#include QMK_KEYBOARD_H #include "xulkal.h" #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif #define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty Layout * ,------------------------------------------------. ,------------------------------------------------. * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp | * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter| * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Ctl- | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctl= | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------' * | Space| DEL | | Enter| Space| * `-------------' `-------------' */ [_QWERTY] = EXPAND_LAYOUT( \ _________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \ _________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \ _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \ _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \ _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \ KC_SPC, TD_DEL, KC_ENT, KC_SPC \ ), #ifndef GAMELAYER_DISABLE [_GAME] = EXPAND_LAYOUT( \ ___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \ ___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \ ___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \ ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \ ___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \ KC_SPC, KC_DEL, KC_ENT, KC_SPC \ ), #endif [_LOWER] = EXPAND_LAYOUT( \ __________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \ __________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \ __________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \ __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \ __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \ _______, _______, _______, _______ \ ), [_RAISE] = EXPAND_LAYOUT( \ __________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \ __________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \ __________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \ __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \ __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \ _______, _______, _______, _______ \ ), #ifdef TRILAYER_ENABLED [_ADJUST] = EXPAND_LAYOUT( \ _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \ _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \ _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \ _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \ _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \ _______, _______, _______, _______ \ ), #endif };