#ifndef REV3_CONFIG_H #define REV3_CONFIG_H #include "config_common.h" #define PRODUCT_ID 0x2370 #define DEVICE_VER 0x0001 /* key matrix size */ #define MATRIX_ROWS 10 #define MATRIX_COLS 8 // ROWS: Top to bottom, COLS: Left to right /* Row pin configuration * row: 0 1 2 3 4 5 6 7 8 9 * pin: B2 C7 C6 B6 B5 B0 B3 D5 D3 D2 */ #define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 } /* Column pin configuration * col: 0 1 2 3 4 5 6 7 * pin: F0 F1 F4 F5 F6 F7 E6 B1 */ #define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 } #define UNUSED_PINS /* Backlight configuration */ #define BACKLIGHT_LEVELS 1 /* Underlight configuration */ #define RGB_DI_PIN D7 #define RGBLED_NUM 18 // Number of LEDs #define RGBLIGHT_HUE_STEP 32 #define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2 #define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 // How many LEDs wide to light up #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 2 // The led to start at #define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 5 // How many LEDs to travel #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up #endif