// Netable differences vs. the default firmware for the ErgoDox EZ: // 1. The Cmd key is now on the right side, making Cmd+Space easier. // 2. The media keys work on OSX (But not on Windows). #include QMK_KEYBOARD_H #include "action_layer.h" enum keyboard_layers { QWERTY = 0, // default layer NUMS, // numbers + symbols MOVE, // vim-like movement AFK, }; enum custom_keycodes { BF_AFK = SAFE_RANGE, BF_WAKE, BF_NUMS, BF_MOVE, }; // Dashes (macOS) #define KC_NDSH LALT(KC_MINS) #define KC_MDSH S(LALT(KC_MINS)) #define VIM_B LALT(KC_LEFT) #define VIM_W LALT(KC_RIGHT) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | Power| | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | * |--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------| * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | V- | V+ | | Next |Play/Pau| * ,------|------|------| |------+--------+------. * | | | Vx | | Prev | | | * | Space| LGUI |------| |------| Bsp | Enter| * | | | LAlt | | LAlt | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [QWERTY] = KEYMAP( // layer 0 : default // left hand KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, CTL_T(KC_ESC),KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_9), ALL_T(KC_NO), KC_F19,KC_LALT,KC_NO, BF_NUMS, KC_VOLD,KC_VOLU, KC_MUTE, KC_SPC,KC_LGUI,KC_LALT, // right hand BF_AFK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, LT(MOVE, KC_SCLN),KC_QUOT, S(KC_0), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, BF_NUMS,KC_NO, CTL_T(KC_ESC),KC_F19, MEH_T(KC_NO), KC_MNXT,KC_MPLY, KC_MPRV, KC_LALT,KC_BSPC,KC_ENT ), /* Keymap: Number Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | ⌘-` | ` | | | | | | | | | | | - | = | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ [NUMS] = KEYMAP( // left hand KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, LGUI(KC_GRV),KC_GRV, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, // right hand KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_MINS, KC_EQL, KC_TRNS, KC_6 , KC_7, KC_8, KC_9, KC_0, KC_TRNS, KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), /* Keymap 2: Movement Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | |VIM W | | | | | | | ⌘ ← | ⌥ ← | ⌥ → | ⌘ → | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | HOME | PGUP | PGDW | END |------| |------| ← | ↓ | ↑ | → | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | |VIM B | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ [MOVE] = KEYMAP( // left hand KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,VIM_W, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,VIM_B, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, // right hand KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,LGUI(KC_LEFT),LALT(KC_LEFT),LALT(KC_RIGHT),LGUI(KC_RIGHT),KC_TRNS,KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS ), /* Keymap: AFK Layer * All keys wake */ [AFK] = KEYMAP( // left hand BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE, BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE, // right hand KC_TRNS,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, BF_WAKE,BF_WAKE, BF_WAKE, BF_WAKE,BF_WAKE,BF_WAKE ), }; #ifdef RGBLIGHT_ENABLE /* * Led Configuration */ extern rgblight_config_t rgblight_config; typedef struct { uint16_t hue :9; uint8_t sat :8; uint8_t val :8; uint8_t mode :6; } bf_rgb_data; bf_rgb_data bf_rgb_config[] = { // color mode [QWERTY] = { .hue = 274, .sat = 255, .val = 36, .mode = 3 }, // purple breathing [MOVE] = { .hue = 180, .sat = 255, .val = 75, .mode = 1 }, // teal solid [NUMS] = { .hue = 120, .sat = 255, .val = 75, .mode = 1 }, // green solid [AFK] = { .hue = 0, .sat = 255, .val = 150, .mode = 22 }, // red knight }; static inline void bf_set_led(uint8_t layer) { bf_rgb_data cfg = bf_rgb_config[layer]; if (rgblight_config.mode != cfg.mode) { rgblight_mode(cfg.mode); } rgblight_sethsv(cfg.hue, cfg.sat, cfg.val); } static inline void mod_layer_with_rgb(keyrecord_t *record, uint8_t layer) { if (record->event.pressed) { layer_on(layer); bf_set_led(layer); } else { layer_off(layer); uint8_t currentLayer = biton32(layer_state); bf_set_led(currentLayer); }; }; #endif /* * Custom keycodes */ bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch(keycode) { case BF_AFK: if (record->event.pressed) { layer_on(AFK); SEND_STRING(SS_DOWN(X_LCTRL)SS_DOWN(X_LSHIFT)SS_TAP(X_POWER)SS_UP(X_LSHIFT)SS_UP(X_LCTRL)); } return false; break; case BF_WAKE: if (record->event.pressed) { layer_off(AFK); SEND_STRING(" "); } return false; break; #ifdef RGBLIGHT_ENABLE case BF_NUMS: mod_layer_with_rgb(record, NUMS); return false; break; case BF_MOVE: mod_layer_with_rgb(record, MOVE); return false; break; #endif } return true; }; /* * Active Routines */ void matrix_init_user(void) { #ifdef RGBLIGHT_ENABLE bf_set_led(QWERTY); #endif }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); switch (layer) { case NUMS: ergodox_right_led_2_on(); break; case MOVE: ergodox_right_led_3_on(); break; case AFK: ergodox_right_led_1_on(); break; } };