/* Base Copyright 2017 Luiz Ribeiro Modified 2017 Andrew Novak Modified 2018 Wayne Jones (WarmCatUK) Modified 2019 Iason Dimitrakopoulos (idimitrakopoulos) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public LicensezZZ along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "action_layer.h" #include "rgblight.h" #include "quantum.h" #define _QWERTY 0 #define _COLEMAK 1 #define _FN 2 #define _FX 3 enum { TD_BSPC_DEL = 0, TD_LCTL_LBRC = 1, TD_LALT_RBRC = 2, TD_ESC_LAYER = 3, }; void left_brackets(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { if (!state->pressed) { register_code16(KC_LPRN); } else { register_code(KC_LCTL); } } else if (state->count == 2) { register_code16(KC_LBRC); } else if (state->count == 3) { register_code16(KC_LCBR); } } void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { unregister_code16(KC_LPRN); } else if (state->count == 2) { unregister_code16(KC_LBRC); } else if (state->count == 3) { unregister_code16(KC_LCBR); } unregister_code(KC_LCTL); } void right_brackets(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { if (!state->pressed) { register_code16(KC_RPRN); } else { register_code(KC_LALT); } } else if (state->count == 2) { register_code16(KC_RBRC); } else if (state->count == 3) { register_code16(KC_RCBR); } } void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { unregister_code16(KC_RPRN); } else if (state->count == 2) { unregister_code16(KC_RBRC); } else if (state->count == 3) { unregister_code16(KC_RCBR); } unregister_code(KC_LALT); } typedef struct { bool is_press_action; int state; } tap; enum { SINGLE_TAP = 1, SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, DOUBLE_SINGLE_TAP = 5, //send two single taps TRIPLE_TAP = 6, TRIPLE_HOLD = 7, TRIPLE_SINGLE_TAP = 8, //send three single taps }; int cur_dance (qk_tap_dance_state_t *state) { if (state->count == 1) { if (state->interrupted || !state->pressed) return SINGLE_TAP; else return SINGLE_HOLD; } else if (state->count == 2) { if (state->interrupted) return DOUBLE_SINGLE_TAP; else if (state->pressed) return DOUBLE_HOLD; else return DOUBLE_TAP; } if (state->count == 3) { if (state->interrupted) return TRIPLE_SINGLE_TAP; else if (state->pressed) return TRIPLE_HOLD; else return TRIPLE_TAP; } else return 9; //magic number. At some point this method will expand to work for more presses } static tap tap_state = { .is_press_action = true, .state = 0 }; void layer_switcher (qk_tap_dance_state_t *state, void *user_data) { tap_state.state = cur_dance(state); switch (tap_state.state) { case SINGLE_TAP: register_code(KC_ESC); break; case SINGLE_HOLD: register_code(KC_ESC); break; case DOUBLE_TAP: register_code(KC_ESC); break; case DOUBLE_HOLD: layer_on(_COLEMAK); break; case DOUBLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break; case TRIPLE_TAP: register_code(KC_ESC); break; case TRIPLE_HOLD: layer_on(_FX); break; case TRIPLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break; //Last case is for fast typing. Assuming your key is `f`: //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`. //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms. } } void layer_switcher_reset (qk_tap_dance_state_t *state, void *user_data) { switch (tap_state.state) { case SINGLE_TAP: unregister_code(KC_ESC); break; case SINGLE_HOLD: unregister_code(KC_ESC); break; case DOUBLE_TAP: unregister_code(KC_ESC); break; case DOUBLE_HOLD: break; case DOUBLE_SINGLE_TAP: unregister_code(KC_ESC); break; case TRIPLE_TAP: unregister_code(KC_ESC); break; case TRIPLE_HOLD: break; case TRIPLE_SINGLE_TAP: unregister_code(KC_ESC); break; } tap_state.state = 0; } qk_tap_dance_action_t tap_dance_actions[] = { // Single tap = Backspace | Double tap = Delete [TD_BSPC_DEL] = ACTION_TAP_DANCE_DOUBLE(KC_BSPC, KC_DEL), // Single tap = ( | Double tap = [ | Triple tap = { | Single hold = KC_LCTL [TD_LCTL_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset), // Single tap = ) | Double tap = ] | Triple tap = } | Single hold = KC_LALT [TD_LALT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset), // Layer Switcher ESC [TD_ESC_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, layer_switcher, layer_switcher_reset, 100), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( \ //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+. //| | | | | | | | | | | | | TD(TD_ESC_LAYER), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_DOT, KC_SLSH, KC_UP, SFT_T(KC_ENT), \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), _______, LT(_FX, KC_SPC), KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+' ), [_COLEMAK] = LAYOUT( \ //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+. //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, KC_R, KC_S, KC_T, KC_D, _______, KC_N, KC_E, KC_I, KC_O, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, KC_K, _______, _______, _______, _______, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+' ), [_FN] = LAYOUT( \ //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+. //| | | | | | | | | | | | | KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQUAL, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINUS, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+' ), [_FX] = LAYOUT( \ //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+. //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, _______, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUI, RGB_TOG, \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+| //| | | | | | | | | | | | | _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_HUD, RGB_SAD \ //| | | | | | | | | | | | | //,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+' ), };