/* Copyright 2019 marksard. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" #define K_N KC_NO /* This a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ L09, L08, L07, L06, L05, L04, L03, L02, L01, L00, \ L19, L18, L17, L16, L15, L14, L13, L12, L11, L10, \ L29, L28, L27, L26, L25, L24, L23, L22, L21, L20, \ L35, L34 \ ) \ { \ { L00, L01, L02, L03, L04 }, \ { L10, L11, L12, L13, L14 }, \ { L20, L21, L22, L23, L24 }, \ { K_N, K_N, K_N, K_N, L34 }, \ { L05, L06, L07, L08, L09 }, \ { L15, L16, L17, L18, L19 }, \ { L25, L26, L27, L28, L29 }, \ { L35, K_N, K_N, K_N, K_N } \ }