#include #include #include #include #include #include #include "beeps.h" #include "keymap_common.h" #include "wave.h" #define PI 3.14159265 #define SAMPLE_DIVIDER 39 #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap void delay_us(int count) { while(count--) { _delay_us(1); } } int voices = 0; double frequency = 0; int volume = 0; long position = 0; double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; bool sliding = false; #define RANGE 1000 volatile int i=0; //elements of the wave int max = 0xFF; float sum = 0; int value = 128; float place = 0; uint16_t place_int = 0; bool repeat = true; uint8_t * sample; uint16_t sample_length = 0; bool notes = false; float note_frequency = 0; float note_length = 0; uint16_t note_position = 0; float (* notes_pointer)[][2]; uint8_t notes_length; bool notes_repeat; uint8_t current_note = 0; void stop_all_notes() { voices = 0; TIMSK3 &= ~_BV(OCIE3A); notes = false; playing_notes = false; frequency = 0; volume = 0; for (int i = 0; i < 8; i++) { frequencies[i] = 0; volumes[i] = 0; } } void stop_note(double freq) { freq = freq / SAMPLE_RATE; for (int i = 7; i >= 0; i--) { if (frequencies[i] == freq) { frequencies[i] = 0; volumes[i] = 0; for (int j = i; (j < 7); j++) { frequencies[j] = frequencies[j+1]; frequencies[j+1] = 0; volumes[j] = volumes[j+1]; volumes[j+1] = 0; } } } voices--; if (voices < 0) voices = 0; if (voices == 0) { TIMSK3 &= ~_BV(OCIE3A); frequency = 0; volume = 0; } else { double freq = frequencies[voices - 1]; int vol = volumes[voices - 1]; double starting_f = frequency; if (frequency < freq) { sliding = true; for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 500.0)) { frequency = f; } sliding = false; } else if (frequency > freq) { sliding = true; for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 500.0)) { frequency = f; } sliding = false; } frequency = freq; volume = vol; } } void init_notes() { PLLFRQ = _BV(PDIV2); PLLCSR = _BV(PLLE); while(!(PLLCSR & _BV(PLOCK))); PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ /* Init a fast PWM on Timer4 */ TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ OCR4A = 0; /* Enable the OC4A output */ DDRC |= _BV(PORTC6); TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs TCCR3A = 0x0; // Options not needed TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback playing_notes = false; } ISR(TIMER3_COMPA_vect) { // SINE // OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]); // SQUARE // if (((int)place) >= 1024){ // OCR4A = 0xFF; // } else { // OCR4A = 0x00; // } // SAWTOOTH // OCR4A = (int)place / 4; // TRIANGLE // if (((int)place) >= 1024) { // OCR4A = (int)place / 2; // } else { // OCR4A = 2048 - (int)place / 2; // } // place += frequency; // if (place >= SINE_LENGTH) // if (repeat) // place -= SINE_LENGTH; // else // TIMSK3 &= ~_BV(OCIE3A); // SAMPLE // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); // place_int++; // if (place_int >= sample_length) // if (repeat) // place_int -= sample_length; // else // TIMSK3 &= ~_BV(OCIE3A); if (notes) { OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; place += note_frequency; if (place >= SINE_LENGTH) place -= SINE_LENGTH; note_position++; if (note_position >= note_length) { current_note++; if (current_note >= notes_length) { if (notes_repeat) { current_note = 0; } else { TIMSK3 &= ~_BV(OCIE3A); notes = false; playing_notes = false; return; } } note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; note_length = (*notes_pointer)[current_note][1]; note_position = 0; } } } void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { notes = true; notes_pointer = np; notes_length = n_length; notes_repeat = n_repeat; place = 0; current_note = 0; note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; note_length = (*notes_pointer)[current_note][1]; // note_frequency = 880.0 / SAMPLE_RATE; // note_length = 1000; note_position = 0; TIMSK3 |= _BV(OCIE3A); playing_notes = true; } void play_sample(uint8_t * s, uint16_t l, bool r) { place_int = 0; sample = s; sample_length = l; repeat = r; TIMSK3 |= _BV(OCIE3A); playing_notes = true; } void play_note(double freq, int vol) { freq = freq / SAMPLE_RATE; if (freq > 0) { if (frequency != 0) { double starting_f = frequency; if (frequency < freq) { for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 500.0)) { frequency = f; } } else if (frequency > freq) { for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 500.0)) { frequency = f; } } } frequency = freq; volume = vol; frequencies[voices] = frequency; volumes[voices] = volume; voices++; } TIMSK3 |= _BV(OCIE3A); }