#include "preonic.h" #include "action_layer.h" #include "eeconfig.h" #ifdef AUDIO_ENABLE #include "audio.h" #endif // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _COLEMAK 1 #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum preonic_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, BACKLIT }; // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | - | A | S | D | F | G | H | J | K | L | ; | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = { {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL }, {KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT}, {KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT } }, /* Colemak * ,-----------------------------------------------------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Bksp | A | R | S | T | D | H | N | E | I | O | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | K | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter | * `-----------------------------------------------------------------------------------' */ [_COLEMAK] = { {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL }, {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT}, {KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT } }, /* Dvorak * ,-----------------------------------------------------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Tab | " | , | . | P | Y | F | G | C | R | L | / | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc | A | O | E | U | I | D | H | T | N | S | - | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter | * `-----------------------------------------------------------------------------------' */ [_DVORAK] = { {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS}, {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS}, {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT}, {KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT } }, /* Lower * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter | * `-----------------------------------------------------------------------------------' */ [_LOWER] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE}, {KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, {BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______} }, /* Raise * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | \ | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter | * `-----------------------------------------------------------------------------------' */ [_RAISE] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS}, {KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______}, {BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______} }, /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | Reset| | | | | | | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | | |AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = { {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 }, {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______}, {_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} } }; #ifdef AUDIO_ENABLE float tone_startup[][2] = { {NOTE_B5, 20}, {NOTE_B6, 8}, {NOTE_DS6, 20}, {NOTE_B6, 8} }; float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_NOTE_ARRAY(tone_qwerty, false, 0); #endif persistent_default_layer_set(1UL<<_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_NOTE_ARRAY(tone_colemak, false, 0); #endif persistent_default_layer_set(1UL<<_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_NOTE_ARRAY(tone_dvorak, false, 0); #endif persistent_default_layer_set(1UL<<_DVORAK); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case BACKLIT: if (record->event.pressed) { register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(KC_RSFT); } return false; break; } return true; }; void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif } #ifdef AUDIO_ENABLE void startup_user() { _delay_ms(20); // gets rid of tick PLAY_NOTE_ARRAY(tone_startup, false, 0); } void shutdown_user() { PLAY_NOTE_ARRAY(tone_goodbye, false, 0); _delay_ms(150); stop_all_notes(); } void music_on_user(void) { music_scale_user(); } void music_scale_user(void) { PLAY_NOTE_ARRAY(music_scale, false, 0); } #endif