// This is the canonical layout file for the Quantum project. If you want to add another keyboard, // this is the style you want to emulate. #include "satan.h" // TODO: replace your ugly german brckets with #defines // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _DEF 0 #define _SPC 1 #define _TAB 2 #define _SFX 3 // dual-role shortcuts #define TABDUAL LT(_TAB, KC_TAB) #define CAPSDUAL CTL_T(KC_ESC) #define SPACEDUAL LT(_SPC, KC_SPACE) #define ENTERDUAL CTL_T(KC_ENT) // arrow cluster duality bottom right corner #define ARRLEFT ALT_T(KC_LEFT) #define ARRDOWN GUI_T(KC_DOWN) #define ARRUP SFT_T(KC_UP) #define ARRRIGHT CTL_T(KC_RIGHT) // german brackets #define GER_CUR_L RALT(KC_7) // [ #define GER_CUR_R RALT(KC_0) // ] #define GER_PAR_L LSFT(KC_8) // ( #define GER_PAR_R LSFT(KC_9) // ) #define GER_ANG_L KC_NUBS // < #define GER_ANG_R LSFT(KC_NUBS) // > #define GER_BRC_L RALT(KC_8) // [ #define GER_BRC_R RALT(KC_9) // ] // increase readability #define _______ KC_TRNS #define XXXXXXX KC_NO const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap _DEF: Default Layer * ,-----------------------------------------------------------. * |Grv| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Tab is Fn1 * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| Return | * |-----------------------------------------------------------| * |Sft | < | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| RShift is UP * |-----------------------------------------------------------| * |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| Gui Menu, RCtrl is * `-----------------------------------------------------------' LEFT DWN RIGHT */ [_DEF] = KEYMAP_ISO_SPLITRSHIFT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ TABDUAL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, ENTERDUAL, \ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ARRUP, TG(_SFX), \ KC_LCTL, KC_LGUI, KC_LALT, SPACEDUAL, KC_RALT, ARRLEFT, ARRDOWN, ARRRIGHT), /* Keymap 1: F-and-vim Layer, modified with Space (by holding space) * ,-----------------------------------------------------------. * |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| * |-----------------------------------------------------------| * | |Paus| Up| [ | ] | | | | ( | ) | | | | | * |-----------------------------------------------------------| * | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY | * |-----------------------------------------------------------| * | | | | | < | > | |M0 | | | | | Vol+ | | * |-----------------------------------------------------------| * | | | | |Alt |Prev|Vol-|Next| * `-----------------------------------------------------------' */ [_SPC] = KEYMAP_ISO_SPLITRSHIFT( KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \ _______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______, _______, \ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, \ _______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \ _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT), /* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab) * ,-----------------------------------------------------------. * |WAKE| | | | | | | | | | | | |Insert| TAB+GRC = WAKE * |-----------------------------------------------------------| * | | | | | | | | | { | } | | | | | * |-----------------------------------------------------------| * | | | | | | |Pos1|PgDn|PgUp|End| | |Retrn | * |-----------------------------------------------------------| * | | | | | | | |AF2| | | | | PgUp | | * |-----------------------------------------------------------| * | | | | |Alt |Pos1|PgDn|End | * `-----------------------------------------------------------' */ [_TAB] = KEYMAP_ISO_SPLITRSHIFT( KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \ _______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT, \ _______, _______, _______, _______, _______, _______, _______, M(1), _______, _______, _______, _______, KC_PGUP, _______, \ _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), /* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key) * ,-----------------------------------------------------------. * |RSET| | | | | | | 7| 8| 9| | | |Backsp | * |-----------------------------------------------------------| * | | | | | | | | 4 | 5 | 6 | | | | \ | * |-----------------------------------------------------------| * | | L | L | | | | | 1 | 2 | 3 | | | Return | * |-----------------------------------------------------------| * | | | L | L | L | L | L | L | | 0 | | /| Up | | All "L"s represent * |-----------------------------------------------------------| LED controlling * |Ctrl|Win |Alt | |Alt |Left|Down|Right| * `-----------------------------------------------------------' */ [_SFX] = KEYMAP_ISO_SPLITRSHIFT( RESET, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, KC_BSPC, \ _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, KC_BSLS, \ _______, F(2), F(3), _______, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, XXXXXXX, KC_ENT, \ _______, F(4), F(5), F(6), F(7), F(8), F(9), _______, _______, KC_0, _______, KC_SLSH, KC_UP, _______, \ _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT), }; enum function_id { LAUNCH, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL, }; const uint16_t PROGMEM fn_actions[] = { [1] = ACTION_FUNCTION(LAUNCH), [2] = ACTION_FUNCTION(RGBLED_TOGGLE), [3] = ACTION_FUNCTION(RGBLED_STEP_MODE), [4] = ACTION_FUNCTION(RGBLED_INCREASE_HUE), [5] = ACTION_FUNCTION(RGBLED_DECREASE_HUE), [6] = ACTION_FUNCTION(RGBLED_INCREASE_SAT), [7] = ACTION_FUNCTION(RGBLED_DECREASE_SAT), [8] = ACTION_FUNCTION(RGBLED_INCREASE_VAL), [9] = ACTION_FUNCTION(RGBLED_DECREASE_VAL), [10] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ENT), }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 0: return (record->event.pressed ? MACRO( D(RALT), T(SPC), U(RALT), END ) :MACRO( END )); break; case 1: return (record->event.pressed ? MACRO( D(LALT), T(F2), U(LALT), END ) :MACRO( END )); break; } return MACRO_NONE; }; void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { switch (id) { case RGBLED_TOGGLE: //led operations if (record->event.pressed) { rgblight_toggle(); } break; case RGBLED_INCREASE_HUE: if (record->event.pressed) { rgblight_increase_hue(); } break; case RGBLED_DECREASE_HUE: if (record->event.pressed) { rgblight_decrease_hue(); } break; case RGBLED_INCREASE_SAT: if (record->event.pressed) { rgblight_increase_sat(); } break; case RGBLED_DECREASE_SAT: if (record->event.pressed) { rgblight_decrease_sat(); } break; case RGBLED_INCREASE_VAL: if (record->event.pressed) { rgblight_increase_val(); } break; case RGBLED_DECREASE_VAL: if (record->event.pressed) { rgblight_decrease_val(); } break; case RGBLED_STEP_MODE: if (record->event.pressed) { rgblight_step(); } break; } }