#ifndef SIXBALL_H #define SIXBALL_H #include "quantum.h" #define KEYMAP( \ k01, k02, k03, \ k04, k05, k06 \ ) \ { \ { k02, k03, k06, k05, k04, k01 } \ } #define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06) #endif