+------| * | | | * |------+------| * | | | * `-------------' */ [_LAYER3] = LAYOUT( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ) };