STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) ROOT_DIR := $(dir, $(ROOT_MAKEFILE)) ifeq ($(ROOT_DIR),) ROOT_DIR := . endif ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) define NEXT_PATH_ELEMENT $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) endef $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keyboards) $(eval $(call NEXT_PATH_ELEMENT)) KEYBOARD := $(CURRENT_PATH_ELEMENT) $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keymaps) $(eval $(call NEXT_PATH_ELEMENT)) KEYMAP := $(CURRENT_PATH_ELEMENT) else ifneq ($(CURRENT_PATH_ELEMENT),) SUBPROJECT := $(CURRENT_PATH_ELEMENT) $(eval $(call NEXT_PATH_ELEMENT)) ifeq ($(CURRENT_PATH_ELEMENT),keymaps) $(eval $(call NEXT_PATH_ELEMENT)) KEYMAP := $(CURRENT_PATH_ELEMENT) endif endif endif $(info $(ROOT_DIR)/keyboards) KEYBOARDS := $(notdir $(patsubst %/.,%,$(wildcard $(ROOT_DIR)/keyboards/*/.))) $(info Keyboard: $(KEYBOARD)) $(info Keymap: $(KEYMAP)) $(info Subproject: $(SUBPROJECT)) $(info Keyboards: $(KEYBOARDS)) # Compare the start of the RULE_VARIABLE with the first argument($1) # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true # and $1 is removed from the RULE variable # Otherwise the RULE_FOUND variable is set to false # The function is a bit tricky, since there's no built in $(startswith) function define COMPARE_AND_REMOVE_FROM_RULE ifeq ($1,$$(RULE)) RULE:= RULE_FOUND := true else STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE)) ifneq ($$(STARTDASH_REMOVED),START$$(RULE)) RULE_FOUND := true RULE := $$(STARTDASH_REMOVED) else RULE_FOUND := false endif endif endef # Recursively try to find a match # $1 The list to be checked # If a match is found, then RULE_FOUND is set to true # and MATCHED_ITEM to the item that was matched define TRY_TO_MATCH_RULE_FROM_LIST $$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1))) ifeq ($$(RULE_FOUND),true) MATCHED_ITEM := $$(firstword $1) else ifneq ($1,) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(wordlist 2,9999,$1))) endif endef define PARSE_ALL_KEYBOARDS COMMANDS += allkb #$$(info $$(RULE)) COMMAND_allkb := "All keyboards with $$(RULE)" endef # $1 = Keyboard define PARSE_KEYBOARD CURRENT_KB := $1 $$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,allkm)) ifeq ($$(RULE_FOUND),true) $$(eval $$(call PARSE_ALL_KEYMAPS)) else KEYMAPS := $(notdir $(patsubst %/.,%,$(wildcard $(ROOT_DIR)/keyboards/$1/keymaps/*/.))) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS))) ifeq ($$(RULE_FOUND),true) $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) endif endif endef define PARSE_ALL_KEYMAPS COMMANDS += ALL_KEYMAPS COMMAND_ALL_KEYMAPS := All keymaps in $(CURRENT_KB) endef # $1 Keymap define PARSE_KEYMAP CURRENT_KM = $1 COMMANDS += KEYBOARD_$$(CURRENT_KB)_KEYMAP_$$(CURRENT_KM) COMMAND_KEYBOARD_$$(CURRENT_KB)_KEYMAP_$$(CURRENT_KM) := Keyboard $$(CURRENT_KB), Keymap $$(CURRENT_KM) endef define PARSE_RULE RULE := $1 COMMANDS := $$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,allkb)) ifeq ($$(RULE_FOUND),true) $$(eval $$(call PARSE_ALL_KEYBOARDS)) else $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS))) ifeq ($$(RULE_FOUND),true) $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) endif endif endef RUN_COMMAND = echo "Running": $(COMMAND_$(COMMAND)); .PHONY: % %: $(eval $(call PARSE_RULE,$@)) $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) .PHONY: all-keyboards all-keyboards: allkb .PHONY: all-keyboards-defaults all-keyboards-defaults: allkb-default-default .PHONY: all all: echo "Compiling"