#pragma once #include "pico.h" #include "quantum.h" #define LAYOUT( \ L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \ L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \ ) \ { \ { KC_NO, L01, L02, L03, L04, L05, L06 }, \ { KC_NO, L11, L12, L13, L14, L15, L16 }, \ { KC_NO, L21, L22, L23, L24, L25, L26 }, \ { KC_NO, L31, L32, L33, L34, L35, L36 }, \ { KC_NO, L41, L42, L43, L44, L45, L46 }, \ { R00, R01, R02, R03, R04, R05, R06 }, \ { R10, R11, R12, R13, R14, R15, R16 }, \ { R20, R21, R22, R23, R24, R25, R26 }, \ { R30, R31, R32, R33, R34, R35, R36 }, \ { R40, R41, R42, R43, R44, R45, R46 } \ }