"""Functions that help you work with QMK keymaps. """ import os from pathlib import Path import qmk.path import qmk.makefile # The `keymap.c` template to use when a keyboard doesn't have its own DEFAULT_KEYMAP_C = """#include QMK_KEYBOARD_H /* THIS FILE WAS GENERATED! * * This file was generated by qmk-compile-json. You may or may not want to * edit it directly. */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { __KEYMAP_GOES_HERE__ }; """ def template(keyboard): """Returns the `keymap.c` template for a keyboard. If a template exists in `keyboards//templates/keymap.c` that text will be used instead of `DEFAULT_KEYMAP_C`. Args: keyboard The keyboard to return a template for. """ template_file = Path('keyboards/%s/templates/keymap.c' % keyboard) if template_file.exists(): return template_file.read_text() return DEFAULT_KEYMAP_C def generate(keyboard, layout, layers): """Returns a keymap.c for the specified keyboard, layout, and layers. Args: keyboard The name of the keyboard layout The LAYOUT macro this keymap uses. layers An array of arrays describing the keymap. Each item in the inner array should be a string that is a valid QMK keycode. """ layer_txt = [] for layer_num, layer in enumerate(layers): if layer_num != 0: layer_txt[-1] = layer_txt[-1] + ',' layer_keys = ', '.join(layer) layer_txt.append('\t[%s] = %s(%s)' % (layer_num, layout, layer_keys)) keymap = '\n'.join(layer_txt) keymap_c = template(keyboard) return keymap_c.replace('__KEYMAP_GOES_HERE__', keymap) def write(keyboard, keymap, layout, layers): """Generate the `keymap.c` and write it to disk. Returns the filename written to. Args: keyboard The name of the keyboard keymap The name of the keymap layout The LAYOUT macro this keymap uses. layers An array of arrays describing the keymap. Each item in the inner array should be a string that is a valid QMK keycode. """ keymap_c = generate(keyboard, layout, layers) keymap_file = qmk.path.keymap(keyboard) / keymap / 'keymap.c' keymap_file.parent.mkdir(parents=True, exist_ok=True) keymap_file.write_text(keymap_c) return keymap_file def list_keymaps(keyboard_name): """ List the available keymaps for a keyboard. Args: keyboard_name: the keyboards full name with vendor and revision if necessary, example: clueboard/66/rev3 Returns: a set with the names of the available keymaps """ # parse all the rules.mk files for the keyboard rules_mk = qmk.makefile.get_rules_mk(keyboard_name) names = set() if rules_mk: # qmk_firmware/keyboards keyboards_dir = Path.cwd() / "keyboards" # path to the keyboard's directory kb_path = keyboards_dir / keyboard_name # walk up the directory tree until keyboards_dir # and collect all directories' name with keymap.c file in it while kb_path != keyboards_dir: keymaps_dir = kb_path / "keymaps" if keymaps_dir.exists(): names = names.union([keymap for keymap in os.listdir(str(keymaps_dir)) if (keymaps_dir / keymap / "keymap.c").is_file()]) kb_path = kb_path.parent # if community layouts are supported, get them if "LAYOUTS" in rules_mk: for layout in rules_mk["LAYOUTS"].split(): cl_path = Path.cwd() / "layouts" / "community" / layout if cl_path.exists(): names = names.union([keymap for keymap in os.listdir(str(cl_path)) if (cl_path / keymap / "keymap.c").is_file()]) return sorted(names)