#include QMK_KEYBOARD_H #include "spidey3.h" bool process_record_user(uint16_t keycode, keyrecord_t *record) { // If console is enabled, it will print the matrix position and status of each key pressed // dprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed); if (record->event.pressed) { switch (keycode) { #ifndef NO_DEBUG // Re-implement this here, but fix the persistence! case DEBUG: debug_enable ^= 1; if (debug_enable) { print("DEBUG: enabled.\n"); } else { print("DEBUG: disabled.\n"); } eeconfig_update_debug(debug_config.raw); #endif return false; case SPI_LNX: dprint("SPIDEY3: SPI_LNX\n"); set_single_persistent_default_layer(_BASE); layer_off(_OSX); #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) set_unicode_input_mode(UC_LNX); #endif return false; case SPI_OSX: dprint("SPIDEY3: SPI_OSX\n"); set_single_persistent_default_layer(_OSX); #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) set_unicode_input_mode(UC_OSX); #endif return false; case SPI_WIN: dprint("SPIDEY3: SPI_WIN\n"); set_single_persistent_default_layer(_BASE); layer_off(_OSX); #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) set_unicode_input_mode(UC_WINC); #endif return false; } } #ifdef RGBLIGHT_ENABLE bool res = process_record_user_rgb(keycode, record); if (!res) return false; #endif return true; } layer_state_t default_layer_state_set_user(layer_state_t state) { #ifdef RGBLIGHT_ENABLE return default_layer_state_set_user_rgb(state); #else return state; #endif } layer_state_t layer_state_set_user(layer_state_t state) { #ifdef RGBLIGHT_ENABLE return layer_state_set_user_rgb(state); #else return state; #endif } bool led_update_user(led_t led_state) { #ifdef RGBLIGHT_ENABLE return led_update_user_rgb(led_state); #else return true; #endif }