ifndef VERBOSE .SILENT: endif STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) ROOT_DIR := $(dir $(ROOT_MAKEFILE)) ifeq ($(ROOT_DIR),) ROOT_DIR := . endif ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) MAKEFILE_INCLUDED=yes define NEXT_PATH_ELEMENT $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) endef $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keyboards) $(eval $(call NEXT_PATH_ELEMENT)) KEYBOARD := $(CURRENT_PATH_ELEMENT) $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keymaps) $(eval $(call NEXT_PATH_ELEMENT)) KEYMAP := $(CURRENT_PATH_ELEMENT) else ifneq ($(CURRENT_PATH_ELEMENT),) SUBPROJECT := $(CURRENT_PATH_ELEMENT) $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keymaps) $(eval $(call NEXT_PATH_ELEMENT)) KEYMAP := $(CURRENT_PATH_ELEMENT) endif endif endif # Only consider folders with makefiles, to prevent errors in case there are extra folders KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile))) #Compability with the old make variables ifdef keyboard KEYBOARD := $(keyboard) endif ifdef sub SUBPROJECT := $(sub) endif ifdef subproject SUBPROJECT := $(subproject) endif ifdef keymap KEYMAP := $(keymap) endif $(info Keyboard: $(KEYBOARD)) $(info Keymap: $(KEYMAP)) $(info Subproject: $(SUBPROJECT)) $(info Keyboards: $(KEYBOARDS)) .DEFAULT_GOAL := all ifneq ($(KEYMAP),) ifeq ($(SUBPROJECT),) .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP) else .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP) endif else ifneq ($(SUBPROJECT),) .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm else ifneq ($(KEYBOARD),) .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm endif # Compare the start of the RULE_VARIABLE with the first argument($1) # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true # and $1 is removed from the RULE variable # Otherwise the RULE_FOUND variable is set to false # The function is a bit tricky, since there's no built in $(startswith) function define COMPARE_AND_REMOVE_FROM_RULE_HELPER ifeq ($1,$$(RULE)) RULE:= RULE_FOUND := true else STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE)) ifneq ($$(STARTDASH_REMOVED),START$$(RULE)) RULE_FOUND := true RULE := $$(STARTDASH_REMOVED) else RULE_FOUND := false endif endif endef COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND) # Recursively try to find a match # $1 The list to be checked # If a match is found, then RULE_FOUND is set to true # and MATCHED_ITEM to the item that was matched define TRY_TO_MATCH_RULE_FROM_LIST_HELPER ifneq ($1,) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) MATCHED_ITEM := $$(firstword $1) else $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$$(wordlist 2,9999,$1))) endif endif endef TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND) define ALL_IN_LIST_LOOP OLD_RULE$1 := $$(RULE) $$(eval $$(call $1,$$(ITEM$1))) RULE := $$(OLD_RULE$1) endef define PARSE_ALL_IN_LIST $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1))) endef define PARSE_RULE RULE := $1 COMMANDS := ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true) $$(eval $$(call PARSE_ALL_KEYBOARDS)) else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true) $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) else ifneq ($$(KEYBOARD),) $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) else $$(info make: *** No rule to make target '$1'. Stop.) exit 1 endif endef # $1 = Keyboard define PARSE_KEYBOARD CURRENT_KB := $1 # A subproject is any keyboard subfolder with a makefile SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile))) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true) $$(eval $$(call PARSE_ALL_SUBPROJECTS)) else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true) $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true) $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM))) else ifneq ($$(SUBPROJECT),) $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT))) else # If there's no matching subproject, we assume it's the default # This will allow you to leave the subproject part of the target out $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) endif endef define PARSE_ALL_KEYBOARDS $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS))) endef # $1 Subproject define PARSE_SUBPROJECT ifeq ($1,defaultsp) SUBPROJECT_DEFAULT= $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile) CURRENT_SP := $$(SUBPROJECT_DEFAULT) else CURRENT_SP := $1 endif # If current subproject is empty (the default was not defined), and we have a list of subproject # then make all ifeq ($$(CURRENT_SP),) ifneq ($$(SUBPROJECTS),) CURRENT_SP := allsp endif endif ifneq ($$(CURRENT_SP),allsp) KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) ifneq ($$(CURRENT_SP),) SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.))) KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS)) endif ifeq ($$(RULE),) $$(eval $$(call PARSE_ALL_KEYMAPS)) else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true) $$(eval $$(call PARSE_ALL_KEYMAPS)) else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) else ifneq ($$(KEYMAP),) $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) else ifeq ($$(CURRENT_SP),) $$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(RULE)'. Stop.) else $$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(CURRENT_SP)-$$(RULE)'. Stop.) endif exit 1 endif else $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) endif endef define PARSE_ALL_SUBPROJECTS ifeq ($$(SUBPROJECTS),) $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) else $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) endif endef # $1 Keymap define PARSE_KEYMAP CURRENT_KM = $1 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM) COMMANDS += $$(COMMAND) ifeq ($$(CURRENT_SP),) KB_SP := $(CURRENT_KB) else KB_SP := $(CURRENT_KB)/$$(CURRENT_SP) endif KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM) MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR) SILENT=false COMMAND_$$(COMMAND) := \ printf "Compiling $$(KB_SP) with $(BOLD)$$(CURRENT_KM)$(NO_COLOR)" | \ $(AWK) '{ printf "%-118s", $$$$0;}'; \ LOG=$$$$($$(MAKE) -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_VARS) 2>&1) ; \ if [ $$$$? -gt 0 ]; \ then $$(PRINT_ERROR_PLAIN); \ elif [ "$$$$LOG" != "" ] ; \ then $$(PRINT_WARNING_PLAIN); \ else \ $$(PRINT_OK); \ fi; endef define PARSE_ALL_KEYMAPS $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) endef include $(ROOT_DIR)/message.mk #RUN_COMMAND = echo "Running": $(COMMAND_$(COMMAND)); RUN_COMMAND = \ $(COMMAND_$(COMMAND)) #LOG=$$(echo $(COMMAND) VERBOSE=$(VERBOSE) COLOR=$(COLOR) SILENT=true 2>&1) ; if [ $$? -gt 0 ]; then $(PRINT_ERROR_PLAIN); elif [ "$$LOG" != "" ] ; then $(PRINT_WARNING_PLAIN); else $(PRINT_OK); fi; \ # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile))) .PHONY: $(SUBPROJECTS) $(SUBPROJECTS): %: %-allkm .PHONY: % %: cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; $(eval $(call PARSE_RULE,$@)) $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) .PHONY: all all: all-keyboards .PHONY: all-keyboards all-keyboards: allkb-allsp-allkm .PHONY: all-keyboards-defaults all-keyboards-defaults: allkb-allsp-default