#include QMK_KEYBOARD_H // rask's BananaSplit60 layout #define L_BASE 0 #define L_BASE_ALT 1 #define L_ONE 2 #define L_TWO 3 #define L_LOCK 4 #define ______ KC_TRNS #define XXXXXX KC_NO // L_BASE // Initial layer with default keymap // // L_BASE_ALT // Layer with some standardisation e.g. make // space key "full" to make gaming less of a // chore // // L_ONE // General things like F-row and navigation // // L_TWO // Media controls and more exotic keybinds // // L_LOCK // Lock the keyboard, release to unlock const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [L_BASE] = LAYOUT_hhkb_arrow( \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ MO(L_ONE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, MO(L_TWO), \ KC_LCTRL, KC_LGUI, KC_LALT, KC_BSPC, MO(L_BASE_ALT), KC_SPACE, KC_RALT, MO(L_LOCK), KC_LEFT, KC_DOWN, KC_RIGHT \ ), [L_BASE_ALT] = LAYOUT_hhkb_arrow( \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, KC_SPACE, ______, ______, ______, ______, ______, ______, ______ \ ), [L_ONE] = LAYOUT_hhkb_arrow( \ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_PGUP, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_PGDN, KC_END \ ), [L_TWO] = LAYOUT_hhkb_arrow( \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, \ KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLD, KC_VOLU, KC_MUTE, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, KC_MSTP, ______, ______, ______, ______, \ ______, KC_APP, ______, ______, ______, ______, ______, ______, ______, ______, ______ \ ), [L_LOCK] = LAYOUT_hhkb_arrow( \ XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \ XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \ XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \ XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \ XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, ______, XXXXXX, XXXXXX, XXXXXX \ ), };