#include QMK_KEYBOARD_H #include "keymap_jp.h" extern keymap_config_t keymap_config; #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; #endif // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_number { _BASE = 0, _LOWER, _RAISE, _ADJUST, }; enum custom_keycodes { RGBRST = SAFE_RANGE, LOWER, RAISE, KANJI, }; enum tapdances{ TD_CODO = 0, }; // Layer Mode aliases #define KC_MLAD MO(_ADJUST) // Base layer mod tap #define KC_SLSF LSFT_T(KC_SLSH) #define KC_Z_CT LCTL_T(KC_Z) #define KC_X_AL LALT_T(KC_X) #define KC_C_GU LGUI_T(KC_C) #define KC_ENSF LSFT_T(KC_ENT) #define KC_M_CT LCTL_T(KC_M) // Lower layer mod tap #define KC_F6SF LSFT_T(KC_F6) #define KC_BSSF LSFT_T(KC_BSLS) #define KC_11CT LCTL_T(KC_F11) #define KC_12AL LALT_T(KC_F12) // Layer tap #define KC_BSLO LT(_LOWER, KC_BSPC) #define KC_SPRA LT(_RAISE, KC_SPC) // Tap dance #define KC_CODO TD(TD_CODO) qk_tap_dance_action_t tap_dance_actions[] = { [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT( //,-------------------------------------------------------------------------------------------------------------. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO //`---------+---------+---------+---------+---------+---------+---------+---------+---------' ), [_LOWER] = LAYOUT( //,-------------------------------------------------------------------------------------------------------------. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT //`---------+---------+---------+---------+---------+---------+---------+---------+---------' ), [_RAISE] = LAYOUT( //,-------------------------------------------------------------------------------------------------------------. KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO //`---------+---------+---------+---------+---------+---------+---------+---------+---------' ), [_ADJUST] = LAYOUT( //,-------------------------------------------------------------------------------------------------------------. RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX //`---------+---------+---------+---------+---------+---------+---------+---------+---------' ) }; uint16_t get_tapping_term(uint16_t keycode) { switch (keycode) { case KC_BSLO: return TAPPING_LAYER_TERM; case KC_SPRA: return TAPPING_LAYER_TERM; default: return TAPPING_TERM; } } int RGB_current_mode; bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool result = false; switch (keycode) { case KANJI: if (record->event.pressed) { if (keymap_config.swap_lalt_lgui == false) { register_code(KC_LANG2); } else { SEND_STRING(SS_LALT("`")); } } else { unregister_code(KC_LANG2); } break; #ifdef RGBLIGHT_ENABLE //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released case RGB_MOD: if (record->event.pressed) { rgblight_mode(RGB_current_mode); rgblight_step(); RGB_current_mode = rgblight_config.mode; } break; case RGBRST: if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); RGB_current_mode = rgblight_config.mode; } break; #endif default: result = true; break; } return result; } void keyboard_post_init_user(void) { #ifdef RGBLIGHT_ENABLE RGB_current_mode = rgblight_config.mode; #endif }